libGLESv2.dll (x64)

Описание файла
ANGLE libGLESv2 Dynamic Link Library
Версия файла
2.1.20586 git hash: e8de3e0ecc42
Наименование продукта
ANGLE libGLESv2 Dynamic Link Library
Версия продукта
2.1.20586 git hash: e8de3e0ecc42
Копирайт
Copyright (C) 2015 Google Inc.
Размер файла
7.27 MB
Дата изменения файла
2023-12-13T08:23:52.000Z
Оригинальное имя файла
libGLESv2.dll
Внутреннее имя
libGLESv2
Комментарии
Build Date: 2023-10-04 17:25:35 +0000

Ссылки

Контрольные суммы

sha256
54d879ea68a55e7100a7d39f26d33f66f841e35b2cb68b621733b7ff8f0900c5
sha1
ad25dd6cc61965890707361f6ad3e0387313c970
md5
e6039bbecafc845f7898a0c8e8f01838

Зависимости и установка

Требуется регистрация
Нет
Список зависимостей
Оригинальное местоположение файл
Windows 10:::%ProgramFiles%\Docker\Docker\frontend
Семейство операционных систем
Windows 10
Экспортируемые функции
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,EGL_ReleaseHighPowerGPUANGLE, ,EGL_ReleaseTexImage, ,EGL_ReleaseThread, ,EGL_SetBlobCacheFuncsANDROID, ,EGL_SetDamageRegionKHR, ,EGL_SignalSyncKHR, ,EGL_StreamAttribKHR, ,EGL_StreamConsumerAcquireKHR, ,EGL_StreamConsumerGLTextureExternalAttribsNV, ,EGL_StreamConsumerGLTextureExternalKHR, ,EGL_StreamConsumerReleaseKHR, ,EGL_StreamPostD3DTextureANGLE, ,EGL_SurfaceAttrib, ,EGL_SwapBuffers, ,EGL_SwapBuffersWithDamageKHR, ,EGL_SwapBuffersWithFrameTokenANGLE, ,EGL_SwapInterval, ,EGL_Terminate, ,EGL_UnlockSurfaceKHR, ,EGL_WaitClient, ,EGL_WaitGL, ,EGL_WaitNative, ,EGL_WaitSync, ,EGL_WaitSyncKHR, ,EGL_WaitUntilWorkScheduledANGLE, ,GL_AcquireTexturesANGLE, ,GL_ActiveShaderProgram, ,GL_ActiveShaderProgramEXT, ,GL_ActiveTexture, ,GL_AlphaFunc, ,GL_AlphaFuncx, ,GL_AttachShader, ,GL_BeginPerfMonitorAMD, ,GL_BeginPixelLocalStorageANGLE, ,GL_BeginQuery, ,GL_BeginQueryEXT, ,GL_BeginTransformFeedback, ,GL_BindAttribLocation, ,GL_BindBuffer, ,GL_BindBufferBase, ,GL_BindBufferRange, ,GL_BindFragDataLocationEXT, ,GL_BindFragDataLocationIndexedEXT, ,GL_BindFramebuffer, ,GL_BindFramebufferOES, ,GL_BindImageTexture, ,GL_BindProgramPipeline, ,GL_BindProgramPipelineEXT, ,GL_BindRenderbuffer, ,GL_BindRenderbufferOES, ,GL_BindSampler, ,GL_BindTexture, ,GL_BindTransformFeedback, ,GL_BindUniformLocationCHROMIUM, ,GL_BindVertexArray, ,GL_BindVertexArrayOES, ,GL_BindVertexBuffer, ,GL_BlendBarrier, ,GL_BlendBarrierKHR, ,GL_BlendColor, ,GL_BlendEquation, ,GL_BlendEquationi, ,GL_BlendEquationiEXT, ,GL_BlendEquationiOES, ,GL_BlendEquationSeparate, ,GL_BlendEquationSeparatei, ,GL_BlendEquationSeparateiEXT, ,GL_BlendEquationSeparateiOES, ,GL_BlendFunc, ,GL_BlendFunci, ,GL_BlendFunciEXT, ,GL_BlendFunciOES, ,GL_BlendFuncSeparate, ,GL_BlendFuncSeparatei, ,GL_BlendFuncSeparateiEXT, ,GL_BlendFuncSeparateiOES, ,GL_BlitFramebuffer, ,GL_BlitFramebufferANGLE, ,GL_BlitFramebufferNV, ,GL_BufferData, ,GL_BufferStorageEXT, ,GL_BufferStorageExternalEXT, ,GL_BufferStorageMemEXT, ,GL_BufferSubData, ,GL_CheckFramebufferStatus, ,GL_CheckFramebufferStatusOES, ,GL_Clear, ,GL_ClearBufferfi, ,GL_ClearBufferfv, ,GL_ClearBufferiv, ,GL_ClearBufferuiv, ,GL_ClearColor, ,GL_ClearColorx, ,GL_ClearDepthf, ,GL_ClearDepthx, ,GL_ClearStencil, ,GL_ClientActiveTexture, ,GL_ClientWaitSync, ,GL_ClipControlEXT, ,GL_ClipPlanef, ,GL_ClipPlanex, ,GL_Color4f, ,GL_Color4ub, ,GL_Color4x, ,GL_ColorMask, ,GL_ColorMaski, ,GL_ColorMaskiEXT, ,GL_ColorMaskiOES, ,GL_ColorPointer, ,GL_CompileShader, ,GL_CompressedCopyTextureCHROMIUM, ,GL_CompressedTexImage2D, ,GL_CompressedTexImage2DRobustANGLE, ,GL_CompressedTexImage3D, ,GL_CompressedTexImage3DOES, ,GL_CompressedTexImage3DRobustANGLE, ,GL_CompressedTexSubImage2D, ,GL_CompressedTexSubImage2DRobustANGLE, ,GL_CompressedTexSubImage3D, ,GL_CompressedTexSubImage3DOES, ,GL_CompressedTexSubImage3DRobustANGLE, ,GL_CopyBufferSubData, ,GL_CopyImageSubData, ,GL_CopyImageSubDataEXT, ,GL_CopyImageSubDataOES, ,GL_CopySubTexture3DANGLE, ,GL_CopySubTextureCHROMIUM, ,GL_CopyTexImage2D, ,GL_CopyTexSubImage2D, ,GL_CopyTexSubImage3D, ,GL_CopyTexSubImage3DOES, ,GL_CopyTexture3DANGLE, ,GL_CopyTextureCHROMIUM, ,GL_CoverageModulationCHROMIUM, ,GL_CreateMemoryObjectsEXT, ,GL_CreateProgram, ,GL_CreateShader, ,GL_CreateShaderProgramv, ,GL_CreateShaderProgramvEXT, ,GL_CullFace, ,GL_CurrentPaletteMatrixOES, ,GL_DebugMessageCallback, ,GL_DebugMessageCallbackKHR, ,GL_DebugMessageControl, ,GL_DebugMessageControlKHR, ,GL_DebugMessageInsert, ,GL_DebugMessageInsertKHR, ,GL_DeleteBuffers, ,GL_DeleteFencesNV, ,GL_DeleteFramebuffers, ,GL_DeleteFramebuffersOES, ,GL_DeleteMemoryObjectsEXT, ,GL_DeletePerfMonitorsAMD, ,GL_DeleteProgram, ,GL_DeleteProgramPipelines, ,GL_DeleteProgramPipelinesEXT, ,GL_DeleteQueries, ,GL_DeleteQueriesEXT, ,GL_DeleteRenderbuffers, ,GL_DeleteRenderbuffersOES, ,GL_DeleteSamplers, ,GL_DeleteSemaphoresEXT, ,GL_DeleteShader, ,GL_DeleteSync, ,GL_DeleteTextures, ,GL_DeleteTransformFeedbacks, ,GL_DeleteVertexArrays, ,GL_DeleteVertexArraysOES, ,GL_DepthFunc, ,GL_DepthMask, ,GL_DepthRangef, ,GL_DepthRangex, ,GL_DetachShader, ,GL_Disable, ,GL_DisableClientState, ,GL_DisableExtensionANGLE, ,GL_Disablei, ,GL_DisableiEXT, ,GL_DisableiOES, ,GL_DisableVertexAttribArray, ,GL_DiscardFramebufferEXT, ,GL_DispatchCompute, ,GL_DispatchComputeIndirect, ,GL_DrawArrays, ,GL_DrawArraysIndirect, ,GL_DrawArraysInstanced, ,GL_DrawArraysInstancedANGLE, ,GL_DrawArraysInstancedBaseInstanceANGLE, ,GL_DrawArraysInstancedBaseInstanceEXT, ,GL_DrawArraysInstancedEXT, ,GL_DrawBuffers, ,GL_DrawBuffersEXT, ,GL_DrawElements, ,GL_DrawElementsBaseVertex, ,GL_DrawElementsBaseVertexEXT, ,GL_DrawElementsBaseVertexOES, ,GL_DrawElementsIndirect, ,GL_DrawElementsInstanced, ,GL_DrawElementsInstancedANGLE, ,GL_DrawElementsInstancedBaseInstanceEXT, ,GL_DrawElementsInstancedBaseVertex, ,GL_DrawElementsInstancedBaseVertexBaseInstanceANGLE, ,GL_DrawElementsInstancedBaseVertexBaseInstanceEXT, ,GL_DrawElementsInstancedBaseVertexEXT, ,GL_DrawElementsInstancedBaseVertexOES, ,GL_DrawElementsInstancedEXT, ,GL_DrawRangeElements, ,GL_DrawRangeElementsBaseVertex, ,GL_DrawRangeElementsBaseVertexEXT, ,GL_DrawRangeElementsBaseVertexOES, ,GL_DrawTexfOES, ,GL_DrawTexfvOES, ,GL_DrawTexiOES, ,GL_DrawTexivOES, ,GL_DrawTexsOES, ,GL_DrawTexsvOES, ,GL_DrawTexxOES, ,GL_DrawTexxvOES, ,GL_EGLImageTargetRenderbufferStorageOES, ,GL_EGLImageTargetTexStorageEXT, ,GL_EGLImageTargetTexture2DOES, ,GL_EGLImageTargetTextureStorageEXT, ,GL_Enable, ,GL_EnableClientState, ,GL_Enablei, ,GL_EnableiEXT, ,GL_EnableiOES, ,GL_EnableVertexAttribArray, ,GL_EndPerfMonitorAMD, ,GL_EndPixelLocalStorageANGLE, ,GL_EndQuery, ,GL_EndQueryEXT, ,GL_EndTransformFeedback, ,GL_FenceSync, ,GL_Finish, ,GL_FinishFenceNV, ,GL_Flush, ,GL_FlushMappedBufferRange, ,GL_FlushMappedBufferRangeEXT, ,GL_Fogf, ,GL_Fogfv, ,GL_Fogx, ,GL_Fogxv, ,GL_FramebufferFetchBarrierEXT, ,GL_FramebufferMemorylessPixelLocalStorageANGLE, ,GL_FramebufferParameteri, ,GL_FramebufferParameteriMESA, 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,GL_GetActiveUniformBlockiv, ,GL_GetActiveUniformBlockivRobustANGLE, ,GL_GetActiveUniformBlockName, ,GL_GetActiveUniformsiv, ,GL_GetAttachedShaders, ,GL_GetAttribLocation, ,GL_GetBooleani_v, ,GL_GetBooleani_vRobustANGLE, ,GL_GetBooleanv, ,GL_GetBooleanvRobustANGLE, ,GL_GetBufferParameteri64v, ,GL_GetBufferParameteri64vRobustANGLE, ,GL_GetBufferParameteriv, ,GL_GetBufferParameterivRobustANGLE, ,GL_GetBufferPointerv, ,GL_GetBufferPointervOES, ,GL_GetBufferPointervRobustANGLE, ,GL_GetClipPlanef, ,GL_GetClipPlanex, ,GL_GetCompressedTexImageANGLE, ,GL_GetDebugMessageLog, ,GL_GetDebugMessageLogKHR, ,GL_GetError, ,GL_GetFenceivNV, ,GL_GetFixedv, ,GL_GetFloatv, ,GL_GetFloatvRobustANGLE, ,GL_GetFragDataIndexEXT, ,GL_GetFragDataLocation, ,GL_GetFramebufferAttachmentParameteriv, ,GL_GetFramebufferAttachmentParameterivOES, ,GL_GetFramebufferAttachmentParameterivRobustANGLE, ,GL_GetFramebufferParameteriv, ,GL_GetFramebufferParameterivMESA, ,GL_GetFramebufferParameterivRobustANGLE, 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,GL_GetVertexAttribiv, ,GL_GetVertexAttribivRobustANGLE, ,GL_GetVertexAttribPointerv, ,GL_GetVertexAttribPointervRobustANGLE, ,GL_Hint, ,GL_ImportMemoryFdEXT, ,GL_ImportMemoryZirconHandleANGLE, ,GL_ImportSemaphoreFdEXT, ,GL_ImportSemaphoreZirconHandleANGLE, ,GL_InsertEventMarkerEXT, ,GL_InvalidateFramebuffer, ,GL_InvalidateSubFramebuffer, ,GL_InvalidateTextureANGLE, ,GL_IsBuffer, ,GL_IsEnabled, ,GL_IsEnabledi, ,GL_IsEnablediEXT, ,GL_IsEnablediOES, ,GL_IsFenceNV, ,GL_IsFramebuffer, ,GL_IsFramebufferOES, ,GL_IsMemoryObjectEXT, ,GL_IsProgram, ,GL_IsProgramPipeline, ,GL_IsProgramPipelineEXT, ,GL_IsQuery, ,GL_IsQueryEXT, ,GL_IsRenderbuffer, ,GL_IsRenderbufferOES, ,GL_IsSampler, ,GL_IsSemaphoreEXT, ,GL_IsShader, ,GL_IsSync, ,GL_IsTexture, ,GL_IsTransformFeedback, ,GL_IsVertexArray, ,GL_IsVertexArrayOES, ,GL_LabelObjectEXT, ,GL_Lightf, ,GL_Lightfv, ,GL_LightModelf, ,GL_LightModelfv, ,GL_LightModelx, ,GL_LightModelxv, ,GL_Lightx, ,GL_Lightxv, ,GL_LineWidth, ,GL_LineWidthx, ,GL_LinkProgram, ,GL_LoadIdentity, ,GL_LoadMatrixf, ,GL_LoadMatrixx, ,GL_LoadPaletteFromModelViewMatrixOES, ,GL_LogicOp, ,GL_LogicOpANGLE, ,GL_LoseContextCHROMIUM, ,GL_MapBufferOES, ,GL_MapBufferRange, ,GL_MapBufferRangeEXT, ,GL_Materialf, ,GL_Materialfv, ,GL_Materialx, ,GL_Materialxv, ,GL_MatrixIndexPointerOES, ,GL_MatrixMode, ,GL_MaxShaderCompilerThreadsKHR, ,GL_MemoryBarrier, ,GL_MemoryBarrierByRegion, ,GL_MemoryObjectParameterivEXT, ,GL_MinSampleShading, ,GL_MinSampleShadingOES, ,GL_MultiDrawArraysANGLE, ,GL_MultiDrawArraysIndirectEXT, ,GL_MultiDrawArraysInstancedANGLE, ,GL_MultiDrawArraysInstancedBaseInstanceANGLE, ,GL_MultiDrawElementsANGLE, ,GL_MultiDrawElementsBaseVertexEXT, ,GL_MultiDrawElementsIndirectEXT, ,GL_MultiDrawElementsInstancedANGLE, ,GL_MultiDrawElementsInstancedBaseVertexBaseInstanceANGLE, ,GL_MultiTexCoord4f, ,GL_MultiTexCoord4x, ,GL_MultMatrixf, ,GL_MultMatrixx, ,GL_NamedBufferStorageExternalEXT, ,GL_Normal3f, ,GL_Normal3x, ,GL_NormalPointer, ,GL_ObjectLabel, ,GL_ObjectLabelKHR, ,GL_ObjectPtrLabel, ,GL_ObjectPtrLabelKHR, ,GL_Orthof, ,GL_Orthox, ,GL_PatchParameteri, ,GL_PatchParameteriEXT, ,GL_PauseTransformFeedback, ,GL_PixelLocalStorageBarrierANGLE, ,GL_PixelStorei, ,GL_PointParameterf, ,GL_PointParameterfv, ,GL_PointParameterx, ,GL_PointParameterxv, ,GL_PointSize, ,GL_PointSizePointerOES, ,GL_PointSizex, ,GL_PolygonOffset, ,GL_PolygonOffsetClampEXT, ,GL_PolygonOffsetx, ,GL_PopDebugGroup, ,GL_PopDebugGroupKHR, ,GL_PopGroupMarkerEXT, ,GL_PopMatrix, ,GL_PrimitiveBoundingBox, ,GL_PrimitiveBoundingBoxEXT, ,GL_PrimitiveBoundingBoxOES, ,GL_ProgramBinary, ,GL_ProgramBinaryOES, ,GL_ProgramParameteri, ,GL_ProgramParameteriEXT, ,GL_ProgramUniform1f, ,GL_ProgramUniform1fEXT, ,GL_ProgramUniform1fv, ,GL_ProgramUniform1fvEXT, ,GL_ProgramUniform1i, ,GL_ProgramUniform1iEXT, ,GL_ProgramUniform1iv, ,GL_ProgramUniform1ivEXT, ,GL_ProgramUniform1ui, ,GL_ProgramUniform1uiEXT, ,GL_ProgramUniform1uiv, ,GL_ProgramUniform1uivEXT, ,GL_ProgramUniform2f, ,GL_ProgramUniform2fEXT, ,GL_ProgramUniform2fv, ,GL_ProgramUniform2fvEXT, ,GL_ProgramUniform2i, ,GL_ProgramUniform2iEXT, ,GL_ProgramUniform2iv, ,GL_ProgramUniform2ivEXT, ,GL_ProgramUniform2ui, ,GL_ProgramUniform2uiEXT, ,GL_ProgramUniform2uiv, ,GL_ProgramUniform2uivEXT, ,GL_ProgramUniform3f, ,GL_ProgramUniform3fEXT, ,GL_ProgramUniform3fv, ,GL_ProgramUniform3fvEXT, ,GL_ProgramUniform3i, ,GL_ProgramUniform3iEXT, ,GL_ProgramUniform3iv, ,GL_ProgramUniform3ivEXT, ,GL_ProgramUniform3ui, ,GL_ProgramUniform3uiEXT, ,GL_ProgramUniform3uiv, ,GL_ProgramUniform3uivEXT, ,GL_ProgramUniform4f, ,GL_ProgramUniform4fEXT, ,GL_ProgramUniform4fv, ,GL_ProgramUniform4fvEXT, ,GL_ProgramUniform4i, ,GL_ProgramUniform4iEXT, ,GL_ProgramUniform4iv, ,GL_ProgramUniform4ivEXT, ,GL_ProgramUniform4ui, ,GL_ProgramUniform4uiEXT, ,GL_ProgramUniform4uiv, ,GL_ProgramUniform4uivEXT, ,GL_ProgramUniformMatrix2fv, ,GL_ProgramUniformMatrix2fvEXT, ,GL_ProgramUniformMatrix2x3fv, ,GL_ProgramUniformMatrix2x3fvEXT, ,GL_ProgramUniformMatrix2x4fv, ,GL_ProgramUniformMatrix2x4fvEXT, ,GL_ProgramUniformMatrix3fv, ,GL_ProgramUniformMatrix3fvEXT, ,GL_ProgramUniformMatrix3x2fv, ,GL_ProgramUniformMatrix3x2fvEXT, ,GL_ProgramUniformMatrix3x4fv, ,GL_ProgramUniformMatrix3x4fvEXT, ,GL_ProgramUniformMatrix4fv, ,GL_ProgramUniformMatrix4fvEXT, ,GL_ProgramUniformMatrix4x2fv, ,GL_ProgramUniformMatrix4x2fvEXT, ,GL_ProgramUniformMatrix4x3fv, ,GL_ProgramUniformMatrix4x3fvEXT, ,GL_ProvokingVertexANGLE, ,GL_PushDebugGroup, ,GL_PushDebugGroupKHR, ,GL_PushGroupMarkerEXT, ,GL_PushMatrix, ,GL_QueryCounterEXT, ,GL_QueryMatrixxOES, ,GL_ReadBuffer, ,GL_ReadnPixels, ,GL_ReadnPixelsEXT, ,GL_ReadnPixelsRobustANGLE, ,GL_ReadPixels, ,GL_ReadPixelsRobustANGLE, ,GL_ReleaseShaderCompiler, ,GL_ReleaseTexturesANGLE, ,GL_RenderbufferStorage, ,GL_RenderbufferStorageMultisample, ,GL_RenderbufferStorageMultisampleANGLE, ,GL_RenderbufferStorageMultisampleEXT, ,GL_RenderbufferStorageOES, ,GL_RequestExtensionANGLE, ,GL_ResumeTransformFeedback, ,GL_Rotatef, ,GL_Rotatex, ,GL_SampleCoverage, ,GL_SampleCoveragex, ,GL_SampleMaski, ,GL_SampleMaskiANGLE, ,GL_SamplerParameterf, ,GL_SamplerParameterfv, ,GL_SamplerParameterfvRobustANGLE, ,GL_SamplerParameteri, ,GL_SamplerParameterIiv, ,GL_SamplerParameterIivEXT, ,GL_SamplerParameterIivOES, ,GL_SamplerParameterIivRobustANGLE, ,GL_SamplerParameterIuiv, ,GL_SamplerParameterIuivEXT, ,GL_SamplerParameterIuivOES, ,GL_SamplerParameterIuivRobustANGLE, ,GL_SamplerParameteriv, ,GL_SamplerParameterivRobustANGLE, ,GL_Scalef, ,GL_Scalex, ,GL_Scissor, ,GL_SelectPerfMonitorCountersAMD, ,GL_SemaphoreParameterui64vEXT, ,GL_SetFenceNV, ,GL_ShadeModel, ,GL_ShaderBinary, ,GL_ShaderSource, ,GL_ShadingRateQCOM, ,GL_SignalSemaphoreEXT, ,GL_StencilFunc, ,GL_StencilFuncSeparate, ,GL_StencilMask, ,GL_StencilMaskSeparate, ,GL_StencilOp, ,GL_StencilOpSeparate, ,GL_TestFenceNV, ,GL_TexBuffer, ,GL_TexBufferEXT, ,GL_TexBufferOES, ,GL_TexBufferRange, ,GL_TexBufferRangeEXT, ,GL_TexBufferRangeOES, ,GL_TexCoordPointer, ,GL_TexEnvf, ,GL_TexEnvfv, ,GL_TexEnvi, ,GL_TexEnviv, ,GL_TexEnvx, ,GL_TexEnvxv, ,GL_TexGenfOES, ,GL_TexGenfvOES, ,GL_TexGeniOES, ,GL_TexGenivOES, ,GL_TexGenxOES, ,GL_TexGenxvOES, ,GL_TexImage2D, ,GL_TexImage2DExternalANGLE, ,GL_TexImage2DRobustANGLE, ,GL_TexImage3D, ,GL_TexImage3DOES, ,GL_TexImage3DRobustANGLE, ,GL_TexParameterf, ,GL_TexParameterfv, ,GL_TexParameterfvRobustANGLE, ,GL_TexParameteri, ,GL_TexParameterIiv, ,GL_TexParameterIivEXT, ,GL_TexParameterIivOES, ,GL_TexParameterIivRobustANGLE, ,GL_TexParameterIuiv, ,GL_TexParameterIuivEXT, ,GL_TexParameterIuivOES, ,GL_TexParameterIuivRobustANGLE, ,GL_TexParameteriv, ,GL_TexParameterivRobustANGLE, ,GL_TexParameterx, ,GL_TexParameterxv, ,GL_TexStorage1DEXT, ,GL_TexStorage2D, ,GL_TexStorage2DEXT, ,GL_TexStorage2DMultisample, ,GL_TexStorage2DMultisampleANGLE, ,GL_TexStorage3D, ,GL_TexStorage3DEXT, ,GL_TexStorage3DMultisample, ,GL_TexStorage3DMultisampleOES, ,GL_TexStorageMem2DEXT, ,GL_TexStorageMem2DMultisampleEXT, ,GL_TexStorageMem3DEXT, ,GL_TexStorageMem3DMultisampleEXT, ,GL_TexStorageMemFlags2DANGLE, ,GL_TexStorageMemFlags2DMultisampleANGLE, ,GL_TexStorageMemFlags3DANGLE, ,GL_TexStorageMemFlags3DMultisampleANGLE, ,GL_TexSubImage2D, ,GL_TexSubImage2DRobustANGLE, ,GL_TexSubImage3D, ,GL_TexSubImage3DOES, ,GL_TexSubImage3DRobustANGLE, ,GL_TransformFeedbackVaryings, ,GL_Translatef, ,GL_Translatex, ,GL_Uniform1f, ,GL_Uniform1fv, ,GL_Uniform1i, ,GL_Uniform1iv, ,GL_Uniform1ui, ,GL_Uniform1uiv, ,GL_Uniform2f, ,GL_Uniform2fv, ,GL_Uniform2i, ,GL_Uniform2iv, ,GL_Uniform2ui, ,GL_Uniform2uiv, ,GL_Uniform3f, ,GL_Uniform3fv, ,GL_Uniform3i, ,GL_Uniform3iv, ,GL_Uniform3ui, ,GL_Uniform3uiv, ,GL_Uniform4f, ,GL_Uniform4fv, ,GL_Uniform4i, ,GL_Uniform4iv, ,GL_Uniform4ui, ,GL_Uniform4uiv, ,GL_UniformBlockBinding, ,GL_UniformMatrix2fv, ,GL_UniformMatrix2x3fv, ,GL_UniformMatrix2x4fv, ,GL_UniformMatrix3fv, ,GL_UniformMatrix3x2fv, ,GL_UniformMatrix3x4fv, ,GL_UniformMatrix4fv, ,GL_UniformMatrix4x2fv, ,GL_UniformMatrix4x3fv, ,GL_UnmapBuffer, ,GL_UnmapBufferOES, ,GL_UseProgram, ,GL_UseProgramStages, ,GL_UseProgramStagesEXT, ,GL_ValidateProgram, ,GL_ValidateProgramPipeline, ,GL_ValidateProgramPipelineEXT, ,GL_VertexAttrib1f, ,GL_VertexAttrib1fv, ,GL_VertexAttrib2f, ,GL_VertexAttrib2fv, ,GL_VertexAttrib3f, ,GL_VertexAttrib3fv, ,GL_VertexAttrib4f, ,GL_VertexAttrib4fv, ,GL_VertexAttribBinding, ,GL_VertexAttribDivisor, ,GL_VertexAttribDivisorANGLE, ,GL_VertexAttribDivisorEXT, ,GL_VertexAttribFormat, ,GL_VertexAttribI4i, ,GL_VertexAttribI4iv, ,GL_VertexAttribI4ui, ,GL_VertexAttribI4uiv, ,GL_VertexAttribIFormat, ,GL_VertexAttribIPointer, ,GL_VertexAttribPointer, ,GL_VertexBindingDivisor, ,GL_VertexPointer, ,GL_Viewport, ,GL_WaitSemaphoreEXT, ,GL_WaitSync, ,GL_WeightPointerOES, ,glAcquireTexturesANGLE, ,glActiveShaderProgram, ,glActiveShaderProgramEXT, ,glActiveTexture, ,glAlphaFunc, ,glAlphaFuncx, ,glAttachShader, ,glBeginPerfMonitorAMD, ,glBeginPixelLocalStorageANGLE, ,glBeginQuery, ,glBeginQueryEXT, ,glBeginTransformFeedback, ,glBindAttribLocation, ,glBindBuffer, ,glBindBufferBase, ,glBindBufferRange, ,glBindFragDataLocationEXT, ,glBindFragDataLocationIndexedEXT, ,glBindFramebuffer, ,glBindFramebufferOES, ,glBindImageTexture, ,glBindProgramPipeline, ,glBindProgramPipelineEXT, ,glBindRenderbuffer, ,glBindRenderbufferOES, ,glBindSampler, ,glBindTexture, ,glBindTransformFeedback, ,glBindUniformLocationCHROMIUM, ,glBindVertexArray, ,glBindVertexArrayOES, ,glBindVertexBuffer, ,glBlendBarrier, ,glBlendBarrierKHR, ,glBlendColor, ,glBlendEquation, ,glBlendEquationi, ,glBlendEquationiEXT, ,glBlendEquationiOES, ,glBlendEquationSeparate, ,glBlendEquationSeparatei, ,glBlendEquationSeparateiEXT, ,glBlendEquationSeparateiOES, ,glBlendFunc, ,glBlendFunci, ,glBlendFunciEXT, ,glBlendFunciOES, ,glBlendFuncSeparate, ,glBlendFuncSeparatei, ,glBlendFuncSeparateiEXT, ,glBlendFuncSeparateiOES, ,glBlitFramebuffer, ,glBlitFramebufferANGLE, ,glBlitFramebufferNV, ,glBufferData, ,glBufferStorageEXT, ,glBufferStorageExternalEXT, ,glBufferStorageMemEXT, ,glBufferSubData, ,glCheckFramebufferStatus, ,glCheckFramebufferStatusOES, ,glClear, ,glClearBufferfi, ,glClearBufferfv, ,glClearBufferiv, ,glClearBufferuiv, ,glClearColor, ,glClearColorx, ,glClearDepthf, ,glClearDepthx, ,glClearStencil, ,glClientActiveTexture, ,glClientWaitSync, ,glClipControlEXT, ,glClipPlanef, ,glClipPlanex, ,glColor4f, ,glColor4ub, ,glColor4x, ,glColorMask, ,glColorMaski, ,glColorMaskiEXT, ,glColorMaskiOES, ,glColorPointer, ,glCompileShader, ,glCompressedCopyTextureCHROMIUM, ,glCompressedTexImage2D, ,glCompressedTexImage2DRobustANGLE, ,glCompressedTexImage3D, ,glCompressedTexImage3DOES, ,glCompressedTexImage3DRobustANGLE, ,glCompressedTexSubImage2D, ,glCompressedTexSubImage2DRobustANGLE, ,glCompressedTexSubImage3D, ,glCompressedTexSubImage3DOES, ,glCompressedTexSubImage3DRobustANGLE, ,glCopyBufferSubData, ,glCopyImageSubData, ,glCopyImageSubDataEXT, ,glCopyImageSubDataOES, ,glCopySubTexture3DANGLE, ,glCopySubTextureCHROMIUM, ,glCopyTexImage2D, ,glCopyTexSubImage2D, ,glCopyTexSubImage3D, ,glCopyTexSubImage3DOES, ,glCopyTexture3DANGLE, ,glCopyTextureCHROMIUM, ,glCoverageModulationCHROMIUM, ,glCreateMemoryObjectsEXT, ,glCreateProgram, ,glCreateShader, ,glCreateShaderProgramv, ,glCreateShaderProgramvEXT, ,glCullFace, ,glCurrentPaletteMatrixOES, ,glDebugMessageCallback, ,glDebugMessageCallbackKHR, ,glDebugMessageControl, ,glDebugMessageControlKHR, ,glDebugMessageInsert, ,glDebugMessageInsertKHR, ,glDeleteBuffers, ,glDeleteFencesNV, ,glDeleteFramebuffers, ,glDeleteFramebuffersOES, ,glDeleteMemoryObjectsEXT, ,glDeletePerfMonitorsAMD, ,glDeleteProgram, ,glDeleteProgramPipelines, ,glDeleteProgramPipelinesEXT, ,glDeleteQueries, ,glDeleteQueriesEXT, ,glDeleteRenderbuffers, ,glDeleteRenderbuffersOES, ,glDeleteSamplers, ,glDeleteSemaphoresEXT, ,glDeleteShader, ,glDeleteSync, ,glDeleteTextures, ,glDeleteTransformFeedbacks, ,glDeleteVertexArrays, ,glDeleteVertexArraysOES, ,glDepthFunc, ,glDepthMask, ,glDepthRangef, ,glDepthRangex, ,glDetachShader, ,glDisable, ,glDisableClientState, ,glDisableExtensionANGLE, ,glDisablei, ,glDisableiEXT, ,glDisableiOES, ,glDisableVertexAttribArray, ,glDiscardFramebufferEXT, ,glDispatchCompute, ,glDispatchComputeIndirect, ,glDrawArrays, ,glDrawArraysIndirect, ,glDrawArraysInstanced, ,glDrawArraysInstancedANGLE, ,glDrawArraysInstancedBaseInstanceANGLE, ,glDrawArraysInstancedBaseInstanceEXT, ,glDrawArraysInstancedEXT, ,glDrawBuffers, ,glDrawBuffersEXT, ,glDrawElements, ,glDrawElementsBaseVertex, ,glDrawElementsBaseVertexEXT, ,glDrawElementsBaseVertexOES, ,glDrawElementsIndirect, ,glDrawElementsInstanced, ,glDrawElementsInstancedANGLE, ,glDrawElementsInstancedBaseInstanceEXT, ,glDrawElementsInstancedBaseVertex, ,glDrawElementsInstancedBaseVertexBaseInstanceANGLE, ,glDrawElementsInstancedBaseVertexBaseInstanceEXT, ,glDrawElementsInstancedBaseVertexEXT, ,glDrawElementsInstancedBaseVertexOES, ,glDrawElementsInstancedEXT, ,glDrawRangeElements, ,glDrawRangeElementsBaseVertex, ,glDrawRangeElementsBaseVertexEXT, ,glDrawRangeElementsBaseVertexOES, ,glDrawTexfOES, ,glDrawTexfvOES, ,glDrawTexiOES, ,glDrawTexivOES, ,glDrawTexsOES, ,glDrawTexsvOES, ,glDrawTexxOES, ,glDrawTexxvOES, ,glEGLImageTargetRenderbufferStorageOES, ,glEGLImageTargetTexStorageEXT, ,glEGLImageTargetTexture2DOES, ,glEGLImageTargetTextureStorageEXT, ,glEnable, ,glEnableClientState, ,glEnablei, ,glEnableiEXT, ,glEnableiOES, ,glEnableVertexAttribArray, ,glEndPerfMonitorAMD, ,glEndPixelLocalStorageANGLE, ,glEndQuery, ,glEndQueryEXT, ,glEndTransformFeedback, ,glFenceSync, ,glFinish, ,glFinishFenceNV, ,glFlush, ,glFlushMappedBufferRange, ,glFlushMappedBufferRangeEXT, ,glFogf, ,glFogfv, ,glFogx, ,glFogxv, ,glFramebufferFetchBarrierEXT, ,glFramebufferMemorylessPixelLocalStorageANGLE, ,glFramebufferParameteri, ,glFramebufferParameteriMESA, ,glFramebufferPixelLocalClearValuefvANGLE, ,glFramebufferPixelLocalClearValueivANGLE, ,glFramebufferPixelLocalClearValueuivANGLE, ,glFramebufferRenderbuffer, ,glFramebufferRenderbufferOES, ,glFramebufferTexture, ,glFramebufferTexture2D, ,glFramebufferTexture2DMultisampleEXT, ,glFramebufferTexture2DOES, ,glFramebufferTexture3DOES, ,glFramebufferTextureEXT, ,glFramebufferTextureLayer, ,glFramebufferTextureMultiviewOVR, ,glFramebufferTextureOES, ,glFramebufferTexturePixelLocalStorageANGLE, ,glFrontFace, ,glFrustumf, ,glFrustumx, ,glGenBuffers, ,glGenerateMipmap, ,glGenerateMipmapOES, ,glGenFencesNV, ,glGenFramebuffers, ,glGenFramebuffersOES, ,glGenPerfMonitorsAMD, ,glGenProgramPipelines, ,glGenProgramPipelinesEXT, ,glGenQueries, ,glGenQueriesEXT, ,glGenRenderbuffers, ,glGenRenderbuffersOES, ,glGenSamplers, ,glGenSemaphoresEXT, ,glGenTextures, ,glGenTransformFeedbacks, ,glGenVertexArrays, ,glGenVertexArraysOES, ,glGetActiveAttrib, ,glGetActiveUniform, ,glGetActiveUniformBlockiv, ,glGetActiveUniformBlockivRobustANGLE, ,glGetActiveUniformBlockName, ,glGetActiveUniformsiv, ,glGetAttachedShaders, ,glGetAttribLocation, ,glGetBooleani_v, ,glGetBooleani_vRobustANGLE, ,glGetBooleanv, ,glGetBooleanvRobustANGLE, ,glGetBufferParameteri64v, ,glGetBufferParameteri64vRobustANGLE, ,glGetBufferParameteriv, ,glGetBufferParameterivRobustANGLE, ,glGetBufferPointerv, ,glGetBufferPointervOES, ,glGetBufferPointervRobustANGLE, ,glGetClipPlanef, ,glGetClipPlanex, ,glGetCompressedTexImageANGLE, ,glGetDebugMessageLog, ,glGetDebugMessageLogKHR, ,glGetError, ,glGetFenceivNV, ,glGetFixedv, ,glGetFloatv, ,glGetFloatvRobustANGLE, ,glGetFragDataIndexEXT, ,glGetFragDataLocation, ,glGetFramebufferAttachmentParameteriv, ,glGetFramebufferAttachmentParameterivOES, ,glGetFramebufferAttachmentParameterivRobustANGLE, ,glGetFramebufferParameteriv, ,glGetFramebufferParameterivMESA, ,glGetFramebufferParameterivRobustANGLE, ,glGetFramebufferPixelLocalStorageParameterfvANGLE, ,glGetFramebufferPixelLocalStorageParameterivANGLE, ,glGetGraphicsResetStatus, ,glGetGraphicsResetStatusEXT, ,glGetInteger64i_v, ,glGetInteger64i_vRobustANGLE, ,glGetInteger64v, ,glGetInteger64vEXT, ,glGetInteger64vRobustANGLE, ,glGetIntegeri_v, ,glGetIntegeri_vRobustANGLE, ,glGetIntegerv, ,glGetIntegervRobustANGLE, ,glGetInternalformativ, ,glGetInternalformativRobustANGLE, ,glGetLightfv, ,glGetLightxv, ,glGetMaterialfv, ,glGetMaterialxv, ,glGetMemoryObjectParameterivEXT, ,glGetMultisamplefv, ,glGetMultisamplefvANGLE, ,glGetMultisamplefvRobustANGLE, ,glGetnUniformfv, ,glGetnUniformfvEXT, ,glGetnUniformfvRobustANGLE, ,glGetnUniformiv, ,glGetnUniformivEXT, ,glGetnUniformivRobustANGLE, ,glGetnUniformuiv, ,glGetnUniformuivRobustANGLE, ,glGetObjectLabel, ,glGetObjectLabelEXT, ,glGetObjectLabelKHR, ,glGetObjectPtrLabel, ,glGetObjectPtrLabelKHR, ,glGetPerfMonitorCounterDataAMD, ,glGetPerfMonitorCounterInfoAMD, ,glGetPerfMonitorCountersAMD, ,glGetPerfMonitorCounterStringAMD, ,glGetPerfMonitorGroupsAMD, ,glGetPerfMonitorGroupStringAMD, ,glGetPointerv, ,glGetPointervKHR, ,glGetPointervRobustANGLERobustANGLE, ,glGetProgramBinary, ,glGetProgramBinaryOES, ,glGetProgramInfoLog, ,glGetProgramInterfaceiv, ,glGetProgramInterfaceivRobustANGLE, ,glGetProgramiv, ,glGetProgramivRobustANGLE, ,glGetProgramPipelineInfoLog, ,glGetProgramPipelineInfoLogEXT, ,glGetProgramPipelineiv, ,glGetProgramPipelineivEXT, ,glGetProgramResourceIndex, ,glGetProgramResourceiv, ,glGetProgramResourceLocation, ,glGetProgramResourceLocationIndexEXT, ,glGetProgramResourceName, ,glGetQueryiv, ,glGetQueryivEXT, ,glGetQueryivRobustANGLE, ,glGetQueryObjecti64vEXT, ,glGetQueryObjecti64vRobustANGLE, ,glGetQueryObjectivEXT, ,glGetQueryObjectivRobustANGLE, ,glGetQueryObjectui64vEXT, ,glGetQueryObjectui64vRobustANGLE, ,glGetQueryObjectuiv, ,glGetQueryObjectuivEXT, ,glGetQueryObjectuivRobustANGLE, ,glGetRenderbufferImageANGLE, ,glGetRenderbufferParameteriv, ,glGetRenderbufferParameterivOES, ,glGetRenderbufferParameterivRobustANGLE, ,glGetSamplerParameterfv, ,glGetSamplerParameterfvRobustANGLE, ,glGetSamplerParameterIiv, ,glGetSamplerParameterIivEXT, ,glGetSamplerParameterIivOES, ,glGetSamplerParameterIivRobustANGLE, ,glGetSamplerParameterIuiv, ,glGetSamplerParameterIuivEXT, ,glGetSamplerParameterIuivOES, ,glGetSamplerParameterIuivRobustANGLE, ,glGetSamplerParameteriv, ,glGetSamplerParameterivRobustANGLE, ,glGetSemaphoreParameterui64vEXT, ,glGetShaderInfoLog, ,glGetShaderiv, ,glGetShaderivRobustANGLE, ,glGetShaderPrecisionFormat, ,glGetShaderSource, ,glGetString, ,glGetStringi, ,glGetSynciv, ,glGetTexEnvfv, ,glGetTexEnviv, ,glGetTexEnvxv, ,glGetTexGenfvOES, ,glGetTexGenivOES, ,glGetTexGenxvOES, ,glGetTexImageANGLE, ,glGetTexLevelParameterfv, ,glGetTexLevelParameterfvANGLE, ,glGetTexLevelParameterfvRobustANGLE, ,glGetTexLevelParameteriv, ,glGetTexLevelParameterivANGLE, ,glGetTexLevelParameterivRobustANGLE, ,glGetTexParameterfv, ,glGetTexParameterfvRobustANGLE, ,glGetTexParameterIiv, ,glGetTexParameterIivEXT, ,glGetTexParameterIivOES, ,glGetTexParameterIivRobustANGLE, ,glGetTexParameterIuiv, ,glGetTexParameterIuivEXT, ,glGetTexParameterIuivOES, ,glGetTexParameterIuivRobustANGLE, ,glGetTexParameteriv, ,glGetTexParameterivRobustANGLE, ,glGetTexParameterxv, ,glGetTransformFeedbackVarying, ,glGetTranslatedShaderSourceANGLE, ,glGetUniformBlockIndex, ,glGetUniformfv, ,glGetUniformfvRobustANGLE, ,glGetUniformIndices, ,glGetUniformiv, ,glGetUniformivRobustANGLE, ,glGetUniformLocation, ,glGetUniformuiv, ,glGetUniformuivRobustANGLE, ,glGetUnsignedBytei_vEXT, ,glGetUnsignedBytevEXT, ,glGetVertexAttribfv, ,glGetVertexAttribfvRobustANGLE, ,glGetVertexAttribIiv, ,glGetVertexAttribIivRobustANGLE, ,glGetVertexAttribIuiv, ,glGetVertexAttribIuivRobustANGLE, ,glGetVertexAttribiv, ,glGetVertexAttribivRobustANGLE, ,glGetVertexAttribPointerv, ,glGetVertexAttribPointervRobustANGLE, ,glHint, ,glImportMemoryFdEXT, ,glImportMemoryZirconHandleANGLE, ,glImportSemaphoreFdEXT, ,glImportSemaphoreZirconHandleANGLE, ,glInsertEventMarkerEXT, ,glInvalidateFramebuffer, ,glInvalidateSubFramebuffer, ,glInvalidateTextureANGLE, ,glIsBuffer, ,glIsEnabled, ,glIsEnabledi, ,glIsEnablediEXT, ,glIsEnablediOES, ,glIsFenceNV, ,glIsFramebuffer, ,glIsFramebufferOES, ,glIsMemoryObjectEXT, ,glIsProgram, ,glIsProgramPipeline, ,glIsProgramPipelineEXT, ,glIsQuery, ,glIsQueryEXT, ,glIsRenderbuffer, ,glIsRenderbufferOES, ,glIsSampler, ,glIsSemaphoreEXT, ,glIsShader, ,glIsSync, ,glIsTexture, ,glIsTransformFeedback, ,glIsVertexArray, ,glIsVertexArrayOES, ,glLabelObjectEXT, ,glLightf, ,glLightfv, ,glLightModelf, ,glLightModelfv, ,glLightModelx, ,glLightModelxv, ,glLightx, ,glLightxv, ,glLineWidth, ,glLineWidthx, ,glLinkProgram, ,glLoadIdentity, ,glLoadMatrixf, ,glLoadMatrixx, ,glLoadPaletteFromModelViewMatrixOES, ,glLogicOp, ,glLogicOpANGLE, ,glLoseContextCHROMIUM, ,glMapBufferOES, ,glMapBufferRange, ,glMapBufferRangeEXT, ,glMaterialf, ,glMaterialfv, ,glMaterialx, ,glMaterialxv, ,glMatrixIndexPointerOES, ,glMatrixMode, ,glMaxShaderCompilerThreadsKHR, ,glMemoryBarrier, ,glMemoryBarrierByRegion, ,glMemoryObjectParameterivEXT, ,glMinSampleShading, ,glMinSampleShadingOES, ,glMultiDrawArraysANGLE, ,glMultiDrawArraysIndirectEXT, ,glMultiDrawArraysInstancedANGLE, ,glMultiDrawArraysInstancedBaseInstanceANGLE, ,glMultiDrawElementsANGLE, ,glMultiDrawElementsBaseVertexEXT, ,glMultiDrawElementsIndirectEXT, ,glMultiDrawElementsInstancedANGLE, ,glMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE, ,glMultiTexCoord4f, ,glMultiTexCoord4x, ,glMultMatrixf, ,glMultMatrixx, ,glNamedBufferStorageExternalEXT, ,glNormal3f, ,glNormal3x, ,glNormalPointer, ,glObjectLabel, ,glObjectLabelKHR, ,glObjectPtrLabel, ,glObjectPtrLabelKHR, ,glOrthof, ,glOrthox, ,glPatchParameteri, ,glPatchParameteriEXT, ,glPauseTransformFeedback, ,glPixelLocalStorageBarrierANGLE, ,glPixelStorei, ,glPointParameterf, ,glPointParameterfv, ,glPointParameterx, ,glPointParameterxv, ,glPointSize, ,glPointSizePointerOES, ,glPointSizex, ,glPolygonOffset, ,glPolygonOffsetClampEXT, ,glPolygonOffsetx, ,glPopDebugGroup, ,glPopDebugGroupKHR, ,glPopGroupMarkerEXT, ,glPopMatrix, ,glPrimitiveBoundingBox, ,glPrimitiveBoundingBoxEXT, ,glPrimitiveBoundingBoxOES, ,glProgramBinary, ,glProgramBinaryOES, ,glProgramParameteri, ,glProgramParameteriEXT, ,glProgramUniform1f, ,glProgramUniform1fEXT, ,glProgramUniform1fv, ,glProgramUniform1fvEXT, ,glProgramUniform1i, ,glProgramUniform1iEXT, ,glProgramUniform1iv, ,glProgramUniform1ivEXT, ,glProgramUniform1ui, ,glProgramUniform1uiEXT, ,glProgramUniform1uiv, ,glProgramUniform1uivEXT, ,glProgramUniform2f, ,glProgramUniform2fEXT, ,glProgramUniform2fv, ,glProgramUniform2fvEXT, ,glProgramUniform2i, ,glProgramUniform2iEXT, ,glProgramUniform2iv, ,glProgramUniform2ivEXT, ,glProgramUniform2ui, ,glProgramUniform2uiEXT, ,glProgramUniform2uiv, ,glProgramUniform2uivEXT, ,glProgramUniform3f, ,glProgramUniform3fEXT, ,glProgramUniform3fv, ,glProgramUniform3fvEXT, ,glProgramUniform3i, ,glProgramUniform3iEXT, ,glProgramUniform3iv, ,glProgramUniform3ivEXT, ,glProgramUniform3ui, ,glProgramUniform3uiEXT, ,glProgramUniform3uiv, ,glProgramUniform3uivEXT, ,glProgramUniform4f, ,glProgramUniform4fEXT, ,glProgramUniform4fv, ,glProgramUniform4fvEXT, ,glProgramUniform4i, ,glProgramUniform4iEXT, ,glProgramUniform4iv, ,glProgramUniform4ivEXT, ,glProgramUniform4ui, ,glProgramUniform4uiEXT, ,glProgramUniform4uiv, ,glProgramUniform4uivEXT, ,glProgramUniformMatrix2fv, ,glProgramUniformMatrix2fvEXT, ,glProgramUniformMatrix2x3fv, ,glProgramUniformMatrix2x3fvEXT, ,glProgramUniformMatrix2x4fv, ,glProgramUniformMatrix2x4fvEXT, ,glProgramUniformMatrix3fv, ,glProgramUniformMatrix3fvEXT, ,glProgramUniformMatrix3x2fv, ,glProgramUniformMatrix3x2fvEXT, ,glProgramUniformMatrix3x4fv, ,glProgramUniformMatrix3x4fvEXT, ,glProgramUniformMatrix4fv, ,glProgramUniformMatrix4fvEXT, ,glProgramUniformMatrix4x2fv, ,glProgramUniformMatrix4x2fvEXT, ,glProgramUniformMatrix4x3fv, ,glProgramUniformMatrix4x3fvEXT, ,glProvokingVertexANGLE, ,glPushDebugGroup, ,glPushDebugGroupKHR, ,glPushGroupMarkerEXT, ,glPushMatrix, ,glQueryCounterEXT, ,glQueryMatrixxOES, ,glReadBuffer, ,glReadnPixels, ,glReadnPixelsEXT, ,glReadnPixelsRobustANGLE, ,glReadPixels, ,glReadPixelsRobustANGLE, ,glReleaseShaderCompiler, ,glReleaseTexturesANGLE, ,glRenderbufferStorage, ,glRenderbufferStorageMultisample, ,glRenderbufferStorageMultisampleANGLE, ,glRenderbufferStorageMultisampleEXT, ,glRenderbufferStorageOES, ,glRequestExtensionANGLE, ,glResumeTransformFeedback, ,glRotatef, ,glRotatex, ,glSampleCoverage, ,glSampleCoveragex, ,glSampleMaski, ,glSampleMaskiANGLE, ,glSamplerParameterf, ,glSamplerParameterfv, ,glSamplerParameterfvRobustANGLE, ,glSamplerParameteri, ,glSamplerParameterIiv, ,glSamplerParameterIivEXT, ,glSamplerParameterIivOES, ,glSamplerParameterIivRobustANGLE, ,glSamplerParameterIuiv, ,glSamplerParameterIuivEXT, ,glSamplerParameterIuivOES, ,glSamplerParameterIuivRobustANGLE, ,glSamplerParameteriv, ,glSamplerParameterivRobustANGLE, ,glScalef, ,glScalex, ,glScissor, ,glSelectPerfMonitorCountersAMD, ,glSemaphoreParameterui64vEXT, ,glSetFenceNV, ,glShadeModel, ,glShaderBinary, ,glShaderSource, ,glShadingRateQCOM, ,glSignalSemaphoreEXT, ,glStencilFunc, ,glStencilFuncSeparate, ,glStencilMask, ,glStencilMaskSeparate, ,glStencilOp, ,glStencilOpSeparate, ,glTestFenceNV, ,glTexBuffer, ,glTexBufferEXT, ,glTexBufferOES, ,glTexBufferRange, ,glTexBufferRangeEXT, ,glTexBufferRangeOES, ,glTexCoordPointer, ,glTexEnvf, ,glTexEnvfv, ,glTexEnvi, ,glTexEnviv, ,glTexEnvx, ,glTexEnvxv, ,glTexGenfOES, ,glTexGenfvOES, ,glTexGeniOES, ,glTexGenivOES, ,glTexGenxOES, ,glTexGenxvOES, ,glTexImage2D, ,glTexImage2DExternalANGLE, ,glTexImage2DRobustANGLE, ,glTexImage3D, ,glTexImage3DOES, ,glTexImage3DRobustANGLE, ,glTexParameterf, ,glTexParameterfv, ,glTexParameterfvRobustANGLE, ,glTexParameteri, ,glTexParameterIiv, ,glTexParameterIivEXT, ,glTexParameterIivOES, ,glTexParameterIivRobustANGLE, ,glTexParameterIuiv, ,glTexParameterIuivEXT, ,glTexParameterIuivOES, ,glTexParameterIuivRobustANGLE, ,glTexParameteriv, ,glTexParameterivRobustANGLE, ,glTexParameterx, ,glTexParameterxv, ,glTexStorage1DEXT, ,glTexStorage2D, ,glTexStorage2DEXT, ,glTexStorage2DMultisample, ,glTexStorage2DMultisampleANGLE, ,glTexStorage3D, ,glTexStorage3DEXT, ,glTexStorage3DMultisample, ,glTexStorage3DMultisampleOES, ,glTexStorageMem2DEXT, ,glTexStorageMem2DMultisampleEXT, ,glTexStorageMem3DEXT, ,glTexStorageMem3DMultisampleEXT, ,glTexStorageMemFlags2DANGLE, ,glTexStorageMemFlags2DMultisampleANGLE, ,glTexStorageMemFlags3DANGLE, ,glTexStorageMemFlags3DMultisampleANGLE, ,glTexSubImage2D, ,glTexSubImage2DRobustANGLE, ,glTexSubImage3D, ,glTexSubImage3DOES, ,glTexSubImage3DRobustANGLE, ,glTransformFeedbackVaryings, ,glTranslatef, ,glTranslatex, ,glUniform1f, ,glUniform1fv, ,glUniform1i, ,glUniform1iv, ,glUniform1ui, ,glUniform1uiv, ,glUniform2f, ,glUniform2fv, ,glUniform2i, ,glUniform2iv, ,glUniform2ui, ,glUniform2uiv, ,glUniform3f, ,glUniform3fv, ,glUniform3i, ,glUniform3iv, ,glUniform3ui, ,glUniform3uiv, ,glUniform4f, ,glUniform4fv, ,glUniform4i, ,glUniform4iv, ,glUniform4ui, ,glUniform4uiv, ,glUniformBlockBinding, ,glUniformMatrix2fv, ,glUniformMatrix2x3fv, ,glUniformMatrix2x4fv, ,glUniformMatrix3fv, ,glUniformMatrix3x2fv, ,glUniformMatrix3x4fv, ,glUniformMatrix4fv, ,glUniformMatrix4x2fv, ,glUniformMatrix4x3fv, ,glUnmapBuffer, ,glUnmapBufferOES, ,glUseProgram, ,glUseProgramStages, ,glUseProgramStagesEXT, ,glValidateProgram, ,glValidateProgramPipeline, ,glValidateProgramPipelineEXT, ,glVertexAttrib1f, ,glVertexAttrib1fv, ,glVertexAttrib2f, ,glVertexAttrib2fv, ,glVertexAttrib3f, ,glVertexAttrib3fv, ,glVertexAttrib4f, ,glVertexAttrib4fv, ,glVertexAttribBinding, ,glVertexAttribDivisor, ,glVertexAttribDivisorANGLE, ,glVertexAttribDivisorEXT, ,glVertexAttribFormat, ,glVertexAttribI4i, ,glVertexAttribI4iv, ,glVertexAttribI4ui, ,glVertexAttribI4uiv, ,glVertexAttribIFormat, ,glVertexAttribIPointer, ,glVertexAttribPointer, ,glVertexBindingDivisor, ,glVertexPointer, ,glViewport, ,glWaitSemaphoreEXT, ,glWaitSync, ,glWeightPointerOES.

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2024-1-15 11:31:08
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2024-1-15 11:31:08