d3dx10_40.dll (x32)

File description
Direct3D 10.1 Extensions
File version
9.24.950.2656
Product name
Microsoft® DirectX for Windows®
Product version
9.24.950.2656
Legal copyright
Copyright © Microsoft Corp. 1994-2007
Company name
Microsoft Corporation
File size
450.36 KB
File modified date
2015-06-01T17:59:58.000Z
Original filename
D3DX10.dll
Internal name
D3DX10.dll

Links

Checksums

sha256
700b784088016d533244e1ca69de11a7cbbd4fde3d1cb4db62165bf8377b9d19
sha1
b44cb3bac3fcc363c07b2eb0844b674352ae4051
md5
dd2a76fa309610c9220d0986860d0105

Digital signature

Signer name
Microsoft Corporation
Signature is valid
Yes

Dependencies and installation

Registration required
No
Original location
:::%windir%\System32
OS family
Exported functions
D3DX10CheckVersion, ,D3DX10CompileFromFileA, ,D3DX10CompileFromFileW, ,D3DX10CompileFromMemory, ,D3DX10CompileFromResourceA, ,D3DX10CompileFromResourceW, ,D3DX10ComputeNormalMap, ,D3DX10CreateAsyncCompilerProcessor, ,D3DX10CreateAsyncEffectCreateProcessor, ,D3DX10CreateAsyncEffectPoolCreateProcessor, ,D3DX10CreateAsyncFileLoaderA, ,D3DX10CreateAsyncFileLoaderW, ,D3DX10CreateAsyncMemoryLoader, ,D3DX10CreateAsyncResourceLoaderA, ,D3DX10CreateAsyncResourceLoaderW, ,D3DX10CreateAsyncShaderPreprocessProcessor, ,D3DX10CreateAsyncShaderResourceViewProcessor, ,D3DX10CreateAsyncTextureInfoProcessor, ,D3DX10CreateAsyncTextureProcessor, ,D3DX10CreateDevice, ,D3DX10CreateDeviceAndSwapChain, ,D3DX10CreateEffectFromFileA, ,D3DX10CreateEffectFromFileW, ,D3DX10CreateEffectFromMemory, ,D3DX10CreateEffectFromResourceA, ,D3DX10CreateEffectFromResourceW, ,D3DX10CreateEffectPoolFromFileA, ,D3DX10CreateEffectPoolFromFileW, ,D3DX10CreateEffectPoolFromMemory, ,D3DX10CreateEffectPoolFromResourceA, ,D3DX10CreateEffectPoolFromResourceW, ,D3DX10CreateFontA, ,D3DX10CreateFontIndirectA, ,D3DX10CreateFontIndirectW, ,D3DX10CreateFontW, ,D3DX10CreateMesh, ,D3DX10CreateShaderResourceViewFromFileA, ,D3DX10CreateShaderResourceViewFromFileW, ,D3DX10CreateShaderResourceViewFromMemory, ,D3DX10CreateShaderResourceViewFromResourceA, ,D3DX10CreateShaderResourceViewFromResourceW, ,D3DX10CreateSkinInfo, ,D3DX10CreateSprite, ,D3DX10CreateTextureFromFileA, ,D3DX10CreateTextureFromFileW, ,D3DX10CreateTextureFromMemory, ,D3DX10CreateTextureFromResourceA, ,D3DX10CreateTextureFromResourceW, ,D3DX10CreateThreadPump, ,D3DX10FilterTexture, ,D3DX10GetFeatureLevel1, ,D3DX10GetImageInfoFromFileA, ,D3DX10GetImageInfoFromFileW, ,D3DX10GetImageInfoFromMemory, ,D3DX10GetImageInfoFromResourceA, ,D3DX10GetImageInfoFromResourceW, ,D3DX10LoadTextureFromTexture, ,D3DX10PreprocessShaderFromFileA, ,D3DX10PreprocessShaderFromFileW, ,D3DX10PreprocessShaderFromMemory, ,D3DX10PreprocessShaderFromResourceA, ,D3DX10PreprocessShaderFromResourceW, ,D3DX10SaveTextureToFileA, ,D3DX10SaveTextureToFileW, ,D3DX10SaveTextureToMemory, ,D3DX10SHProjectCubeMap, ,D3DX10UnsetAllDeviceObjects, ,D3DXBoxBoundProbe, ,D3DXColorAdjustContrast, ,D3DXColorAdjustSaturation, ,D3DXComputeBoundingBox, ,D3DXComputeBoundingSphere, ,D3DXCpuOptimizations, ,D3DXCreateMatrixStack, ,D3DXFloat16To32Array, ,D3DXFloat32To16Array, ,D3DXFresnelTerm, ,D3DXIntersectTri, ,D3DXMatrixAffineTransformation, ,D3DXMatrixAffineTransformation2D, ,D3DXMatrixDecompose, ,D3DXMatrixDeterminant, ,D3DXMatrixInverse, ,D3DXMatrixLookAtLH, ,D3DXMatrixLookAtRH, ,D3DXMatrixMultiply, ,D3DXMatrixMultiplyTranspose, ,D3DXMatrixOrthoLH, ,D3DXMatrixOrthoOffCenterLH, ,D3DXMatrixOrthoOffCenterRH, ,D3DXMatrixOrthoRH, ,D3DXMatrixPerspectiveFovLH, ,D3DXMatrixPerspectiveFovRH, ,D3DXMatrixPerspectiveLH, ,D3DXMatrixPerspectiveOffCenterLH, ,D3DXMatrixPerspectiveOffCenterRH, ,D3DXMatrixPerspectiveRH, ,D3DXMatrixReflect, ,D3DXMatrixRotationAxis, ,D3DXMatrixRotationQuaternion, ,D3DXMatrixRotationX, ,D3DXMatrixRotationY, ,D3DXMatrixRotationYawPitchRoll, ,D3DXMatrixRotationZ, ,D3DXMatrixScaling, ,D3DXMatrixShadow, ,D3DXMatrixTransformation, ,D3DXMatrixTransformation2D, ,D3DXMatrixTranslation, ,D3DXMatrixTranspose, ,D3DXPlaneFromPointNormal, ,D3DXPlaneFromPoints, ,D3DXPlaneIntersectLine, ,D3DXPlaneNormalize, ,D3DXPlaneTransform, ,D3DXPlaneTransformArray, ,D3DXQuaternionBaryCentric, ,D3DXQuaternionExp, ,D3DXQuaternionInverse, ,D3DXQuaternionLn, ,D3DXQuaternionMultiply, ,D3DXQuaternionNormalize, ,D3DXQuaternionRotationAxis, ,D3DXQuaternionRotationMatrix, ,D3DXQuaternionRotationYawPitchRoll, ,D3DXQuaternionSlerp, ,D3DXQuaternionSquad, ,D3DXQuaternionSquadSetup, ,D3DXQuaternionToAxisAngle, ,D3DXSHAdd, ,D3DXSHDot, ,D3DXSHEvalConeLight, ,D3DXSHEvalDirection, ,D3DXSHEvalDirectionalLight, ,D3DXSHEvalHemisphereLight, ,D3DXSHEvalSphericalLight, ,D3DXSHMultiply2, ,D3DXSHMultiply3, ,D3DXSHMultiply4, ,D3DXSHMultiply5, ,D3DXSHMultiply6, ,D3DXSHRotate, ,D3DXSHRotateZ, ,D3DXSHScale, ,D3DXSphereBoundProbe, ,D3DXVec2BaryCentric, ,D3DXVec2CatmullRom, ,D3DXVec2Hermite, ,D3DXVec2Normalize, ,D3DXVec2Transform, ,D3DXVec2TransformArray, ,D3DXVec2TransformCoord, ,D3DXVec2TransformCoordArray, ,D3DXVec2TransformNormal, ,D3DXVec2TransformNormalArray, ,D3DXVec3BaryCentric, ,D3DXVec3CatmullRom, ,D3DXVec3Hermite, ,D3DXVec3Normalize, ,D3DXVec3Project, ,D3DXVec3ProjectArray, ,D3DXVec3Transform, ,D3DXVec3TransformArray, ,D3DXVec3TransformCoord, ,D3DXVec3TransformCoordArray, ,D3DXVec3TransformNormal, ,D3DXVec3TransformNormalArray, ,D3DXVec3Unproject, ,D3DXVec3UnprojectArray, ,D3DXVec4BaryCentric, ,D3DXVec4CatmullRom, ,D3DXVec4Cross, ,D3DXVec4Hermite, ,D3DXVec4Normalize, ,D3DXVec4Transform, ,D3DXVec4TransformArray.

Statistics

Added
2020-4-19 17:46:44
Last database entry update
2020-4-19 17:46:44