opengl32.dll (x32)

Описание файла
OpenGL Client DLL
Версия файла
10.0.14393.0 (rs1_release.160715-1616)
Наименование продукта
Microsoft® Windows® Operating System
Версия продукта
10.0.14393.0
Копирайт
© Microsoft Corporation. All rights reserved.
Наименование организации
Microsoft Corporation
Размер файла
768.5 KB
Дата изменения файла
2016-07-16T13:19:12.000Z
Оригинальное имя файла
opengl32
Внутреннее имя
opengl32

Ссылки

Контрольные суммы

sha256
9cfb05df2bb507b65ad1c9615b177d6f6829bd9b8d7152d32d8c7cfd29af7721
sha1
35c4aa2c534c22232dbf633c0dede42f0bd8a53a
md5
221fddad9bef9c13c8ccd0d4d8e4f4f8

Зависимости и установка

Требуется регистрация
Нет
Оригинальное местоположение файл
Windows Server 2016:::%windir%\SysWOW64
Семейство операционных систем
Windows Server 2016
Экспортируемые функции
glAccum, ,glAlphaFunc, ,glAreTexturesResident, ,glArrayElement, ,glBegin, ,glBindTexture, ,glBitmap, ,glBlendFunc, ,glCallList, ,glCallLists, ,glClear, ,glClearAccum, ,glClearColor, ,glClearDepth, ,glClearIndex, ,glClearStencil, ,glClipPlane, ,glColor3b, ,glColor3bv, ,glColor3d, ,glColor3dv, ,glColor3f, ,glColor3fv, ,glColor3i, ,glColor3iv, ,glColor3s, ,glColor3sv, ,glColor3ub, ,glColor3ubv, ,glColor3ui, ,glColor3uiv, ,glColor3us, ,glColor3usv, ,glColor4b, ,glColor4bv, ,glColor4d, ,glColor4dv, ,glColor4f, ,glColor4fv, ,glColor4i, ,glColor4iv, ,glColor4s, ,glColor4sv, ,glColor4ub, ,glColor4ubv, ,glColor4ui, ,glColor4uiv, ,glColor4us, ,glColor4usv, ,glColorMask, ,glColorMaterial, ,glColorPointer, ,glCopyPixels, ,glCopyTexImage1D, ,glCopyTexImage2D, ,glCopyTexSubImage1D, ,glCopyTexSubImage2D, ,glCullFace, ,glDebugEntry, ,glDeleteLists, ,glDeleteTextures, ,glDepthFunc, ,glDepthMask, ,glDepthRange, ,glDisable, ,glDisableClientState, ,glDrawArrays, ,glDrawBuffer, ,glDrawElements, ,glDrawPixels, ,glEdgeFlag, ,glEdgeFlagPointer, ,glEdgeFlagv, ,glEnable, ,glEnableClientState, ,glEnd, ,glEndList, ,glEvalCoord1d, ,glEvalCoord1dv, ,glEvalCoord1f, ,glEvalCoord1fv, ,glEvalCoord2d, ,glEvalCoord2dv, ,glEvalCoord2f, ,glEvalCoord2fv, ,glEvalMesh1, ,glEvalMesh2, ,glEvalPoint1, ,glEvalPoint2, ,glFeedbackBuffer, ,glFinish, ,glFlush, ,glFogf, ,glFogfv, ,glFogi, ,glFogiv, ,glFrontFace, ,glFrustum, ,glGenLists, ,glGenTextures, ,glGetBooleanv, ,glGetClipPlane, ,glGetDoublev, ,glGetError, ,glGetFloatv, ,glGetIntegerv, ,glGetLightfv, ,glGetLightiv, ,glGetMapdv, ,glGetMapfv, ,glGetMapiv, ,glGetMaterialfv, ,glGetMaterialiv, ,glGetPixelMapfv, ,glGetPixelMapuiv, ,glGetPixelMapusv, ,glGetPointerv, ,glGetPolygonStipple, ,glGetString, ,glGetTexEnvfv, ,glGetTexEnviv, ,glGetTexGendv, ,glGetTexGenfv, ,glGetTexGeniv, ,glGetTexImage, ,glGetTexLevelParameterfv, ,glGetTexLevelParameteriv, ,glGetTexParameterfv, ,glGetTexParameteriv, ,glHint, ,glIndexd, ,glIndexdv, ,glIndexf, ,glIndexfv, ,glIndexi, ,glIndexiv, ,glIndexMask, ,glIndexPointer, ,glIndexs, ,glIndexsv, ,glIndexub, ,glIndexubv, ,glInitNames, ,glInterleavedArrays, ,glIsEnabled, ,glIsList, ,glIsTexture, ,glLightf, ,glLightfv, ,glLighti, ,glLightiv, ,glLightModelf, ,glLightModelfv, ,glLightModeli, ,glLightModeliv, ,glLineStipple, ,glLineWidth, ,glListBase, ,glLoadIdentity, ,glLoadMatrixd, ,glLoadMatrixf, ,glLoadName, ,glLogicOp, ,glMap1d, ,glMap1f, ,glMap2d, ,glMap2f, ,glMapGrid1d, ,glMapGrid1f, ,glMapGrid2d, ,glMapGrid2f, ,glMaterialf, ,glMaterialfv, ,glMateriali, ,glMaterialiv, ,glMatrixMode, ,GlmfBeginGlsBlock, ,GlmfCloseMetaFile, ,GlmfEndGlsBlock, ,GlmfEndPlayback, ,GlmfInitPlayback, ,GlmfPlayGlsRecord, ,glMultMatrixd, ,glMultMatrixf, ,glNewList, ,glNormal3b, ,glNormal3bv, ,glNormal3d, ,glNormal3dv, ,glNormal3f, ,glNormal3fv, ,glNormal3i, ,glNormal3iv, ,glNormal3s, ,glNormal3sv, ,glNormalPointer, ,glOrtho, ,glPassThrough, ,glPixelMapfv, ,glPixelMapuiv, ,glPixelMapusv, ,glPixelStoref, ,glPixelStorei, ,glPixelTransferf, ,glPixelTransferi, ,glPixelZoom, ,glPointSize, ,glPolygonMode, ,glPolygonOffset, ,glPolygonStipple, ,glPopAttrib, ,glPopClientAttrib, ,glPopMatrix, ,glPopName, ,glPrioritizeTextures, ,glPushAttrib, ,glPushClientAttrib, ,glPushMatrix, ,glPushName, ,glRasterPos2d, ,glRasterPos2dv, ,glRasterPos2f, ,glRasterPos2fv, ,glRasterPos2i, ,glRasterPos2iv, ,glRasterPos2s, ,glRasterPos2sv, ,glRasterPos3d, ,glRasterPos3dv, ,glRasterPos3f, ,glRasterPos3fv, ,glRasterPos3i, ,glRasterPos3iv, ,glRasterPos3s, ,glRasterPos3sv, ,glRasterPos4d, ,glRasterPos4dv, ,glRasterPos4f, ,glRasterPos4fv, ,glRasterPos4i, ,glRasterPos4iv, ,glRasterPos4s, ,glRasterPos4sv, ,glReadBuffer, ,glReadPixels, ,glRectd, ,glRectdv, ,glRectf, ,glRectfv, ,glRecti, ,glRectiv, ,glRects, ,glRectsv, ,glRenderMode, ,glRotated, ,glRotatef, ,glScaled, ,glScalef, ,glScissor, ,glSelectBuffer, ,glShadeModel, ,glStencilFunc, ,glStencilMask, ,glStencilOp, ,glTexCoord1d, ,glTexCoord1dv, ,glTexCoord1f, ,glTexCoord1fv, ,glTexCoord1i, ,glTexCoord1iv, ,glTexCoord1s, ,glTexCoord1sv, ,glTexCoord2d, ,glTexCoord2dv, ,glTexCoord2f, ,glTexCoord2fv, ,glTexCoord2i, ,glTexCoord2iv, ,glTexCoord2s, ,glTexCoord2sv, ,glTexCoord3d, ,glTexCoord3dv, ,glTexCoord3f, ,glTexCoord3fv, ,glTexCoord3i, ,glTexCoord3iv, ,glTexCoord3s, ,glTexCoord3sv, ,glTexCoord4d, ,glTexCoord4dv, ,glTexCoord4f, ,glTexCoord4fv, ,glTexCoord4i, ,glTexCoord4iv, ,glTexCoord4s, ,glTexCoord4sv, ,glTexCoordPointer, ,glTexEnvf, ,glTexEnvfv, ,glTexEnvi, ,glTexEnviv, ,glTexGend, ,glTexGendv, ,glTexGenf, ,glTexGenfv, ,glTexGeni, ,glTexGeniv, ,glTexImage1D, ,glTexImage2D, ,glTexParameterf, ,glTexParameterfv, ,glTexParameteri, ,glTexParameteriv, ,glTexSubImage1D, ,glTexSubImage2D, ,glTranslated, ,glTranslatef, ,glVertex2d, ,glVertex2dv, ,glVertex2f, ,glVertex2fv, ,glVertex2i, ,glVertex2iv, ,glVertex2s, ,glVertex2sv, ,glVertex3d, ,glVertex3dv, ,glVertex3f, ,glVertex3fv, ,glVertex3i, ,glVertex3iv, ,glVertex3s, ,glVertex3sv, ,glVertex4d, ,glVertex4dv, ,glVertex4f, ,glVertex4fv, ,glVertex4i, ,glVertex4iv, ,glVertex4s, ,glVertex4sv, ,glVertexPointer, ,glViewport, ,wglChoosePixelFormat, ,wglCopyContext, ,wglCreateContext, ,wglCreateLayerContext, ,wglDeleteContext, ,wglDescribeLayerPlane, ,wglDescribePixelFormat, ,wglGetCurrentContext, ,wglGetCurrentDC, ,wglGetDefaultProcAddress, ,wglGetLayerPaletteEntries, ,wglGetPixelFormat, ,wglGetProcAddress, ,wglMakeCurrent, ,wglRealizeLayerPalette, ,wglSetLayerPaletteEntries, ,wglSetPixelFormat, ,wglShareLists, ,wglSwapBuffers, ,wglSwapLayerBuffers, ,wglSwapMultipleBuffers, ,wglUseFontBitmapsA, ,wglUseFontBitmapsW, ,wglUseFontOutlinesA, ,wglUseFontOutlinesW.

Статистика

Добавлен
2020-4-16 15:52:36
Последнее обновление записи БД
2020-4-16 15:52:36