opengl32.dll (x32)

File description
OpenGL Client DLL
File version
6.1.7600.16385 (win7_rtm.090713-1255)
Product name
Microsoft® Windows® Operating System
Product version
6.1.7600.16385
Legal copyright
© Microsoft Corporation. All rights reserved.
Company name
Microsoft Corporation
File size
773 KB
File modified date
2009-07-14T00:16:14.000Z
Original filename
opengl32
Internal name
opengl32

Links

Checksums

sha256
34349b7fb46bb89d59cc9cc6cd3f790870ab96642254c0374d97afac6121b945
sha1
f5f19d8f38b0a03cf47db41a71860249f465eabc
md5
d1e236d7d5f013291925313d1cacc12a

Dependencies and installation

Registration required
No
Original location
Windows Server 2008 R2:::%windir%\SysWOW64Windows 7:::%windir%\SysWOW64Windows 7:::%windir%\System32Windows 7:::%windir%\winsxs\x86_microsoft-windows-opengl_31bf3856ad364e35_6.1.7600.16385_none_0e9b4c35eabb42b2
OS family
Windows Server 2008 R2Windows 7
Exported functions
glAccum, ,glAlphaFunc, ,glAreTexturesResident, ,glArrayElement, ,glBegin, ,glBindTexture, ,glBitmap, ,glBlendFunc, ,glCallList, ,glCallLists, ,glClear, ,glClearAccum, ,glClearColor, ,glClearDepth, ,glClearIndex, ,glClearStencil, ,glClipPlane, ,glColor3b, ,glColor3bv, ,glColor3d, ,glColor3dv, ,glColor3f, ,glColor3fv, ,glColor3i, ,glColor3iv, ,glColor3s, ,glColor3sv, ,glColor3ub, ,glColor3ubv, ,glColor3ui, ,glColor3uiv, ,glColor3us, ,glColor3usv, ,glColor4b, ,glColor4bv, ,glColor4d, ,glColor4dv, ,glColor4f, ,glColor4fv, ,glColor4i, ,glColor4iv, ,glColor4s, ,glColor4sv, ,glColor4ub, ,glColor4ubv, ,glColor4ui, ,glColor4uiv, ,glColor4us, ,glColor4usv, ,glColorMask, ,glColorMaterial, ,glColorPointer, ,glCopyPixels, ,glCopyTexImage1D, ,glCopyTexImage2D, ,glCopyTexSubImage1D, ,glCopyTexSubImage2D, ,glCullFace, ,glDebugEntry, ,glDeleteLists, ,glDeleteTextures, ,glDepthFunc, ,glDepthMask, ,glDepthRange, ,glDisable, ,glDisableClientState, ,glDrawArrays, ,glDrawBuffer, ,glDrawElements, ,glDrawPixels, ,glEdgeFlag, ,glEdgeFlagPointer, ,glEdgeFlagv, ,glEnable, ,glEnableClientState, ,glEnd, ,glEndList, ,glEvalCoord1d, ,glEvalCoord1dv, ,glEvalCoord1f, ,glEvalCoord1fv, ,glEvalCoord2d, ,glEvalCoord2dv, ,glEvalCoord2f, ,glEvalCoord2fv, ,glEvalMesh1, ,glEvalMesh2, ,glEvalPoint1, ,glEvalPoint2, ,glFeedbackBuffer, ,glFinish, ,glFlush, ,glFogf, ,glFogfv, ,glFogi, ,glFogiv, ,glFrontFace, ,glFrustum, ,glGenLists, ,glGenTextures, ,glGetBooleanv, ,glGetClipPlane, ,glGetDoublev, ,glGetError, ,glGetFloatv, ,glGetIntegerv, ,glGetLightfv, ,glGetLightiv, ,glGetMapdv, ,glGetMapfv, ,glGetMapiv, ,glGetMaterialfv, ,glGetMaterialiv, ,glGetPixelMapfv, ,glGetPixelMapuiv, ,glGetPixelMapusv, ,glGetPointerv, ,glGetPolygonStipple, ,glGetString, ,glGetTexEnvfv, ,glGetTexEnviv, ,glGetTexGendv, ,glGetTexGenfv, ,glGetTexGeniv, ,glGetTexImage, ,glGetTexLevelParameterfv, ,glGetTexLevelParameteriv, ,glGetTexParameterfv, ,glGetTexParameteriv, ,glHint, ,glIndexd, ,glIndexdv, ,glIndexf, ,glIndexfv, ,glIndexi, ,glIndexiv, ,glIndexMask, ,glIndexPointer, ,glIndexs, ,glIndexsv, ,glIndexub, ,glIndexubv, ,glInitNames, ,glInterleavedArrays, ,glIsEnabled, ,glIsList, ,glIsTexture, ,glLightf, ,glLightfv, ,glLighti, ,glLightiv, ,glLightModelf, ,glLightModelfv, ,glLightModeli, ,glLightModeliv, ,glLineStipple, ,glLineWidth, ,glListBase, ,glLoadIdentity, ,glLoadMatrixd, ,glLoadMatrixf, ,glLoadName, ,glLogicOp, ,glMap1d, ,glMap1f, ,glMap2d, ,glMap2f, ,glMapGrid1d, ,glMapGrid1f, ,glMapGrid2d, ,glMapGrid2f, ,glMaterialf, ,glMaterialfv, ,glMateriali, ,glMaterialiv, ,glMatrixMode, ,GlmfBeginGlsBlock, ,GlmfCloseMetaFile, ,GlmfEndGlsBlock, ,GlmfEndPlayback, ,GlmfInitPlayback, ,GlmfPlayGlsRecord, ,glMultMatrixd, ,glMultMatrixf, ,glNewList, ,glNormal3b, ,glNormal3bv, ,glNormal3d, ,glNormal3dv, ,glNormal3f, ,glNormal3fv, ,glNormal3i, ,glNormal3iv, ,glNormal3s, ,glNormal3sv, ,glNormalPointer, ,glOrtho, ,glPassThrough, ,glPixelMapfv, ,glPixelMapuiv, ,glPixelMapusv, ,glPixelStoref, ,glPixelStorei, ,glPixelTransferf, ,glPixelTransferi, ,glPixelZoom, ,glPointSize, ,glPolygonMode, ,glPolygonOffset, ,glPolygonStipple, ,glPopAttrib, ,glPopClientAttrib, ,glPopMatrix, ,glPopName, ,glPrioritizeTextures, ,glPushAttrib, ,glPushClientAttrib, ,glPushMatrix, ,glPushName, ,glRasterPos2d, ,glRasterPos2dv, ,glRasterPos2f, ,glRasterPos2fv, ,glRasterPos2i, ,glRasterPos2iv, ,glRasterPos2s, ,glRasterPos2sv, ,glRasterPos3d, ,glRasterPos3dv, ,glRasterPos3f, ,glRasterPos3fv, ,glRasterPos3i, ,glRasterPos3iv, ,glRasterPos3s, ,glRasterPos3sv, ,glRasterPos4d, ,glRasterPos4dv, ,glRasterPos4f, ,glRasterPos4fv, ,glRasterPos4i, ,glRasterPos4iv, ,glRasterPos4s, ,glRasterPos4sv, ,glReadBuffer, ,glReadPixels, ,glRectd, ,glRectdv, ,glRectf, ,glRectfv, ,glRecti, ,glRectiv, ,glRects, ,glRectsv, ,glRenderMode, ,glRotated, ,glRotatef, ,glScaled, ,glScalef, ,glScissor, ,glSelectBuffer, ,glShadeModel, ,glStencilFunc, ,glStencilMask, ,glStencilOp, ,glTexCoord1d, ,glTexCoord1dv, ,glTexCoord1f, ,glTexCoord1fv, ,glTexCoord1i, ,glTexCoord1iv, ,glTexCoord1s, ,glTexCoord1sv, ,glTexCoord2d, ,glTexCoord2dv, ,glTexCoord2f, ,glTexCoord2fv, ,glTexCoord2i, ,glTexCoord2iv, ,glTexCoord2s, ,glTexCoord2sv, ,glTexCoord3d, ,glTexCoord3dv, ,glTexCoord3f, ,glTexCoord3fv, ,glTexCoord3i, ,glTexCoord3iv, ,glTexCoord3s, ,glTexCoord3sv, ,glTexCoord4d, ,glTexCoord4dv, ,glTexCoord4f, ,glTexCoord4fv, ,glTexCoord4i, ,glTexCoord4iv, ,glTexCoord4s, ,glTexCoord4sv, ,glTexCoordPointer, ,glTexEnvf, ,glTexEnvfv, ,glTexEnvi, ,glTexEnviv, ,glTexGend, ,glTexGendv, ,glTexGenf, ,glTexGenfv, ,glTexGeni, ,glTexGeniv, ,glTexImage1D, ,glTexImage2D, ,glTexParameterf, ,glTexParameterfv, ,glTexParameteri, ,glTexParameteriv, ,glTexSubImage1D, ,glTexSubImage2D, ,glTranslated, ,glTranslatef, ,glVertex2d, ,glVertex2dv, ,glVertex2f, ,glVertex2fv, ,glVertex2i, ,glVertex2iv, ,glVertex2s, ,glVertex2sv, ,glVertex3d, ,glVertex3dv, ,glVertex3f, ,glVertex3fv, ,glVertex3i, ,glVertex3iv, ,glVertex3s, ,glVertex3sv, ,glVertex4d, ,glVertex4dv, ,glVertex4f, ,glVertex4fv, ,glVertex4i, ,glVertex4iv, ,glVertex4s, ,glVertex4sv, ,glVertexPointer, ,glViewport, ,wglChoosePixelFormat, ,wglCopyContext, ,wglCreateContext, ,wglCreateLayerContext, ,wglDeleteContext, ,wglDescribeLayerPlane, ,wglDescribePixelFormat, ,wglGetCurrentContext, ,wglGetCurrentDC, ,wglGetDefaultProcAddress, ,wglGetLayerPaletteEntries, ,wglGetPixelFormat, ,wglGetProcAddress, ,wglMakeCurrent, ,wglRealizeLayerPalette, ,wglSetLayerPaletteEntries, ,wglSetPixelFormat, ,wglShareLists, ,wglSwapBuffers, ,wglSwapLayerBuffers, ,wglSwapMultipleBuffers, ,wglUseFontBitmapsA, ,wglUseFontBitmapsW, ,wglUseFontOutlinesA, ,wglUseFontOutlinesW.

Statistics

Added
2020-4-16 13:27:29
Last database entry update
2020-4-19 11:05:07