d3dx10_40.dll (x64)

File description
Direct3D 10.1 Extensions
File version
9.24.950.2656
Product name
Microsoft® DirectX for Windows®
Product version
9.24.950.2656
Legal copyright
Copyright © Microsoft Corp. 1994-2007
Company name
Microsoft Corporation
File size
506.84 KB
File modified date
2008-10-15T02:22:52.000Z
Original filename
D3DX10.dll
Internal name
D3DX10.dll

Links

Checksums

sha256
48af3a1834640969660a37899a4cb17677fd499c26185ac940d284a0b4212fb3
sha1
aadb69f932065dc3ce8641e575e6a5d1dbb49d64
md5
86864b55dc11e0f374e9e5ea6cd581f8

Digital signature

Signer name
Microsoft Corporation
Signature is valid
Yes

Dependencies and installation

Registration required
No
Original location
Windows Server 2012 R2:::%windir%\System32Windows 10:::%windir%\System32:::%windir%\System32Windows 7:::%windir%\System32
OS family
Windows Server 2012 R2Windows 10Windows 7
Exported functions
D3DX10CheckVersion, ,D3DX10CompileFromFileA, ,D3DX10CompileFromFileW, ,D3DX10CompileFromMemory, ,D3DX10CompileFromResourceA, ,D3DX10CompileFromResourceW, ,D3DX10ComputeNormalMap, ,D3DX10CreateAsyncCompilerProcessor, ,D3DX10CreateAsyncEffectCreateProcessor, ,D3DX10CreateAsyncEffectPoolCreateProcessor, ,D3DX10CreateAsyncFileLoaderA, ,D3DX10CreateAsyncFileLoaderW, ,D3DX10CreateAsyncMemoryLoader, ,D3DX10CreateAsyncResourceLoaderA, ,D3DX10CreateAsyncResourceLoaderW, ,D3DX10CreateAsyncShaderPreprocessProcessor, ,D3DX10CreateAsyncShaderResourceViewProcessor, ,D3DX10CreateAsyncTextureInfoProcessor, ,D3DX10CreateAsyncTextureProcessor, ,D3DX10CreateDevice, ,D3DX10CreateDeviceAndSwapChain, ,D3DX10CreateEffectFromFileA, ,D3DX10CreateEffectFromFileW, ,D3DX10CreateEffectFromMemory, ,D3DX10CreateEffectFromResourceA, ,D3DX10CreateEffectFromResourceW, ,D3DX10CreateEffectPoolFromFileA, ,D3DX10CreateEffectPoolFromFileW, ,D3DX10CreateEffectPoolFromMemory, ,D3DX10CreateEffectPoolFromResourceA, ,D3DX10CreateEffectPoolFromResourceW, ,D3DX10CreateFontA, ,D3DX10CreateFontIndirectA, ,D3DX10CreateFontIndirectW, ,D3DX10CreateFontW, ,D3DX10CreateMesh, ,D3DX10CreateShaderResourceViewFromFileA, ,D3DX10CreateShaderResourceViewFromFileW, ,D3DX10CreateShaderResourceViewFromMemory, ,D3DX10CreateShaderResourceViewFromResourceA, ,D3DX10CreateShaderResourceViewFromResourceW, ,D3DX10CreateSkinInfo, ,D3DX10CreateSprite, ,D3DX10CreateTextureFromFileA, ,D3DX10CreateTextureFromFileW, ,D3DX10CreateTextureFromMemory, ,D3DX10CreateTextureFromResourceA, ,D3DX10CreateTextureFromResourceW, ,D3DX10CreateThreadPump, ,D3DX10FilterTexture, ,D3DX10GetFeatureLevel1, ,D3DX10GetImageInfoFromFileA, ,D3DX10GetImageInfoFromFileW, ,D3DX10GetImageInfoFromMemory, ,D3DX10GetImageInfoFromResourceA, ,D3DX10GetImageInfoFromResourceW, ,D3DX10LoadTextureFromTexture, ,D3DX10PreprocessShaderFromFileA, ,D3DX10PreprocessShaderFromFileW, ,D3DX10PreprocessShaderFromMemory, ,D3DX10PreprocessShaderFromResourceA, ,D3DX10PreprocessShaderFromResourceW, ,D3DX10SaveTextureToFileA, ,D3DX10SaveTextureToFileW, ,D3DX10SaveTextureToMemory, ,D3DX10SHProjectCubeMap, ,D3DX10UnsetAllDeviceObjects, ,D3DXBoxBoundProbe, ,D3DXColorAdjustContrast, ,D3DXColorAdjustSaturation, ,D3DXComputeBoundingBox, ,D3DXComputeBoundingSphere, ,D3DXCpuOptimizations, ,D3DXCreateMatrixStack, ,D3DXFloat16To32Array, ,D3DXFloat32To16Array, ,D3DXFresnelTerm, ,D3DXIntersectTri, ,D3DXMatrixAffineTransformation, ,D3DXMatrixAffineTransformation2D, ,D3DXMatrixDecompose, ,D3DXMatrixDeterminant, ,D3DXMatrixInverse, ,D3DXMatrixLookAtLH, ,D3DXMatrixLookAtRH, ,D3DXMatrixMultiply, ,D3DXMatrixMultiplyTranspose, ,D3DXMatrixOrthoLH, ,D3DXMatrixOrthoOffCenterLH, ,D3DXMatrixOrthoOffCenterRH, ,D3DXMatrixOrthoRH, ,D3DXMatrixPerspectiveFovLH, ,D3DXMatrixPerspectiveFovRH, ,D3DXMatrixPerspectiveLH, ,D3DXMatrixPerspectiveOffCenterLH, ,D3DXMatrixPerspectiveOffCenterRH, ,D3DXMatrixPerspectiveRH, ,D3DXMatrixReflect, ,D3DXMatrixRotationAxis, ,D3DXMatrixRotationQuaternion, ,D3DXMatrixRotationX, ,D3DXMatrixRotationY, ,D3DXMatrixRotationYawPitchRoll, ,D3DXMatrixRotationZ, ,D3DXMatrixScaling, ,D3DXMatrixShadow, ,D3DXMatrixTransformation, ,D3DXMatrixTransformation2D, ,D3DXMatrixTranslation, ,D3DXMatrixTranspose, ,D3DXPlaneFromPointNormal, ,D3DXPlaneFromPoints, ,D3DXPlaneIntersectLine, ,D3DXPlaneNormalize, ,D3DXPlaneTransform, ,D3DXPlaneTransformArray, ,D3DXQuaternionBaryCentric, ,D3DXQuaternionExp, ,D3DXQuaternionInverse, ,D3DXQuaternionLn, ,D3DXQuaternionMultiply, ,D3DXQuaternionNormalize, ,D3DXQuaternionRotationAxis, ,D3DXQuaternionRotationMatrix, ,D3DXQuaternionRotationYawPitchRoll, ,D3DXQuaternionSlerp, ,D3DXQuaternionSquad, ,D3DXQuaternionSquadSetup, ,D3DXQuaternionToAxisAngle, ,D3DXSHAdd, ,D3DXSHDot, ,D3DXSHEvalConeLight, ,D3DXSHEvalDirection, ,D3DXSHEvalDirectionalLight, ,D3DXSHEvalHemisphereLight, ,D3DXSHEvalSphericalLight, ,D3DXSHMultiply2, ,D3DXSHMultiply3, ,D3DXSHMultiply4, ,D3DXSHMultiply5, ,D3DXSHMultiply6, ,D3DXSHRotate, ,D3DXSHRotateZ, ,D3DXSHScale, ,D3DXSphereBoundProbe, ,D3DXVec2BaryCentric, ,D3DXVec2CatmullRom, ,D3DXVec2Hermite, ,D3DXVec2Normalize, ,D3DXVec2Transform, ,D3DXVec2TransformArray, ,D3DXVec2TransformCoord, ,D3DXVec2TransformCoordArray, ,D3DXVec2TransformNormal, ,D3DXVec2TransformNormalArray, ,D3DXVec3BaryCentric, ,D3DXVec3CatmullRom, ,D3DXVec3Hermite, ,D3DXVec3Normalize, ,D3DXVec3Project, ,D3DXVec3ProjectArray, ,D3DXVec3Transform, ,D3DXVec3TransformArray, ,D3DXVec3TransformCoord, ,D3DXVec3TransformCoordArray, ,D3DXVec3TransformNormal, ,D3DXVec3TransformNormalArray, ,D3DXVec3Unproject, ,D3DXVec3UnprojectArray, ,D3DXVec4BaryCentric, ,D3DXVec4CatmullRom, ,D3DXVec4Cross, ,D3DXVec4Hermite, ,D3DXVec4Normalize, ,D3DXVec4Transform, ,D3DXVec4TransformArray.

Statistics

Added
2020-4-16 12:19:36
Last database entry update
2020-5-6 06:35:56