DllInitialize, ,glAccum, ,glAlphaFunc, ,glAreTexturesResident, ,glArrayElement, ,glBegin, ,glBindTexture, ,glBitmap, ,glBlendFunc, ,glCallList, ,glCallLists, ,glClear, ,glClearAccum, ,glClearColor, ,glClearDepth, ,glClearIndex, ,glClearStencil, ,glClipPlane, ,glColor3b, ,glColor3bv, ,glColor3d, ,glColor3dv, ,glColor3f, ,glColor3fv, ,glColor3i, ,glColor3iv, ,glColor3s, ,glColor3sv, ,glColor3ub, ,glColor3ubv, ,glColor3ui, ,glColor3uiv, ,glColor3us, ,glColor3usv, ,glColor4b, ,glColor4bv, ,glColor4d, ,glColor4dv, ,glColor4f, ,glColor4fv, ,glColor4i, ,glColor4iv, ,glColor4s, ,glColor4sv, ,glColor4ub, ,glColor4ubv, ,glColor4ui, ,glColor4uiv, ,glColor4us, ,glColor4usv, ,glColorMask, ,glColorMaterial, ,glColorPointer, ,glCopyPixels, ,glCopyTexImage1D, ,glCopyTexImage2D, ,glCopyTexSubImage1D, ,glCopyTexSubImage2D, ,glCullFace, ,glDebugEntry, ,glDeleteLists, ,glDeleteTextures, ,glDepthFunc, ,glDepthMask, ,glDepthRange, ,glDisable, ,glDisableClientState, ,glDrawArrays, ,glDrawBuffer, ,glDrawElements, ,glDrawPixels, ,glEdgeFlag, ,glEdgeFlagPointer, ,glEdgeFlagv, ,glEnable, ,glEnableClientState, ,glEnd, ,glEndList, ,glEvalCoord1d, ,glEvalCoord1dv, ,glEvalCoord1f, ,glEvalCoord1fv, ,glEvalCoord2d, ,glEvalCoord2dv, ,glEvalCoord2f, ,glEvalCoord2fv, ,glEvalMesh1, ,glEvalMesh2, ,glEvalPoint1, ,glEvalPoint2, ,glFeedbackBuffer, ,glFinish, ,glFlush, ,glFogf, ,glFogfv, ,glFogi, ,glFogiv, ,glFrontFace, ,glFrustum, ,glGenLists, ,glGenTextures, ,glGetBooleanv, ,glGetClipPlane, ,glGetDoublev, ,glGetError, ,glGetFloatv, ,glGetIntegerv, ,glGetLightfv, ,glGetLightiv, ,glGetMapdv, ,glGetMapfv, ,glGetMapiv, ,glGetMaterialfv, ,glGetMaterialiv, ,glGetPixelMapfv, ,glGetPixelMapuiv, ,glGetPixelMapusv, ,glGetPointerv, ,glGetPolygonStipple, ,glGetString, ,glGetTexEnvfv, ,glGetTexEnviv, ,glGetTexGendv, ,glGetTexGenfv, ,glGetTexGeniv, ,glGetTexImage, ,glGetTexLevelParameterfv, ,glGetTexLevelParameteriv, ,glGetTexParameterfv, ,glGetTexParameteriv, ,glHint, ,glIndexd, ,glIndexdv, ,glIndexf, ,glIndexfv, ,glIndexi, ,glIndexiv, ,glIndexMask, ,glIndexPointer, ,glIndexs, ,glIndexsv, ,glIndexub, ,glIndexubv, ,glInitNames, ,glInterleavedArrays, ,glIsEnabled, ,glIsList, ,glIsTexture, ,glLightf, ,glLightfv, ,glLighti, ,glLightiv, ,glLightModelf, ,glLightModelfv, ,glLightModeli, ,glLightModeliv, ,glLineStipple, ,glLineWidth, ,glListBase, ,glLoadIdentity, ,glLoadMatrixd, ,glLoadMatrixf, ,glLoadName, ,glLogicOp, ,glMap1d, ,glMap1f, ,glMap2d, ,glMap2f, ,glMapGrid1d, ,glMapGrid1f, ,glMapGrid2d, ,glMapGrid2f, ,glMaterialf, ,glMaterialfv, ,glMateriali, ,glMaterialiv, ,glMatrixMode, ,GlmfBeginGlsBlock, ,GlmfCloseMetaFile, ,GlmfEndGlsBlock, ,GlmfEndPlayback, ,GlmfInitPlayback, ,GlmfPlayGlsRecord, ,glMultMatrixd, ,glMultMatrixf, ,glNewList, ,glNormal3b, ,glNormal3bv, ,glNormal3d, ,glNormal3dv, ,glNormal3f, ,glNormal3fv, ,glNormal3i, ,glNormal3iv, ,glNormal3s, ,glNormal3sv, ,glNormalPointer, ,glOrtho, ,glPassThrough, ,glPixelMapfv, ,glPixelMapuiv, ,glPixelMapusv, ,glPixelStoref, ,glPixelStorei, ,glPixelTransferf, ,glPixelTransferi, ,glPixelZoom, ,glPointSize, ,glPolygonMode, ,glPolygonOffset, ,glPolygonStipple, ,glPopAttrib, ,glPopClientAttrib, ,glPopMatrix, ,glPopName, ,glPrioritizeTextures, ,glPushAttrib, ,glPushClientAttrib, ,glPushMatrix, ,glPushName, ,glRasterPos2d, ,glRasterPos2dv, ,glRasterPos2f, ,glRasterPos2fv, ,glRasterPos2i, ,glRasterPos2iv, ,glRasterPos2s, ,glRasterPos2sv, ,glRasterPos3d, ,glRasterPos3dv, ,glRasterPos3f, ,glRasterPos3fv, ,glRasterPos3i, ,glRasterPos3iv, ,glRasterPos3s, ,glRasterPos3sv, ,glRasterPos4d, ,glRasterPos4dv, ,glRasterPos4f, ,glRasterPos4fv, ,glRasterPos4i, ,glRasterPos4iv, ,glRasterPos4s, ,glRasterPos4sv, ,glReadBuffer, ,glReadPixels, ,glRectd, ,glRectdv, ,glRectf, ,glRectfv, ,glRecti, ,glRectiv, ,glRects, ,glRectsv, ,glRenderMode, ,glRotated, ,glRotatef, ,glScaled, ,glScalef, ,glScissor, ,glSelectBuffer, ,glShadeModel, ,glStencilFunc, ,glStencilMask, ,glStencilOp, ,glTexCoord1d, ,glTexCoord1dv, ,glTexCoord1f, ,glTexCoord1fv, ,glTexCoord1i, ,glTexCoord1iv, ,glTexCoord1s, ,glTexCoord1sv, ,glTexCoord2d, ,glTexCoord2dv, ,glTexCoord2f, ,glTexCoord2fv, ,glTexCoord2i, ,glTexCoord2iv, ,glTexCoord2s, ,glTexCoord2sv, ,glTexCoord3d, ,glTexCoord3dv, ,glTexCoord3f, ,glTexCoord3fv, ,glTexCoord3i, ,glTexCoord3iv, ,glTexCoord3s, ,glTexCoord3sv, ,glTexCoord4d, ,glTexCoord4dv, ,glTexCoord4f, ,glTexCoord4fv, ,glTexCoord4i, ,glTexCoord4iv, ,glTexCoord4s, ,glTexCoord4sv, ,glTexCoordPointer, ,glTexEnvf, ,glTexEnvfv, ,glTexEnvi, ,glTexEnviv, ,glTexGend, ,glTexGendv, ,glTexGenf, ,glTexGenfv, ,glTexGeni, ,glTexGeniv, ,glTexImage1D, ,glTexImage2D, ,glTexParameterf, ,glTexParameterfv, ,glTexParameteri, ,glTexParameteriv, ,glTexSubImage1D, ,glTexSubImage2D, ,glTranslated, ,glTranslatef, ,glVertex2d, ,glVertex2dv, ,glVertex2f, ,glVertex2fv, ,glVertex2i, ,glVertex2iv, ,glVertex2s, ,glVertex2sv, ,glVertex3d, ,glVertex3dv, ,glVertex3f, ,glVertex3fv, ,glVertex3i, ,glVertex3iv, ,glVertex3s, ,glVertex3sv, ,glVertex4d, ,glVertex4dv, ,glVertex4f, ,glVertex4fv, ,glVertex4i, ,glVertex4iv, ,glVertex4s, ,glVertex4sv, ,glVertexPointer, ,glViewport, ,wglChoosePixelFormat, ,wglCopyContext, ,wglCreateContext, ,wglCreateLayerContext, ,wglDeleteContext, ,wglDescribeLayerPlane, ,wglDescribePixelFormat, ,wglGetCurrentContext, ,wglGetCurrentDC, ,wglGetDefaultProcAddress, ,wglGetLayerPaletteEntries, ,wglGetPixelFormat, ,wglGetProcAddress, ,wglMakeCurrent, ,wglRealizeLayerPalette, ,wglSetLayerPaletteEntries, ,wglSetPixelFormat, ,wglShareLists, ,wglSwapBuffers, ,wglSwapLayerBuffers, ,wglUseFontBitmapsA, ,wglUseFontBitmapsW, ,wglUseFontOutlinesA, ,wglUseFontOutlinesW.