d3dx10_40.dll (x64)

Описание файла
Direct3D 10.1 Extensions
Версия файла
9.24.950.2656
Наименование продукта
Microsoft® DirectX for Windows®
Версия продукта
9.24.950.2656
Копирайт
Copyright © Microsoft Corp. 1994-2007
Наименование организации
Microsoft Corporation
Размер файла
506.84 KB
Дата изменения файла
2008-10-15T02:22:52.000Z
Оригинальное имя файла
D3DX10.dll
Внутреннее имя
D3DX10.dll

Ссылки

Контрольные суммы

sha256
48af3a1834640969660a37899a4cb17677fd499c26185ac940d284a0b4212fb3
sha1
aadb69f932065dc3ce8641e575e6a5d1dbb49d64
md5
86864b55dc11e0f374e9e5ea6cd581f8

Цифровая подпись

Имя подписавшего
Microsoft Corporation
Подпись действительна
Да

Зависимости и установка

Требуется регистрация
Нет
Список зависимостей
Оригинальное местоположение файл
Windows Server 2012 R2:::%windir%\System32Windows 10:::%windir%\System32:::%windir%\System32Windows 7:::%windir%\System32
Семейство операционных систем
Windows Server 2012 R2Windows 10Windows 7
Экспортируемые функции
D3DX10CheckVersion, ,D3DX10CompileFromFileA, ,D3DX10CompileFromFileW, ,D3DX10CompileFromMemory, ,D3DX10CompileFromResourceA, ,D3DX10CompileFromResourceW, ,D3DX10ComputeNormalMap, ,D3DX10CreateAsyncCompilerProcessor, ,D3DX10CreateAsyncEffectCreateProcessor, ,D3DX10CreateAsyncEffectPoolCreateProcessor, ,D3DX10CreateAsyncFileLoaderA, ,D3DX10CreateAsyncFileLoaderW, ,D3DX10CreateAsyncMemoryLoader, ,D3DX10CreateAsyncResourceLoaderA, ,D3DX10CreateAsyncResourceLoaderW, ,D3DX10CreateAsyncShaderPreprocessProcessor, ,D3DX10CreateAsyncShaderResourceViewProcessor, ,D3DX10CreateAsyncTextureInfoProcessor, ,D3DX10CreateAsyncTextureProcessor, ,D3DX10CreateDevice, ,D3DX10CreateDeviceAndSwapChain, ,D3DX10CreateEffectFromFileA, ,D3DX10CreateEffectFromFileW, ,D3DX10CreateEffectFromMemory, ,D3DX10CreateEffectFromResourceA, ,D3DX10CreateEffectFromResourceW, ,D3DX10CreateEffectPoolFromFileA, ,D3DX10CreateEffectPoolFromFileW, ,D3DX10CreateEffectPoolFromMemory, ,D3DX10CreateEffectPoolFromResourceA, ,D3DX10CreateEffectPoolFromResourceW, ,D3DX10CreateFontA, ,D3DX10CreateFontIndirectA, ,D3DX10CreateFontIndirectW, ,D3DX10CreateFontW, ,D3DX10CreateMesh, ,D3DX10CreateShaderResourceViewFromFileA, ,D3DX10CreateShaderResourceViewFromFileW, ,D3DX10CreateShaderResourceViewFromMemory, ,D3DX10CreateShaderResourceViewFromResourceA, ,D3DX10CreateShaderResourceViewFromResourceW, ,D3DX10CreateSkinInfo, ,D3DX10CreateSprite, ,D3DX10CreateTextureFromFileA, ,D3DX10CreateTextureFromFileW, ,D3DX10CreateTextureFromMemory, ,D3DX10CreateTextureFromResourceA, ,D3DX10CreateTextureFromResourceW, ,D3DX10CreateThreadPump, ,D3DX10FilterTexture, ,D3DX10GetFeatureLevel1, ,D3DX10GetImageInfoFromFileA, ,D3DX10GetImageInfoFromFileW, ,D3DX10GetImageInfoFromMemory, ,D3DX10GetImageInfoFromResourceA, ,D3DX10GetImageInfoFromResourceW, ,D3DX10LoadTextureFromTexture, ,D3DX10PreprocessShaderFromFileA, ,D3DX10PreprocessShaderFromFileW, ,D3DX10PreprocessShaderFromMemory, ,D3DX10PreprocessShaderFromResourceA, ,D3DX10PreprocessShaderFromResourceW, ,D3DX10SaveTextureToFileA, ,D3DX10SaveTextureToFileW, ,D3DX10SaveTextureToMemory, ,D3DX10SHProjectCubeMap, ,D3DX10UnsetAllDeviceObjects, ,D3DXBoxBoundProbe, ,D3DXColorAdjustContrast, ,D3DXColorAdjustSaturation, ,D3DXComputeBoundingBox, ,D3DXComputeBoundingSphere, ,D3DXCpuOptimizations, ,D3DXCreateMatrixStack, ,D3DXFloat16To32Array, ,D3DXFloat32To16Array, ,D3DXFresnelTerm, ,D3DXIntersectTri, ,D3DXMatrixAffineTransformation, ,D3DXMatrixAffineTransformation2D, ,D3DXMatrixDecompose, ,D3DXMatrixDeterminant, ,D3DXMatrixInverse, ,D3DXMatrixLookAtLH, ,D3DXMatrixLookAtRH, ,D3DXMatrixMultiply, ,D3DXMatrixMultiplyTranspose, ,D3DXMatrixOrthoLH, ,D3DXMatrixOrthoOffCenterLH, ,D3DXMatrixOrthoOffCenterRH, ,D3DXMatrixOrthoRH, ,D3DXMatrixPerspectiveFovLH, ,D3DXMatrixPerspectiveFovRH, ,D3DXMatrixPerspectiveLH, ,D3DXMatrixPerspectiveOffCenterLH, ,D3DXMatrixPerspectiveOffCenterRH, ,D3DXMatrixPerspectiveRH, ,D3DXMatrixReflect, ,D3DXMatrixRotationAxis, ,D3DXMatrixRotationQuaternion, ,D3DXMatrixRotationX, ,D3DXMatrixRotationY, ,D3DXMatrixRotationYawPitchRoll, ,D3DXMatrixRotationZ, ,D3DXMatrixScaling, ,D3DXMatrixShadow, ,D3DXMatrixTransformation, ,D3DXMatrixTransformation2D, ,D3DXMatrixTranslation, ,D3DXMatrixTranspose, ,D3DXPlaneFromPointNormal, ,D3DXPlaneFromPoints, ,D3DXPlaneIntersectLine, ,D3DXPlaneNormalize, ,D3DXPlaneTransform, ,D3DXPlaneTransformArray, ,D3DXQuaternionBaryCentric, ,D3DXQuaternionExp, ,D3DXQuaternionInverse, ,D3DXQuaternionLn, ,D3DXQuaternionMultiply, ,D3DXQuaternionNormalize, ,D3DXQuaternionRotationAxis, ,D3DXQuaternionRotationMatrix, ,D3DXQuaternionRotationYawPitchRoll, ,D3DXQuaternionSlerp, ,D3DXQuaternionSquad, ,D3DXQuaternionSquadSetup, ,D3DXQuaternionToAxisAngle, ,D3DXSHAdd, ,D3DXSHDot, ,D3DXSHEvalConeLight, ,D3DXSHEvalDirection, ,D3DXSHEvalDirectionalLight, ,D3DXSHEvalHemisphereLight, ,D3DXSHEvalSphericalLight, ,D3DXSHMultiply2, ,D3DXSHMultiply3, ,D3DXSHMultiply4, ,D3DXSHMultiply5, ,D3DXSHMultiply6, ,D3DXSHRotate, ,D3DXSHRotateZ, ,D3DXSHScale, ,D3DXSphereBoundProbe, ,D3DXVec2BaryCentric, ,D3DXVec2CatmullRom, ,D3DXVec2Hermite, ,D3DXVec2Normalize, ,D3DXVec2Transform, ,D3DXVec2TransformArray, ,D3DXVec2TransformCoord, ,D3DXVec2TransformCoordArray, ,D3DXVec2TransformNormal, ,D3DXVec2TransformNormalArray, ,D3DXVec3BaryCentric, ,D3DXVec3CatmullRom, ,D3DXVec3Hermite, ,D3DXVec3Normalize, ,D3DXVec3Project, ,D3DXVec3ProjectArray, ,D3DXVec3Transform, ,D3DXVec3TransformArray, ,D3DXVec3TransformCoord, ,D3DXVec3TransformCoordArray, ,D3DXVec3TransformNormal, ,D3DXVec3TransformNormalArray, ,D3DXVec3Unproject, ,D3DXVec3UnprojectArray, ,D3DXVec4BaryCentric, ,D3DXVec4CatmullRom, ,D3DXVec4Cross, ,D3DXVec4Hermite, ,D3DXVec4Normalize, ,D3DXVec4Transform, ,D3DXVec4TransformArray.

Статистика

Добавлен
2020-4-16 12:19:36
Последнее обновление записи БД
2020-5-6 06:35:56