d3d10.dll (x32)

File description
Direct3D 10 Runtime
File version
6.2.9200.16492 (win8_gdr_oobssr.130113-0015)
Product name
Microsoft® Windows® Operating System
Product version
6.2.9200.16492
Legal copyright
© Microsoft Corporation. All rights reserved.
Company name
Microsoft Corporation
File size
1.03 MB
File modified date
2017-06-07T06:42:06.000Z
Original filename
D3D10.dll
Internal name
D3D10.dll

Links

Checksums

sha256
ddc2f6dba537e188de53ebfdc5cc943f1468eafc9fb3000929ce75072454bf9e
sha1
f7d49575fa03c1a673909e7cd37250930a2ac6a1
md5
85945161cc9a33450000000000000000

Dependencies and installation

Registration required
No
Original location
Windows Server 2008 R2:::%windir%\SysWOW64Windows 7:::%windir%\System32Windows 7:::%windir%\SysWOW64
OS family
Windows Server 2008 R2Windows 7
Exported functions
D3D10CompileEffectFromMemory, ,D3D10CompileShader, ,D3D10CreateBlob, ,D3D10CreateDevice, ,D3D10CreateDeviceAndSwapChain, ,D3D10CreateEffectFromMemory, ,D3D10CreateEffectPoolFromMemory, ,D3D10CreateStateBlock, ,D3D10DisassembleEffect, ,D3D10DisassembleShader, ,D3D10GetGeometryShaderProfile, ,D3D10GetInputAndOutputSignatureBlob, ,D3D10GetInputSignatureBlob, ,D3D10GetOutputSignatureBlob, ,D3D10GetPixelShaderProfile, ,D3D10GetShaderDebugInfo, ,D3D10GetVersion, ,D3D10GetVertexShaderProfile, ,D3D10PreprocessShader, ,D3D10ReflectShader, ,D3D10RegisterLayers, ,D3D10StateBlockMaskDifference, ,D3D10StateBlockMaskDisableAll, ,D3D10StateBlockMaskDisableCapture, ,D3D10StateBlockMaskEnableAll, ,D3D10StateBlockMaskEnableCapture, ,D3D10StateBlockMaskGetSetting, ,D3D10StateBlockMaskIntersect, ,D3D10StateBlockMaskUnion, ,RevertToOldImplementation.

Statistics

Added
2020-4-16 13:05:29
Last database entry update
2020-4-19 09:06:26