Qt5OpenGL.dll (x32)

File description
C++ Application Development Framework
File version
5.13.2.0
Product name
Qt5
Product version
5.13.2.0
Legal copyright
Copyright (C) 2019 The Qt Company Ltd.
Company name
The Qt Company Ltd.
File size
269.49 KB
File modified date
2020-04-01T12:26:12.000Z
Original filename
Qt5OpenGL.dll

Links

Checksums

sha256
66d01c02302b5aeb303b5deb05a8b95ab459c6294cfa1f257d888a46592bdafb
sha1
eb21beb7522f5b1c49a955cc76bb8b3d50babaa6
md5
40f59768617521a86beb43b38ce9dd01

Digital signature

Signer name
Dropbox, Inc
Signature is valid
Yes

Dependencies and installation

Registration required
No
Original location
Windows 10:::%ProgramFiles(x86)%\Dropbox\Client\94.4.384
OS family
Windows 10
Exported functions
??_7QGL2PaintEngineEx@@6B@, ,??_7QGLContext@@6B@, ,??_7QGLCustomShaderStage@@6B@, ,??_7QGLEngineShaderManager@@6B@, ,??_7QGLFramebufferObject@@6B@, ,??_7QGLPaintDevice@@6B@, ,??_7QGLPixelBuffer@@6B@, ,??_7QGLShader@@6B@, ,??_7QGLShaderProgram@@6B@, ,??_7QGLSignalProxy@@6B@, ,??_7QGLTextureGlyphCache@@6B@, ,??_7QGLWidget@@6BQObject@@@, ,??_7QGLWidget@@6BQPaintDevice@@@, ,??_7QGLWidgetGLPaintDevice@@6B@, ,??_7QGLWidgetPrivate@@6B@, ,??_7QGraphicsShaderEffect@@6B@, ,??_FQGLShaderProgram@@QAEXXZ, ,??_FQGLWidget@@QAEXXZ, ,??_FQGraphicsShaderEffect@@QAEXXZ, ,??0QGL2PaintEngineEx@@QAE@XZ, ,??0QGLBuffer@@QAE@ABV0@@Z, ,??0QGLBuffer@@QAE@W4Type@0@@Z, ,??0QGLBuffer@@QAE@XZ, ,??0QGLColormap@@QAE@ABV0@@Z, ,??0QGLColormap@@QAE@XZ, ,??0QGLContext@@AAE@PAVQOpenGLContext@@@Z, ,??0QGLContext@@QAE@ABVQGLFormat@@@Z, ,??0QGLContext@@QAE@ABVQGLFormat@@PAVQPaintDevice@@@Z, ,??0QGLCustomShaderStage@@QAE@ABV0@@Z, ,??0QGLCustomShaderStage@@QAE@XZ, ,??0QGLEngineShaderManager@@QAE@PAVQGLContext@@@Z, ,??0QGLEngineSharedShaders@@QAE@ABV0@@Z, ,??0QGLEngineSharedShaders@@QAE@PBVQGLContext@@@Z, ,??0QGLFormat@@QAE@ABV0@@Z, ,??0QGLFormat@@QAE@V?$QFlags@W4FormatOption@QGL@@@@H@Z, ,??0QGLFormat@@QAE@XZ, ,??0QGLFramebufferObject@@QAE@ABVQSize@@ABVQGLFramebufferObjectFormat@@@Z, ,??0QGLFramebufferObject@@QAE@ABVQSize@@I@Z, ,??0QGLFramebufferObject@@QAE@ABVQSize@@W4Attachment@0@II@Z, ,??0QGLFramebufferObject@@QAE@HHABVQGLFramebufferObjectFormat@@@Z, ,??0QGLFramebufferObject@@QAE@HHI@Z, ,??0QGLFramebufferObject@@QAE@HHW4Attachment@0@II@Z, ,??0QGLFramebufferObjectFormat@@QAE@ABV0@@Z, ,??0QGLFramebufferObjectFormat@@QAE@XZ, ,??0QGLFunctions@@QAE@PBVQGLContext@@@Z, ,??0QGLFunctions@@QAE@XZ, ,??0QGLPaintDevice@@QAE@XZ, ,??0QGLPixelBuffer@@QAE@ABVQSize@@ABVQGLFormat@@PAVQGLWidget@@@Z, ,??0QGLPixelBuffer@@QAE@HHABVQGLFormat@@PAVQGLWidget@@@Z, ,??0QGLShader@@QAE@V?$QFlags@W4ShaderTypeBit@QGLShader@@@@PAVQObject@@@Z, ,??0QGLShader@@QAE@V?$QFlags@W4ShaderTypeBit@QGLShader@@@@PBVQGLContext@@PAVQObject@@@Z, ,??0QGLShaderProgram@@QAE@PAVQObject@@@Z, ,??0QGLShaderProgram@@QAE@PBVQGLContext@@PAVQObject@@@Z, ,??0QGLShareContextScope@@QAE@PBVQGLContext@@@Z, ,??0QGLSignalProxy@@QAE@XZ, ,??0QGLTextureGlyphCache@@QAE@ABV0@@Z, ,??0QGLTextureGlyphCache@@QAE@W4GlyphFormat@QFontEngine@@ABVQTransform@@@Z, ,??0QGLWidget@@IAE@AAVQGLWidgetPrivate@@ABVQGLFormat@@PAVQWidget@@PBV0@V?$QFlags@W4WindowType@Qt@@@@@Z, ,??0QGLWidget@@QAE@ABVQGLFormat@@PAVQWidget@@PBV0@V?$QFlags@W4WindowType@Qt@@@@@Z, ,??0QGLWidget@@QAE@PAVQGLContext@@PAVQWidget@@PBV0@V?$QFlags@W4WindowType@Qt@@@@@Z, ,??0QGLWidget@@QAE@PAVQWidget@@PBV0@V?$QFlags@W4WindowType@Qt@@@@@Z, ,??0QGLWidgetGLPaintDevice@@QAE@XZ, ,??0QGLWidgetPrivate@@QAE@XZ, ,??0QGraphicsShaderEffect@@QAE@PAVQObject@@@Z, ,??1QGL2PaintEngineEx@@UAE@XZ, ,??1QGLBuffer@@QAE@XZ, ,??1QGLColormap@@QAE@XZ, ,??1QGLContext@@UAE@XZ, ,??1QGLCustomShaderStage@@UAE@XZ, ,??1QGLEngineShaderManager@@UAE@XZ, ,??1QGLEngineSharedShaders@@QAE@XZ, ,??1QGLFormat@@QAE@XZ, ,??1QGLFramebufferObject@@UAE@XZ, ,??1QGLFramebufferObjectFormat@@QAE@XZ, ,??1QGLFunctions@@QAE@XZ, ,??1QGLPaintDevice@@UAE@XZ, ,??1QGLPixelBuffer@@UAE@XZ, ,??1QGLShader@@UAE@XZ, ,??1QGLShaderProgram@@UAE@XZ, ,??1QGLShareContextScope@@QAE@XZ, ,??1QGLSignalProxy@@UAE@XZ, ,??1QGLTextureGlyphCache@@UAE@XZ, ,??1QGLWidget@@UAE@XZ, ,??1QGLWidgetGLPaintDevice@@UAE@XZ, ,??1QGLWidgetPrivate@@UAE@XZ, ,??1QGraphicsShaderEffect@@UAE@XZ, ,??4QGLBuffer@@QAEAAV0@ABV0@@Z, ,??4QGLColormap@@QAEAAV0@ABV0@@Z, ,??4QGLCustomShaderStage@@QAEAAV0@ABV0@@Z, ,??4QGLEngineSharedShaders@@QAEAAV0@ABV0@@Z, ,??4QGLFormat@@QAEAAV0@ABV0@@Z, ,??4QGLFramebufferObjectFormat@@QAEAAV0@ABV0@@Z, ,??4QGLFunctions@@QAEAAV0@ABV0@@Z, ,??4QGLShareContextScope@@QAEAAV0@ABV0@@Z, ,??4QGLTextureDestroyer@@QAEAAV0@$$QAV0@@Z, ,??4QGLTextureDestroyer@@QAEAAV0@ABV0@@Z, ,??6@YA?AVQDebug@@V0@ABVQGLFormat@@@Z, ,??8@YA_NABVQGLFormat@@0@Z, ,??8QGLFramebufferObjectFormat@@QBE_NABV0@@Z, ,??9@YA_NABVQGLFormat@@0@Z, ,??9QGLFramebufferObjectFormat@@QBE_NABV0@@Z, ,??BQGLShareContextScope@@QAEPAVQGLContext@@XZ, ,??CQGLShareContextScope@@QAEPAVQGLContext@@XZ, ,?aboutToDestroy@QGLWidgetPrivate@@UAEXXZ, ,?aboutToDestroyContext@QGLSignalProxy@@QAEXPBVQGLContext@@@Z, ,?accum@QGLFormat@@QBE_NXZ, ,?accumBufferSize@QGLFormat@@QBEHXZ, ,?addShader@QGLShaderProgram@@QAE_NPAVQGLShader@@@Z, ,?addShaderFromSourceCode@QGLShaderProgram@@QAE_NV?$QFlags@W4ShaderTypeBit@QGLShader@@@@ABVQByteArray@@@Z, ,?addShaderFromSourceCode@QGLShaderProgram@@QAE_NV?$QFlags@W4ShaderTypeBit@QGLShader@@@@ABVQString@@@Z, ,?addShaderFromSourceCode@QGLShaderProgram@@QAE_NV?$QFlags@W4ShaderTypeBit@QGLShader@@@@PBD@Z, ,?addShaderFromSourceFile@QGLShaderProgram@@QAE_NV?$QFlags@W4ShaderTypeBit@QGLShader@@@@ABVQString@@@Z, ,?allocate@QGLBuffer@@QAEXH@Z, ,?allocate@QGLBuffer@@QAEXPBXH@Z, ,?alpha@QGLFormat@@QBE_NXZ, ,?alphaBufferSize@QGLFormat@@QBEHXZ, ,?alphaRequested@QGLPaintDevice@@UBE_NXZ, ,?areSharing@QGLContext@@SA_NPBV1@0@Z, ,?attachment@QGLFramebufferObject@@QBE?AW4Attachment@1@XZ, ,?attachment@QGLFramebufferObjectFormat@@QBE?AW4Attachment@QGLFramebufferObject@@XZ, ,?attributeLocation@QGLShaderProgram@@QBEHABVQByteArray@@@Z, ,?attributeLocation@QGLShaderProgram@@QBEHABVQString@@@Z, ,?attributeLocation@QGLShaderProgram@@QBEHPBD@Z, ,?autoBufferSwap@QGLWidget@@IBE_NXZ, ,?begin@QGL2PaintEngineEx@@UAE_NPAVQPaintDevice@@@Z, ,?beginNativePainting@QGL2PaintEngineEx@@UAEXXZ, ,?beginPaint@QGLPaintDevice@@UAEXXZ, ,?beginPaint@QGLWidgetGLPaintDevice@@UAEXXZ, ,?bind@QGLBuffer@@QAE_NXZ, ,?bind@QGLFramebufferObject@@QAE_NXZ, ,?bind@QGLShaderProgram@@QAE_NXZ, ,?bindAttributeLocation@QGLShaderProgram@@QAEXABVQByteArray@@H@Z, ,?bindAttributeLocation@QGLShaderProgram@@QAEXABVQString@@H@Z, ,?bindAttributeLocation@QGLShaderProgram@@QAEXPBDH@Z, ,?bindDefault@QGLFramebufferObject@@SA_NXZ, ,?bindTexture@QGLContext@@QAEIABVQImage@@IH@Z, ,?bindTexture@QGLContext@@QAEIABVQImage@@IHV?$QFlags@W4BindOption@QGLContext@@@@@Z, ,?bindTexture@QGLContext@@QAEIABVQPixmap@@IH@Z, ,?bindTexture@QGLContext@@QAEIABVQPixmap@@IHV?$QFlags@W4BindOption@QGLContext@@@@@Z, ,?bindTexture@QGLContext@@QAEIABVQString@@@Z, ,?bindTexture@QGLPixelBuffer@@QAEIABVQImage@@I@Z, ,?bindTexture@QGLPixelBuffer@@QAEIABVQPixmap@@I@Z, ,?bindTexture@QGLPixelBuffer@@QAEIABVQString@@@Z, ,?bindTexture@QGLWidget@@QAEIABVQImage@@IH@Z, ,?bindTexture@QGLWidget@@QAEIABVQImage@@IHV?$QFlags@W4BindOption@QGLContext@@@@@Z, ,?bindTexture@QGLWidget@@QAEIABVQPixmap@@IH@Z, ,?bindTexture@QGLWidget@@QAEIABVQPixmap@@IHV?$QFlags@W4BindOption@QGLContext@@@@@Z, ,?bindTexture@QGLWidget@@QAEIABVQString@@@Z, ,?bindToDynamicTexture@QGLPixelBuffer@@QAE_NI@Z, ,?blitFramebuffer@QGLFramebufferObject@@SAXPAV1@ABVQRect@@01II@Z, ,?blitProgram@QGLEngineShaderManager@@QAEPAVQGLShaderProgram@@XZ, ,?blitProgram@QGLEngineSharedShaders@@QAEPAVQGLShaderProgram@@XZ, ,?blueBufferSize@QGLFormat@@QBEHXZ, ,?brushChanged@QGL2PaintEngineEx@@UAEXXZ, ,?brushOriginChanged@QGL2PaintEngineEx@@UAEXXZ, ,?bufferId@QGLBuffer@@QBEIXZ, ,?chooseContext@QGLContext@@MAE_NPBV1@@Z, ,?cleanup@QGLColormap@@CAXPAUQGLColormapData@1@@Z, ,?cleanupColormaps@QGLWidgetPrivate@@QAEXXZ, ,?cleanupCustomStage@QGLEngineSharedShaders@@QAEXPAVQGLCustomShaderStage@@@Z, ,?clear@QGLTextureGlyphCache@@QAEXXZ, ,?clip@QGL2PaintEngineEx@@UAEXABVQVectorPath@@W4ClipOperation@Qt@@@Z, ,?clipEnabledChanged@QGL2PaintEngineEx@@UAEXXZ, ,?colorIndex@QGLContext@@IBEIABVQColor@@@Z, ,?colormap@QGLWidget@@QBEABVQGLColormap@@XZ, ,?compileSourceCode@QGLShader@@QAE_NABVQByteArray@@@Z, ,?compileSourceCode@QGLShader@@QAE_NABVQString@@@Z, ,?compileSourceCode@QGLShader@@QAE_NPBD@Z, ,?compileSourceFile@QGLShader@@QAE_NABVQString@@@Z, ,?compositionModeChanged@QGL2PaintEngineEx@@UAEXXZ, ,?context@QGLPixelBuffer@@QBEPAVQGLContext@@XZ, ,?context@QGLWidget@@QBEPAVQGLContext@@XZ, ,?context@QGLWidgetGLPaintDevice@@UBEPAVQGLContext@@XZ, ,?contextGroup@QGLTextureGlyphCache@@QBEPBVQOpenGLContextGroup@@XZ, ,?contextHandle@QGLContext@@QBEPAVQOpenGLContext@@XZ, ,?convertToGLFormat@QGLWidget@@SA?AVQImage@@ABV2@@Z, ,?create@QGLBuffer@@QAE_NXZ, ,?create@QGLContext@@UAE_NPBV1@@Z, ,?createState@QGL2PaintEngineEx@@UBEPAVQPainterState@@PAV2@@Z, ,?createTextureData@QGLTextureGlyphCache@@UAEXHH@Z, ,?currentContext@QGLContext@@SAPBV1@XZ, ,?currentCtx@QGLContext@@1PAV1@A, ,?currentProgram@QGLEngineShaderManager@@QAEPAVQGLShaderProgram@@XZ, ,?d_func@QGL2PaintEngineEx@@AAEPAVQGL2PaintEngineExPrivate@@XZ, ,?d_func@QGL2PaintEngineEx@@ABEPBVQGL2PaintEngineExPrivate@@XZ, ,?d_func@QGLBuffer@@AAEPAVQGLBufferPrivate@@XZ, ,?d_func@QGLBuffer@@ABEPBVQGLBufferPrivate@@XZ, ,?d_func@QGLContext@@AAEPAVQGLContextPrivate@@XZ, ,?d_func@QGLContext@@ABEPBVQGLContextPrivate@@XZ, ,?d_func@QGLCustomShaderStage@@AAEPAVQGLCustomShaderStagePrivate@@XZ, ,?d_func@QGLCustomShaderStage@@ABEPBVQGLCustomShaderStagePrivate@@XZ, ,?d_func@QGLFramebufferObject@@AAEPAVQGLFramebufferObjectPrivate@@XZ, ,?d_func@QGLFramebufferObject@@ABEPBVQGLFramebufferObjectPrivate@@XZ, ,?d_func@QGLPixelBuffer@@AAEPAVQGLPixelBufferPrivate@@XZ, ,?d_func@QGLPixelBuffer@@ABEPBVQGLPixelBufferPrivate@@XZ, ,?d_func@QGLShader@@AAEPAVQGLShaderPrivate@@XZ, ,?d_func@QGLShader@@ABEPBVQGLShaderPrivate@@XZ, ,?d_func@QGLShaderProgram@@AAEPAVQGLShaderProgramPrivate@@XZ, ,?d_func@QGLShaderProgram@@ABEPBVQGLShaderProgramPrivate@@XZ, ,?d_func@QGLWidget@@AAEPAVQGLWidgetPrivate@@XZ, ,?d_func@QGLWidget@@ABEPBVQGLWidgetPrivate@@XZ, ,?d_func@QGraphicsShaderEffect@@AAEPAVQGraphicsShaderEffectPrivate@@XZ, ,?d_func@QGraphicsShaderEffect@@ABEPBVQGraphicsShaderEffectPrivate@@XZ, ,?defaultFormat@QGLFormat@@SA?AV1@XZ, ,?defaultOverlayFormat@QGLFormat@@SA?AV1@XZ, ,?deleteTexture@QGLContext@@QAEXI@Z, ,?deleteTexture@QGLPixelBuffer@@QAEXI@Z, ,?deleteTexture@QGLWidget@@QAEXI@Z, ,?depth@QGLFormat@@QBE_NXZ, ,?depthBufferSize@QGLFormat@@QBEHXZ, ,?destroy@QGLBuffer@@QAEXXZ, ,?detach@QGLColormap@@QAEXXZ, ,?detach@QGLFormat@@AAEXXZ, ,?detach@QGLFramebufferObjectFormat@@AAEXXZ, ,?detach_helper@QGLColormap@@AAEXXZ, ,?device@QGLContext@@QBEPAVQPaintDevice@@XZ, ,?deviceIsPixmap@QGLContext@@IBE_NXZ, ,?devType@QGLFramebufferObject@@MBEHXZ, ,?devType@QGLPaintDevice@@UBEHXZ, ,?devType@QGLPixelBuffer@@MBEHXZ, ,?directRendering@QGLFormat@@QBE_NXZ, ,?disableAttributeArray@QGLShaderProgram@@QAEXH@Z, ,?disableAttributeArray@QGLShaderProgram@@QAEXPBD@Z, ,?doneCurrent@QGLContext@@UAEXXZ, ,?doneCurrent@QGLPixelBuffer@@QAE_NXZ, ,?doneCurrent@QGLWidget@@QAEXXZ, ,?doubleBuffer@QGLFormat@@QBE_NXZ, ,?doubleBuffer@QGLWidget@@QBE_NXZ, ,?draw@QGraphicsShaderEffect@@MAEXPAVQPainter@@@Z, ,?drawImage@QGL2PaintEngineEx@@UAEXABVQRectF@@ABVQImage@@0V?$QFlags@W4ImageConversionFlag@Qt@@@@@Z, ,?drawPixmap@QGL2PaintEngineEx@@UAEXABVQRectF@@ABVQPixmap@@0@Z, ,?drawPixmapFragments@QGL2PaintEngineEx@@UAEXPBVPixmapFragment@QPainter@@HABVQPixmap@@V?$QFlags@W4PixmapFragmentHint@QPainter@@@@@Z, ,?drawStaticTextItem@QGL2PaintEngineEx@@UAEXPAVQStaticTextItem@@@Z, ,?drawTextItem@QGL2PaintEngineEx@@UAEXABVQPointF@@ABVQTextItem@@@Z, ,?drawTexture@QGL2PaintEngineEx@@QAE_NABVQRectF@@IABVQSize@@0@Z, ,?drawTexture@QGLContext@@QAEXABVQPointF@@II@Z, ,?drawTexture@QGLContext@@QAEXABVQRectF@@II@Z, ,?drawTexture@QGLFramebufferObject@@QAEXABVQPointF@@II@Z, ,?drawTexture@QGLFramebufferObject@@QAEXABVQRectF@@II@Z, ,?drawTexture@QGLPixelBuffer@@QAEXABVQPointF@@II@Z, ,?drawTexture@QGLPixelBuffer@@QAEXABVQRectF@@II@Z, ,?drawTexture@QGLWidget@@QAEXABVQPointF@@II@Z, ,?drawTexture@QGLWidget@@QAEXABVQRectF@@II@Z, ,?emitAboutToDestroyContext@QGLSignalProxy@@QAEXPBVQGLContext@@@Z, ,?emitFreeTexture@QGLTextureDestroyer@@QAEXPAVQGLContext@@PAVQPlatformPixmap@@I@Z, ,?enableAttributeArray@QGLShaderProgram@@QAEXH@Z, ,?enableAttributeArray@QGLShaderProgram@@QAEXPBD@Z, ,?end@QGL2PaintEngineEx@@UAE_NXZ, ,?endNativePainting@QGL2PaintEngineEx@@UAEXXZ, ,?endPaint@QGLPaintDevice@@UAEXXZ, ,?endPaint@QGLWidgetGLPaintDevice@@UAEXXZ, ,?ensureActive@QGL2PaintEngineEx@@QAEXXZ, ,?ensureActiveTarget@QGLPaintDevice@@UAEXXZ, ,?entryColor@QGLColormap@@QBE?AVQColor@@H@Z, ,?entryRgb@QGLColormap@@QBEIH@Z, ,?event@QGLWidget@@MAE_NPAVQEvent@@@Z, ,?fill@QGL2PaintEngineEx@@UAEXABVQVectorPath@@ABVQBrush@@@Z, ,?fillTexture@QGLTextureGlyphCache@@UAEXABUCoord@QTextureGlyphCache@@IUQFixed@@@Z, ,?filterMode@QGLTextureGlyphCache@@QBE?AW4FilterMode@1@XZ, ,?find@QGLColormap@@QBEHI@Z, ,?findNearest@QGLColormap@@QBEHI@Z, ,?findProgramInCache@QGLEngineSharedShaders@@QAEPAVQGLEngineShaderProg@@ABV2@@Z, ,?format@QGLContext@@QBE?AVQGLFormat@@XZ, ,?format@QGLFramebufferObject@@QBE?AVQGLFramebufferObjectFormat@@XZ, ,?format@QGLPaintDevice@@UBE?AVQGLFormat@@XZ, ,?format@QGLPixelBuffer@@QBE?AVQGLFormat@@XZ, ,?format@QGLWidget@@QBE?AVQGLFormat@@XZ, ,?freeTextureFunc@QGLTextureDestroyer@@CAXPAVQOpenGLFunctions@@I@Z, ,?fromOpenGLContext@QGLContext@@SAPAV1@PAVQOpenGLContext@@@Z, ,?fromSurfaceFormat@QGLFormat@@SA?AV1@ABVQSurfaceFormat@@@Z, ,?functions@QGLContext@@QBEPAVQGLFunctions@@XZ, ,?generateDynamicTexture@QGLPixelBuffer@@QBEIXZ, ,?geometryInputType@QGLShaderProgram@@QBEIXZ, ,?geometryOutputType@QGLShaderProgram@@QBEIXZ, ,?geometryOutputVertexCount@QGLShaderProgram@@QBEHXZ, ,?getDevice@QGLPaintDevice@@SAPAV1@PAVQPaintDevice@@@Z, ,?getProcAddress@QGLContext@@QBEP6AXXZABVQString@@@Z, ,?getUniformLocation@QGLEngineShaderManager@@QAEIW4Uniform@1@@Z, ,?glActiveTexture@QGLFunctions@@QAEXI@Z, ,?glAttachShader@QGLFunctions@@QAEXII@Z, ,?glBindAttribLocation@QGLFunctions@@QAEXIIPBD@Z, ,?glBindBuffer@QGLFunctions@@QAEXII@Z, ,?glBindFramebuffer@QGLFunctions@@QAEXII@Z, ,?glBindRenderbuffer@QGLFunctions@@QAEXII@Z, ,?glBlendColor@QGLFunctions@@QAEXMMMM@Z, ,?glBlendEquation@QGLFunctions@@QAEXI@Z, ,?glBlendEquationSeparate@QGLFunctions@@QAEXII@Z, ,?glBlendFuncSeparate@QGLFunctions@@QAEXIIII@Z, ,?glBufferData@QGLFunctions@@QAEXIHPBXI@Z, ,?glBufferSubData@QGLFunctions@@QAEXIHHPBX@Z, ,?glCheckFramebufferStatus@QGLFunctions@@QAEII@Z, ,?glClearDepthf@QGLFunctions@@QAEXM@Z, ,?glCompileShader@QGLFunctions@@QAEXI@Z, ,?glCompressedTexImage2D@QGLFunctions@@QAEXIHIHHHHPBX@Z, ,?glCompressedTexSubImage2D@QGLFunctions@@QAEXIHHHHHIHPBX@Z, ,?glCreateProgram@QGLFunctions@@QAEIXZ, ,?glCreateShader@QGLFunctions@@QAEII@Z, ,?glDeleteBuffers@QGLFunctions@@QAEXHPBI@Z, ,?glDeleteFramebuffers@QGLFunctions@@QAEXHPBI@Z, ,?glDeleteProgram@QGLFunctions@@QAEXI@Z, ,?glDeleteRenderbuffers@QGLFunctions@@QAEXHPBI@Z, ,?glDeleteShader@QGLFunctions@@QAEXI@Z, ,?glDepthRangef@QGLFunctions@@QAEXMM@Z, ,?glDetachShader@QGLFunctions@@QAEXII@Z, ,?glDisableVertexAttribArray@QGLFunctions@@QAEXI@Z, ,?glDraw@QGLWidget@@MAEXXZ, ,?glEnableVertexAttribArray@QGLFunctions@@QAEXI@Z, ,?glFramebufferRenderbuffer@QGLFunctions@@QAEXIIII@Z, ,?glFramebufferTexture2D@QGLFunctions@@QAEXIIIIH@Z, ,?glGenBuffers@QGLFunctions@@QAEXHPAI@Z, ,?glGenerateMipmap@QGLFunctions@@QAEXI@Z, ,?glGenFramebuffers@QGLFunctions@@QAEXHPAI@Z, ,?glGenRenderbuffers@QGLFunctions@@QAEXHPAI@Z, ,?glGetActiveAttrib@QGLFunctions@@QAEXIIHPAH0PAIPAD@Z, ,?glGetActiveUniform@QGLFunctions@@QAEXIIHPAH0PAIPAD@Z, ,?glGetAttachedShaders@QGLFunctions@@QAEXIHPAHPAI@Z, ,?glGetAttribLocation@QGLFunctions@@QAEHIPBD@Z, ,?glGetBufferParameteriv@QGLFunctions@@QAEXIIPAH@Z, ,?glGetFramebufferAttachmentParameteriv@QGLFunctions@@QAEXIIIPAH@Z, ,?glGetProgramInfoLog@QGLFunctions@@QAEXIHPAHPAD@Z, ,?glGetProgramiv@QGLFunctions@@QAEXIIPAH@Z, ,?glGetRenderbufferParameteriv@QGLFunctions@@QAEXIIPAH@Z, ,?glGetShaderInfoLog@QGLFunctions@@QAEXIHPAHPAD@Z, ,?glGetShaderiv@QGLFunctions@@QAEXIIPAH@Z, ,?glGetShaderPrecisionFormat@QGLFunctions@@QAEXIIPAH0@Z, ,?glGetShaderSource@QGLFunctions@@QAEXIHPAHPAD@Z, 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Added
2020-4-17 16:05:26
Last database entry update
2020-4-17 16:05:26