d3dx10_43.dll (x32)

Описание файла
Direct3D 10.1 Extensions
Версия файла
9.29.952.3111
Наименование продукта
Microsoft® DirectX for Windows®
Версия продукта
9.29.952.3111
Копирайт
Copyright © Microsoft Corp. 1994-2007
Наименование организации
Microsoft Corporation
Размер файла
459.84 KB
Дата изменения файла
2010-05-26T07:41:02.000Z
Оригинальное имя файла
D3DX10.dll
Внутреннее имя
D3DX10.dll

Ссылки

Контрольные суммы

sha256
56fcd13650fd1f075743154e8c48465dd68a236ab8960667d75373139d2631bf
sha1
5dd1d5b42a0b58d708d112694394a9a23691c283
md5
20353fc4df7ba31686afba9974300655

Цифровая подпись

Имя подписавшего
Microsoft Corporation
Подпись действительна
Да

Зависимости и установка

Требуется регистрация
Нет
Список зависимостей
Оригинальное местоположение файл
Windows Server 2012 R2:::%windir%\SysWOW64Windows 10:::%windir%\SysWOW64:::%windir%\SysWOW64Windows Server 2008 R2:::%windir%\SysWOW64Windows 7:::%windir%\SysWOW64:::%windir%\System32
Семейство операционных систем
Windows Server 2012 R2Windows 10Windows Server 2008 R2Windows 7
Экспортируемые функции
D3DX10CheckVersion, ,D3DX10CompileFromFileA, ,D3DX10CompileFromFileW, ,D3DX10CompileFromMemory, ,D3DX10CompileFromResourceA, ,D3DX10CompileFromResourceW, ,D3DX10ComputeNormalMap, ,D3DX10CreateAsyncCompilerProcessor, ,D3DX10CreateAsyncEffectCreateProcessor, ,D3DX10CreateAsyncEffectPoolCreateProcessor, ,D3DX10CreateAsyncFileLoaderA, ,D3DX10CreateAsyncFileLoaderW, ,D3DX10CreateAsyncMemoryLoader, ,D3DX10CreateAsyncResourceLoaderA, ,D3DX10CreateAsyncResourceLoaderW, ,D3DX10CreateAsyncShaderPreprocessProcessor, ,D3DX10CreateAsyncShaderResourceViewProcessor, ,D3DX10CreateAsyncTextureInfoProcessor, ,D3DX10CreateAsyncTextureProcessor, ,D3DX10CreateDevice, ,D3DX10CreateDeviceAndSwapChain, ,D3DX10CreateEffectFromFileA, ,D3DX10CreateEffectFromFileW, ,D3DX10CreateEffectFromMemory, ,D3DX10CreateEffectFromResourceA, ,D3DX10CreateEffectFromResourceW, ,D3DX10CreateEffectPoolFromFileA, ,D3DX10CreateEffectPoolFromFileW, ,D3DX10CreateEffectPoolFromMemory, ,D3DX10CreateEffectPoolFromResourceA, ,D3DX10CreateEffectPoolFromResourceW, ,D3DX10CreateFontA, ,D3DX10CreateFontIndirectA, ,D3DX10CreateFontIndirectW, ,D3DX10CreateFontW, ,D3DX10CreateMesh, ,D3DX10CreateShaderResourceViewFromFileA, ,D3DX10CreateShaderResourceViewFromFileW, ,D3DX10CreateShaderResourceViewFromMemory, ,D3DX10CreateShaderResourceViewFromResourceA, ,D3DX10CreateShaderResourceViewFromResourceW, ,D3DX10CreateSkinInfo, ,D3DX10CreateSprite, ,D3DX10CreateTextureFromFileA, ,D3DX10CreateTextureFromFileW, ,D3DX10CreateTextureFromMemory, ,D3DX10CreateTextureFromResourceA, ,D3DX10CreateTextureFromResourceW, ,D3DX10CreateThreadPump, ,D3DX10FilterTexture, ,D3DX10GetFeatureLevel1, ,D3DX10GetImageInfoFromFileA, ,D3DX10GetImageInfoFromFileW, ,D3DX10GetImageInfoFromMemory, ,D3DX10GetImageInfoFromResourceA, ,D3DX10GetImageInfoFromResourceW, ,D3DX10LoadTextureFromTexture, ,D3DX10PreprocessShaderFromFileA, ,D3DX10PreprocessShaderFromFileW, ,D3DX10PreprocessShaderFromMemory, ,D3DX10PreprocessShaderFromResourceA, ,D3DX10PreprocessShaderFromResourceW, ,D3DX10SaveTextureToFileA, ,D3DX10SaveTextureToFileW, ,D3DX10SaveTextureToMemory, ,D3DX10SHProjectCubeMap, ,D3DX10UnsetAllDeviceObjects, ,D3DXBoxBoundProbe, ,D3DXColorAdjustContrast, ,D3DXColorAdjustSaturation, ,D3DXComputeBoundingBox, ,D3DXComputeBoundingSphere, ,D3DXCpuOptimizations, ,D3DXCreateMatrixStack, ,D3DXFloat16To32Array, ,D3DXFloat32To16Array, ,D3DXFresnelTerm, ,D3DXIntersectTri, ,D3DXMatrixAffineTransformation, ,D3DXMatrixAffineTransformation2D, ,D3DXMatrixDecompose, ,D3DXMatrixDeterminant, ,D3DXMatrixInverse, ,D3DXMatrixLookAtLH, ,D3DXMatrixLookAtRH, ,D3DXMatrixMultiply, ,D3DXMatrixMultiplyTranspose, ,D3DXMatrixOrthoLH, ,D3DXMatrixOrthoOffCenterLH, ,D3DXMatrixOrthoOffCenterRH, ,D3DXMatrixOrthoRH, ,D3DXMatrixPerspectiveFovLH, ,D3DXMatrixPerspectiveFovRH, ,D3DXMatrixPerspectiveLH, ,D3DXMatrixPerspectiveOffCenterLH, ,D3DXMatrixPerspectiveOffCenterRH, ,D3DXMatrixPerspectiveRH, ,D3DXMatrixReflect, ,D3DXMatrixRotationAxis, ,D3DXMatrixRotationQuaternion, ,D3DXMatrixRotationX, ,D3DXMatrixRotationY, ,D3DXMatrixRotationYawPitchRoll, ,D3DXMatrixRotationZ, ,D3DXMatrixScaling, ,D3DXMatrixShadow, ,D3DXMatrixTransformation, ,D3DXMatrixTransformation2D, ,D3DXMatrixTranslation, ,D3DXMatrixTranspose, ,D3DXPlaneFromPointNormal, ,D3DXPlaneFromPoints, ,D3DXPlaneIntersectLine, ,D3DXPlaneNormalize, ,D3DXPlaneTransform, ,D3DXPlaneTransformArray, ,D3DXQuaternionBaryCentric, ,D3DXQuaternionExp, ,D3DXQuaternionInverse, ,D3DXQuaternionLn, ,D3DXQuaternionMultiply, ,D3DXQuaternionNormalize, ,D3DXQuaternionRotationAxis, ,D3DXQuaternionRotationMatrix, ,D3DXQuaternionRotationYawPitchRoll, ,D3DXQuaternionSlerp, ,D3DXQuaternionSquad, ,D3DXQuaternionSquadSetup, ,D3DXQuaternionToAxisAngle, ,D3DXSHAdd, ,D3DXSHDot, ,D3DXSHEvalConeLight, ,D3DXSHEvalDirection, ,D3DXSHEvalDirectionalLight, ,D3DXSHEvalHemisphereLight, ,D3DXSHEvalSphericalLight, ,D3DXSHMultiply2, ,D3DXSHMultiply3, ,D3DXSHMultiply4, ,D3DXSHMultiply5, ,D3DXSHMultiply6, ,D3DXSHRotate, ,D3DXSHRotateZ, ,D3DXSHScale, ,D3DXSphereBoundProbe, ,D3DXVec2BaryCentric, ,D3DXVec2CatmullRom, ,D3DXVec2Hermite, ,D3DXVec2Normalize, ,D3DXVec2Transform, ,D3DXVec2TransformArray, ,D3DXVec2TransformCoord, ,D3DXVec2TransformCoordArray, ,D3DXVec2TransformNormal, ,D3DXVec2TransformNormalArray, ,D3DXVec3BaryCentric, ,D3DXVec3CatmullRom, ,D3DXVec3Hermite, ,D3DXVec3Normalize, ,D3DXVec3Project, ,D3DXVec3ProjectArray, ,D3DXVec3Transform, ,D3DXVec3TransformArray, ,D3DXVec3TransformCoord, ,D3DXVec3TransformCoordArray, ,D3DXVec3TransformNormal, ,D3DXVec3TransformNormalArray, ,D3DXVec3Unproject, ,D3DXVec3UnprojectArray, ,D3DXVec4BaryCentric, ,D3DXVec4CatmullRom, ,D3DXVec4Cross, ,D3DXVec4Hermite, ,D3DXVec4Normalize, ,D3DXVec4Transform, ,D3DXVec4TransformArray.

Статистика

Добавлен
2020-4-16 12:47:29
Последнее обновление записи БД
2020-5-6 06:41:05