d3dx10_40.dll (x32)

File description
Direct3D 10.1 Extensions
File version
9.24.950.2656
Product name
Microsoft® DirectX for Windows®
Product version
9.24.950.2656
Legal copyright
Copyright © Microsoft Corp. 1994-2007
Company name
Microsoft Corporation
File size
441.84 KB
File modified date
2008-10-15T02:22:52.000Z
Original filename
D3DX10.dll
Internal name
D3DX10.dll

Links

Checksums

sha256
c05787cbf3aa4527baae96a425ceac910090ef48809990a450c33f3cda0e4767
sha1
850aeb2b3ca15158be00faa5c161312cf4a876f0
md5
91aa41b2b4f3b486334992b6641f84c2

Digital signature

Signer name
Microsoft Corporation
Signature is valid
Yes

Dependencies and installation

Registration required
No
Original location
Windows Server 2012 R2:::%windir%\SysWOW64Windows 10:::%windir%\SysWOW64:::%windir%\SysWOW64Windows 7:::%windir%\SysWOW64
OS family
Windows Server 2012 R2Windows 10Windows 7
Exported functions
D3DX10CheckVersion, ,D3DX10CompileFromFileA, ,D3DX10CompileFromFileW, ,D3DX10CompileFromMemory, ,D3DX10CompileFromResourceA, ,D3DX10CompileFromResourceW, ,D3DX10ComputeNormalMap, ,D3DX10CreateAsyncCompilerProcessor, ,D3DX10CreateAsyncEffectCreateProcessor, ,D3DX10CreateAsyncEffectPoolCreateProcessor, ,D3DX10CreateAsyncFileLoaderA, ,D3DX10CreateAsyncFileLoaderW, ,D3DX10CreateAsyncMemoryLoader, ,D3DX10CreateAsyncResourceLoaderA, ,D3DX10CreateAsyncResourceLoaderW, ,D3DX10CreateAsyncShaderPreprocessProcessor, ,D3DX10CreateAsyncShaderResourceViewProcessor, ,D3DX10CreateAsyncTextureInfoProcessor, ,D3DX10CreateAsyncTextureProcessor, ,D3DX10CreateDevice, ,D3DX10CreateDeviceAndSwapChain, ,D3DX10CreateEffectFromFileA, ,D3DX10CreateEffectFromFileW, ,D3DX10CreateEffectFromMemory, ,D3DX10CreateEffectFromResourceA, ,D3DX10CreateEffectFromResourceW, ,D3DX10CreateEffectPoolFromFileA, ,D3DX10CreateEffectPoolFromFileW, ,D3DX10CreateEffectPoolFromMemory, ,D3DX10CreateEffectPoolFromResourceA, ,D3DX10CreateEffectPoolFromResourceW, ,D3DX10CreateFontA, ,D3DX10CreateFontIndirectA, ,D3DX10CreateFontIndirectW, ,D3DX10CreateFontW, ,D3DX10CreateMesh, ,D3DX10CreateShaderResourceViewFromFileA, ,D3DX10CreateShaderResourceViewFromFileW, ,D3DX10CreateShaderResourceViewFromMemory, ,D3DX10CreateShaderResourceViewFromResourceA, ,D3DX10CreateShaderResourceViewFromResourceW, ,D3DX10CreateSkinInfo, ,D3DX10CreateSprite, ,D3DX10CreateTextureFromFileA, ,D3DX10CreateTextureFromFileW, ,D3DX10CreateTextureFromMemory, ,D3DX10CreateTextureFromResourceA, ,D3DX10CreateTextureFromResourceW, ,D3DX10CreateThreadPump, ,D3DX10FilterTexture, ,D3DX10GetFeatureLevel1, ,D3DX10GetImageInfoFromFileA, ,D3DX10GetImageInfoFromFileW, ,D3DX10GetImageInfoFromMemory, ,D3DX10GetImageInfoFromResourceA, ,D3DX10GetImageInfoFromResourceW, ,D3DX10LoadTextureFromTexture, ,D3DX10PreprocessShaderFromFileA, ,D3DX10PreprocessShaderFromFileW, ,D3DX10PreprocessShaderFromMemory, ,D3DX10PreprocessShaderFromResourceA, ,D3DX10PreprocessShaderFromResourceW, ,D3DX10SaveTextureToFileA, ,D3DX10SaveTextureToFileW, ,D3DX10SaveTextureToMemory, ,D3DX10SHProjectCubeMap, ,D3DX10UnsetAllDeviceObjects, ,D3DXBoxBoundProbe, ,D3DXColorAdjustContrast, ,D3DXColorAdjustSaturation, ,D3DXComputeBoundingBox, ,D3DXComputeBoundingSphere, ,D3DXCpuOptimizations, ,D3DXCreateMatrixStack, ,D3DXFloat16To32Array, ,D3DXFloat32To16Array, ,D3DXFresnelTerm, ,D3DXIntersectTri, ,D3DXMatrixAffineTransformation, ,D3DXMatrixAffineTransformation2D, ,D3DXMatrixDecompose, ,D3DXMatrixDeterminant, ,D3DXMatrixInverse, ,D3DXMatrixLookAtLH, ,D3DXMatrixLookAtRH, ,D3DXMatrixMultiply, ,D3DXMatrixMultiplyTranspose, ,D3DXMatrixOrthoLH, ,D3DXMatrixOrthoOffCenterLH, ,D3DXMatrixOrthoOffCenterRH, ,D3DXMatrixOrthoRH, ,D3DXMatrixPerspectiveFovLH, ,D3DXMatrixPerspectiveFovRH, ,D3DXMatrixPerspectiveLH, ,D3DXMatrixPerspectiveOffCenterLH, ,D3DXMatrixPerspectiveOffCenterRH, ,D3DXMatrixPerspectiveRH, ,D3DXMatrixReflect, ,D3DXMatrixRotationAxis, ,D3DXMatrixRotationQuaternion, ,D3DXMatrixRotationX, ,D3DXMatrixRotationY, ,D3DXMatrixRotationYawPitchRoll, ,D3DXMatrixRotationZ, ,D3DXMatrixScaling, ,D3DXMatrixShadow, ,D3DXMatrixTransformation, ,D3DXMatrixTransformation2D, ,D3DXMatrixTranslation, ,D3DXMatrixTranspose, ,D3DXPlaneFromPointNormal, ,D3DXPlaneFromPoints, ,D3DXPlaneIntersectLine, ,D3DXPlaneNormalize, ,D3DXPlaneTransform, ,D3DXPlaneTransformArray, ,D3DXQuaternionBaryCentric, ,D3DXQuaternionExp, ,D3DXQuaternionInverse, ,D3DXQuaternionLn, ,D3DXQuaternionMultiply, ,D3DXQuaternionNormalize, ,D3DXQuaternionRotationAxis, ,D3DXQuaternionRotationMatrix, ,D3DXQuaternionRotationYawPitchRoll, ,D3DXQuaternionSlerp, ,D3DXQuaternionSquad, ,D3DXQuaternionSquadSetup, ,D3DXQuaternionToAxisAngle, ,D3DXSHAdd, ,D3DXSHDot, ,D3DXSHEvalConeLight, ,D3DXSHEvalDirection, ,D3DXSHEvalDirectionalLight, ,D3DXSHEvalHemisphereLight, ,D3DXSHEvalSphericalLight, ,D3DXSHMultiply2, ,D3DXSHMultiply3, ,D3DXSHMultiply4, ,D3DXSHMultiply5, ,D3DXSHMultiply6, ,D3DXSHRotate, ,D3DXSHRotateZ, ,D3DXSHScale, ,D3DXSphereBoundProbe, ,D3DXVec2BaryCentric, ,D3DXVec2CatmullRom, ,D3DXVec2Hermite, ,D3DXVec2Normalize, ,D3DXVec2Transform, ,D3DXVec2TransformArray, ,D3DXVec2TransformCoord, ,D3DXVec2TransformCoordArray, ,D3DXVec2TransformNormal, ,D3DXVec2TransformNormalArray, ,D3DXVec3BaryCentric, ,D3DXVec3CatmullRom, ,D3DXVec3Hermite, ,D3DXVec3Normalize, ,D3DXVec3Project, ,D3DXVec3ProjectArray, ,D3DXVec3Transform, ,D3DXVec3TransformArray, ,D3DXVec3TransformCoord, ,D3DXVec3TransformCoordArray, ,D3DXVec3TransformNormal, ,D3DXVec3TransformNormalArray, ,D3DXVec3Unproject, ,D3DXVec3UnprojectArray, ,D3DXVec4BaryCentric, ,D3DXVec4CatmullRom, ,D3DXVec4Cross, ,D3DXVec4Hermite, ,D3DXVec4Normalize, ,D3DXVec4Transform, ,D3DXVec4TransformArray.

Statistics

Added
2020-4-16 12:47:28
Last database entry update
2020-5-6 06:41:05