libGLESv2.dll (x32)

Версия файла
18.0.1
Наименование продукта
Firefox
Версия продукта
18.0.1
Копирайт
License: MPL 2
Наименование организации
Mozilla Foundation
Размер файла
466.9 KB
Дата изменения файла
2013-01-16T20:09:24.000Z
Внутреннее имя
libglesv2

Ссылки

Контрольные суммы

sha256
1b90fea0b33089f246528a5f0e4160f901bd61466f7a22b60ba015a181ca8bf8
sha1
3fbe16a44f40be5fe85913a4210ea7d8fe9b5fdb
md5
1cb1c8976d249b9d206965746d696743

Цифровая подпись

Имя подписавшего
Mozilla Corporation
Подпись действительна
Да

Зависимости и установка

Требуется регистрация
Нет
Оригинальное местоположение файл
Windows 7:::%ProgramFiles(x86)%\TCE\Soft\FirefoxPortable\App\Firefox
Семейство операционных систем
Windows 7
Экспортируемые функции
(No name), ,glActiveTexture, ,glAttachShader, ,glBeginQueryEXT, ,glBindAttribLocation, ,glBindBuffer, ,glBindFramebuffer, ,glBindRenderbuffer, ,glBindTexImage, ,glBindTexture, ,glBlendColor, ,glBlendEquation, ,glBlendEquationSeparate, ,glBlendFunc, ,glBlendFuncSeparate, ,glBlitFramebufferANGLE, ,glBufferData, ,glBufferSubData, ,glCheckFramebufferStatus, ,glClear, ,glClearColor, ,glClearDepthf, ,glClearStencil, ,glColorMask, ,glCompileShader, ,glCompressedTexImage2D, ,glCompressedTexSubImage2D, ,glCopyTexImage2D, ,glCopyTexSubImage2D, ,glCreateProgram, ,glCreateShader, ,glCullFace, ,glDeleteBuffers, ,glDeleteFencesNV, ,glDeleteFramebuffers, ,glDeleteProgram, ,glDeleteQueriesEXT, ,glDeleteRenderbuffers, ,glDeleteShader, ,glDeleteTextures, ,glDepthFunc, ,glDepthMask, ,glDepthRangef, ,glDetachShader, ,glDisable, ,glDisableVertexAttribArray, ,glDrawArrays, ,glDrawArraysInstancedANGLE, ,glDrawElements, ,glDrawElementsInstancedANGLE, ,glEnable, ,glEnableVertexAttribArray, ,glEndQueryEXT, ,glFinish, ,glFinishFenceNV, ,glFlush, ,glFramebufferRenderbuffer, ,glFramebufferTexture2D, ,glFrontFace, ,glGenBuffers, ,glGenerateMipmap, ,glGenFencesNV, ,glGenFramebuffers, ,glGenQueriesEXT, ,glGenRenderbuffers, ,glGenTextures, ,glGetActiveAttrib, ,glGetActiveUniform, ,glGetAttachedShaders, ,glGetAttribLocation, ,glGetBooleanv, ,glGetBufferParameteriv, ,glGetError, ,glGetFenceivNV, ,glGetFloatv, ,glGetFramebufferAttachmentParameteriv, ,glGetGraphicsResetStatusEXT, ,glGetIntegerv, ,glGetnUniformfvEXT, ,glGetnUniformivEXT, ,glGetProcAddress, ,glGetProgramBinaryOES, ,glGetProgramInfoLog, ,glGetProgramiv, ,glGetQueryivEXT, ,glGetQueryObjectuivEXT, ,glGetRenderbufferParameteriv, ,glGetShaderInfoLog, ,glGetShaderiv, ,glGetShaderPrecisionFormat, ,glGetShaderSource, ,glGetString, ,glGetTexParameterfv, ,glGetTexParameteriv, ,glGetTranslatedShaderSourceANGLE, ,glGetUniformfv, ,glGetUniformiv, ,glGetUniformLocation, ,glGetVertexAttribfv, ,glGetVertexAttribiv, ,glGetVertexAttribPointerv, ,glHint, ,glIsBuffer, ,glIsEnabled, ,glIsFenceNV, ,glIsFramebuffer, ,glIsProgram, ,glIsQueryEXT, ,glIsRenderbuffer, ,glIsShader, ,glIsTexture, ,glLineWidth, ,glLinkProgram, ,glPixelStorei, ,glPolygonOffset, ,glProgramBinaryOES, ,glReadnPixelsEXT, ,glReadPixels, ,glReleaseShaderCompiler, ,glRenderbufferStorage, ,glRenderbufferStorageMultisampleANGLE, ,glSampleCoverage, ,glScissor, ,glSetFenceNV, ,glShaderBinary, ,glShaderSource, ,glStencilFunc, ,glStencilFuncSeparate, ,glStencilMask, ,glStencilMaskSeparate, ,glStencilOp, ,glStencilOpSeparate, ,glTestFenceNV, ,glTexImage2D, ,glTexImage3DOES, ,glTexParameterf, ,glTexParameterfv, ,glTexParameteri, ,glTexParameteriv, ,glTexStorage2DEXT, ,glTexSubImage2D, ,glUniform1f, ,glUniform1fv, ,glUniform1i, ,glUniform1iv, ,glUniform2f, ,glUniform2fv, ,glUniform2i, ,glUniform2iv, ,glUniform3f, ,glUniform3fv, ,glUniform3i, ,glUniform3iv, ,glUniform4f, ,glUniform4fv, ,glUniform4i, ,glUniform4iv, ,glUniformMatrix2fv, ,glUniformMatrix3fv, ,glUniformMatrix4fv, ,glUseProgram, ,glValidateProgram, ,glVertexAttrib1f, ,glVertexAttrib1fv, ,glVertexAttrib2f, ,glVertexAttrib2fv, ,glVertexAttrib3f, ,glVertexAttrib3fv, ,glVertexAttrib4f, ,glVertexAttrib4fv, ,glVertexAttribDivisorANGLE, ,glVertexAttribPointer, ,glViewport.

Статистика

Добавлен
2020-4-18 08:32:14
Последнее обновление записи БД
2020-4-19 06:56:26