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,?FlushMappedBufferRange@gl@@YGXIJJ@Z, ,?FlushMappedBufferRangeEXT@gl@@YGXIJJ@Z, ,?FramebufferRenderbuffer@gl@@YGXIIII@Z, ,?FramebufferTexture2D@gl@@YGXIIIIH@Z, ,?FramebufferTextureLayer@gl@@YGXIIIHH@Z, ,?FrontFace@gl@@YGXI@Z, ,?GenBuffers@gl@@YGXHPAI@Z, ,?GenerateMipmap@gl@@YGXI@Z, ,?GenFencesNV@gl@@YGXHPAI@Z, ,?GenFramebuffers@gl@@YGXHPAI@Z, ,?GenQueries@gl@@YGXHPAI@Z, ,?GenQueriesEXT@gl@@YGXHPAI@Z, ,?GenRenderbuffers@gl@@YGXHPAI@Z, ,?GenSamplers@gl@@YGXHPAI@Z, ,?GenTextures@gl@@YGXHPAI@Z, ,?GenTransformFeedbacks@gl@@YGXHPAI@Z, ,?GenVertexArrays@gl@@YGXHPAI@Z, ,?GenVertexArraysOES@gl@@YGXHPAI@Z, ,?GetActiveAttrib@gl@@YGXIIHPAH0PAIPAD@Z, ,?GetActiveUniform@gl@@YGXIIHPAH0PAIPAD@Z, ,?GetActiveUniformBlockiv@gl@@YGXIIIPAH@Z, ,?GetActiveUniformBlockName@gl@@YGXIIHPAHPAD@Z, ,?GetActiveUniformsiv@gl@@YGXIHPBIIPAH@Z, ,?GetAttachedShaders@gl@@YGXIHPAHPAI@Z, ,?GetAttribLocation@gl@@YGHIPBD@Z, ,?GetBooleanv@gl@@YGXIPAE@Z, ,?GetBufferParameteri64v@gl@@YGXIIPA_J@Z, ,?GetBufferParameteriv@gl@@YGXIIPAH@Z, ,?GetBufferPointerv@gl@@YGXIIPAPAX@Z, ,?GetBufferPointervOES@gl@@YGXIIPAPAX@Z, ,?GetConfigAttrib@egl@@YGIPAX0HPAH@Z, ,?GetConfigs@egl@@YGIPAXPAPAXHPAH@Z, ,?GetCurrentContext@egl@@YGPAXXZ, ,?GetCurrentDisplay@egl@@YGPAXXZ, ,?GetCurrentSurface@egl@@YGPAXH@Z, ,?GetDebugMessageLogKHR@gl@@YGIIHPAI000PAHPAD@Z, ,?GetDisplay@egl@@YGPAXPAUHDC__@@@Z, ,?GetError@egl@@YGHXZ, ,?GetError@gl@@YGIXZ, ,?GetFenceivNV@gl@@YGXIIPAH@Z, ,?GetFloatv@gl@@YGXIPAM@Z, ,?GetFragDataLocation@gl@@YGHIPBD@Z, ,?GetFramebufferAttachmentParameteriv@gl@@YGXIIIPAH@Z, ,?GetGraphicsResetStatusEXT@gl@@YGIXZ, ,?GetInteger64i_v@gl@@YGXIIPA_J@Z, ,?GetInteger64v@gl@@YGXIPA_J@Z, ,?GetIntegeri_v@gl@@YGXIIPAH@Z, ,?GetIntegerv@gl@@YGXIPAH@Z, ,?GetInternalformativ@gl@@YGXIIIHPAH@Z, ,?GetnUniformfvEXT@gl@@YGXIHHPAM@Z, ,?GetnUniformivEXT@gl@@YGXIHHPAH@Z, ,?GetObjectLabelKHR@gl@@YGXIIHPAHPAD@Z, ,?GetObjectPtrLabelKHR@gl@@YGXPBXHPAHPAD@Z, ,?GetPlatformDisplay@egl@@YGPAXIPAXPBH@Z, ,?GetPlatformDisplayEXT@egl@@YGPAXIPAXPBH@Z, ,?GetPointervKHR@gl@@YGXIPAPAX@Z, ,?GetProcAddress@egl@@YGP6AXXZPBD@Z, ,?GetProgramBinary@gl@@YGXIHPAHPAIPAX@Z, ,?GetProgramBinaryOES@gl@@YGXIHPAHPAIPAX@Z, ,?GetProgramInfoLog@gl@@YGXIHPAHPAD@Z, ,?GetProgramiv@gl@@YGXIIPAH@Z, ,?GetQueryiv@gl@@YGXIIPAH@Z, ,?GetQueryivEXT@gl@@YGXIIPAH@Z, ,?GetQueryObjecti64vEXT@gl@@YGXIIPA_J@Z, ,?GetQueryObjectivEXT@gl@@YGXIIPAH@Z, ,?GetQueryObjectui64vEXT@gl@@YGXIIPA_K@Z, ,?GetQueryObjectuiv@gl@@YGXIIPAI@Z, ,?GetQueryObjectuivEXT@gl@@YGXIIPAI@Z, ,?GetRenderbufferParameteriv@gl@@YGXIIPAH@Z, ,?GetSamplerParameterfv@gl@@YGXIIPAM@Z, ,?GetSamplerParameteriv@gl@@YGXIIPAH@Z, ,?GetShaderInfoLog@gl@@YGXIHPAHPAD@Z, ,?GetShaderiv@gl@@YGXIIPAH@Z, ,?GetShaderPrecisionFormat@gl@@YGXIIPAH0@Z, ,?GetShaderSource@gl@@YGXIHPAHPAD@Z, ,?GetString@gl@@YGPBEI@Z, ,?GetStringi@gl@@YGPBEII@Z, ,?GetSyncAttrib@egl@@YGIPAX0HPAH@Z, ,?GetSynciv@gl@@YGXPAU__GLsync@@IHPAH1@Z, ,?GetTexParameterfv@gl@@YGXIIPAM@Z, 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,?IsTexture@gl@@YGEI@Z, ,?IsTransformFeedback@gl@@YGEI@Z, ,?IsVertexArray@gl@@YGEI@Z, ,?IsVertexArrayOES@gl@@YGEI@Z, ,?LineWidth@gl@@YGXM@Z, ,?LinkProgram@gl@@YGXI@Z, ,?MakeCurrent@egl@@YGIPAX000@Z, ,?MapBufferOES@gl@@YGPAXII@Z, ,?MapBufferRange@gl@@YGPAXIJJI@Z, ,?MapBufferRangeEXT@gl@@YGPAXIJJI@Z, ,?ObjectLabelKHR@gl@@YGXIIHPBD@Z, ,?ObjectPtrLabelKHR@gl@@YGXPBXHPBD@Z, ,?PauseTransformFeedback@gl@@YGXXZ, ,?PixelStorei@gl@@YGXIH@Z, ,?PolygonOffset@gl@@YGXMM@Z, ,?PopDebugGroupKHR@gl@@YGXXZ, ,?PopGroupMarkerEXT@gl@@YGXXZ, ,?PostSubBufferNV@egl@@YGIPAX0HHHH@Z, ,?ProgramBinary@gl@@YGXIIPBXH@Z, ,?ProgramBinaryOES@gl@@YGXIIPBXH@Z, ,?ProgramParameteri@gl@@YGXIIH@Z, ,?PushDebugGroupKHR@gl@@YGXIIHPBD@Z, ,?PushGroupMarkerEXT@gl@@YGXHPBD@Z, ,?QueryAPI@egl@@YGIXZ, ,?QueryContext@egl@@YGIPAX0HPAH@Z, ,?QueryCounterEXT@gl@@YGXII@Z, ,?QueryDeviceAttribEXT@egl@@YGIPAXHPAH@Z, ,?QueryDeviceStringEXT@egl@@YGPBDPAXH@Z, ,?QueryDisplayAttribEXT@egl@@YGIPAXHPAH@Z, ,?QueryString@egl@@YGPBDPAXH@Z, ,?QuerySurface@egl@@YGIPAX0HPAH@Z, ,?QuerySurfacePointerANGLE@egl@@YGIPAX0HPAPAX@Z, ,?ReadBuffer@gl@@YGXI@Z, ,?ReadnPixelsEXT@gl@@YGXHHHHIIHPAX@Z, ,?ReadPixels@gl@@YGXHHHHIIPAX@Z, ,?ReleaseDeviceANGLE@egl@@YGIPAX@Z, ,?ReleaseShaderCompiler@gl@@YGXXZ, ,?ReleaseTexImage@egl@@YGIPAX0H@Z, ,?ReleaseThread@egl@@YGIXZ, ,?RenderbufferStorage@gl@@YGXIIHH@Z, ,?RenderbufferStorageMultisample@gl@@YGXIHIHH@Z, ,?RenderbufferStorageMultisampleANGLE@gl@@YGXIHIHH@Z, ,?ResumeTransformFeedback@gl@@YGXXZ, ,?SampleCoverage@gl@@YGXME@Z, ,?SamplerParameterf@gl@@YGXIIM@Z, ,?SamplerParameterfv@gl@@YGXIIPBM@Z, ,?SamplerParameteri@gl@@YGXIIH@Z, ,?SamplerParameteriv@gl@@YGXIIPBH@Z, ,?Scissor@gl@@YGXHHHH@Z, ,?SetFenceNV@gl@@YGXII@Z, ,?ShaderBinary@gl@@YGXHPBIIPBXH@Z, ,?ShaderSource@gl@@YGXIHPBQBDPBH@Z, ,?StencilFunc@gl@@YGXIHI@Z, ,?StencilFuncSeparate@gl@@YGXIIHI@Z, ,?StencilMask@gl@@YGXI@Z, ,?StencilMaskSeparate@gl@@YGXII@Z, ,?StencilOp@gl@@YGXIII@Z, ,?StencilOpSeparate@gl@@YGXIIII@Z, ,?SurfaceAttrib@egl@@YGIPAX0HH@Z, ,?SwapBuffers@egl@@YGIPAX0@Z, ,?SwapInterval@egl@@YGIPAXH@Z, ,?Terminate@egl@@YGIPAX@Z, ,?TestFenceNV@gl@@YGEI@Z, ,?TexImage2D@gl@@YGXIHHHHHIIPBX@Z, ,?TexImage3D@gl@@YGXIHHHHHHIIPBX@Z, ,?TexParameterf@gl@@YGXIIM@Z, ,?TexParameterfv@gl@@YGXIIPBM@Z, ,?TexParameteri@gl@@YGXIIH@Z, ,?TexParameteriv@gl@@YGXIIPBH@Z, ,?TexStorage2D@gl@@YGXIHIHH@Z, ,?TexStorage2DEXT@gl@@YGXIHIHH@Z, ,?TexStorage3D@gl@@YGXIHIHHH@Z, ,?TexSubImage2D@gl@@YGXIHHHHHIIPBX@Z, ,?TexSubImage3D@gl@@YGXIHHHHHHHIIPBX@Z, ,?TransformFeedbackVaryings@gl@@YGXIHPBQBDI@Z, ,?Uniform1f@gl@@YGXHM@Z, ,?Uniform1fv@gl@@YGXHHPBM@Z, ,?Uniform1i@gl@@YGXHH@Z, ,?Uniform1iv@gl@@YGXHHPBH@Z, ,?Uniform1ui@gl@@YGXHI@Z, ,?Uniform1uiv@gl@@YGXHHPBI@Z, ,?Uniform2f@gl@@YGXHMM@Z, ,?Uniform2fv@gl@@YGXHHPBM@Z, ,?Uniform2i@gl@@YGXHHH@Z, ,?Uniform2iv@gl@@YGXHHPBH@Z, ,?Uniform2ui@gl@@YGXHII@Z, ,?Uniform2uiv@gl@@YGXHHPBI@Z, ,?Uniform3f@gl@@YGXHMMM@Z, ,?Uniform3fv@gl@@YGXHHPBM@Z, ,?Uniform3i@gl@@YGXHHHH@Z, ,?Uniform3iv@gl@@YGXHHPBH@Z, ,?Uniform3ui@gl@@YGXHIII@Z, ,?Uniform3uiv@gl@@YGXHHPBI@Z, ,?Uniform4f@gl@@YGXHMMMM@Z, ,?Uniform4fv@gl@@YGXHHPBM@Z, ,?Uniform4i@gl@@YGXHHHHH@Z, ,?Uniform4iv@gl@@YGXHHPBH@Z, ,?Uniform4ui@gl@@YGXHIIII@Z, ,?Uniform4uiv@gl@@YGXHHPBI@Z, ,?UniformBlockBinding@gl@@YGXIII@Z, ,?UniformMatrix2fv@gl@@YGXHHEPBM@Z, ,?UniformMatrix2x3fv@gl@@YGXHHEPBM@Z, ,?UniformMatrix2x4fv@gl@@YGXHHEPBM@Z, ,?UniformMatrix3fv@gl@@YGXHHEPBM@Z, ,?UniformMatrix3x2fv@gl@@YGXHHEPBM@Z, ,?UniformMatrix3x4fv@gl@@YGXHHEPBM@Z, ,?UniformMatrix4fv@gl@@YGXHHEPBM@Z, ,?UniformMatrix4x2fv@gl@@YGXHHEPBM@Z, ,?UniformMatrix4x3fv@gl@@YGXHHEPBM@Z, ,?UnmapBuffer@gl@@YGEI@Z, ,?UnmapBufferOES@gl@@YGEI@Z, ,?UseProgram@gl@@YGXI@Z, ,?ValidateProgram@gl@@YGXI@Z, ,?VertexAttrib1f@gl@@YGXIM@Z, ,?VertexAttrib1fv@gl@@YGXIPBM@Z, ,?VertexAttrib2f@gl@@YGXIMM@Z, ,?VertexAttrib2fv@gl@@YGXIPBM@Z, ,?VertexAttrib3f@gl@@YGXIMMM@Z, ,?VertexAttrib3fv@gl@@YGXIPBM@Z, ,?VertexAttrib4f@gl@@YGXIMMMM@Z, ,?VertexAttrib4fv@gl@@YGXIPBM@Z, ,?VertexAttribDivisor@gl@@YGXII@Z, ,?VertexAttribDivisorANGLE@gl@@YGXII@Z, ,?VertexAttribI4i@gl@@YGXIHHHH@Z, ,?VertexAttribI4iv@gl@@YGXIPBH@Z, ,?VertexAttribI4ui@gl@@YGXIIIII@Z, ,?VertexAttribI4uiv@gl@@YGXIPBI@Z, ,?VertexAttribIPointer@gl@@YGXIHIHPBX@Z, ,?VertexAttribPointer@gl@@YGXIHIEHPBX@Z, ,?Viewport@gl@@YGXHHHH@Z, ,?WaitClient@egl@@YGIXZ, ,?WaitGL@egl@@YGIXZ, ,?WaitNative@egl@@YGIH@Z, ,?WaitSync@egl@@YGIPAX0H@Z, ,?WaitSync@gl@@YGXPAU__GLsync@@I_K@Z, ,ANGLEPlatformCurrent, ,ANGLEPlatformInitialize, ,ANGLEPlatformShutdown, ,glActiveTexture, ,glAttachShader, ,glBeginQuery, ,glBeginQueryEXT, ,glBeginTransformFeedback, ,glBindAttribLocation, ,glBindBuffer, ,glBindBufferBase, ,glBindBufferRange, ,glBindFramebuffer, ,glBindRenderbuffer, ,glBindSampler, ,glBindTexture, ,glBindTransformFeedback, ,glBindVertexArray, ,glBindVertexArrayOES, ,glBlendColor, ,glBlendEquation, ,glBlendEquationSeparate, ,glBlendFunc, ,glBlendFuncSeparate, ,glBlitFramebuffer, ,glBlitFramebufferANGLE, ,glBufferData, ,glBufferSubData, ,glCheckFramebufferStatus, ,glClear, ,glClearBufferfi, ,glClearBufferfv, ,glClearBufferiv, ,glClearBufferuiv, ,glClearColor, ,glClearDepthf, ,glClearStencil, ,glClientWaitSync, ,glColorMask, ,glCompileShader, ,glCompressedTexImage2D, ,glCompressedTexImage3D, ,glCompressedTexSubImage2D, ,glCompressedTexSubImage3D, ,glCopyBufferSubData, ,glCopyTexImage2D, ,glCopyTexSubImage2D, ,glCopyTexSubImage3D, ,glCreateProgram, ,glCreateShader, ,glCullFace, ,glDebugMessageCallbackKHR, ,glDebugMessageControlKHR, ,glDebugMessageInsertKHR, ,glDeleteBuffers, ,glDeleteFencesNV, ,glDeleteFramebuffers, ,glDeleteProgram, ,glDeleteQueries, ,glDeleteQueriesEXT, ,glDeleteRenderbuffers, ,glDeleteSamplers, ,glDeleteShader, ,glDeleteSync, ,glDeleteTextures, ,glDeleteTransformFeedbacks, ,glDeleteVertexArrays, ,glDeleteVertexArraysOES, ,glDepthFunc, ,glDepthMask, ,glDepthRangef, ,glDetachShader, ,glDisable, ,glDisableVertexAttribArray, ,glDiscardFramebufferEXT, ,glDrawArrays, ,glDrawArraysInstanced, ,glDrawArraysInstancedANGLE, ,glDrawBuffers, ,glDrawBuffersEXT, ,glDrawElements, ,glDrawElementsInstanced, ,glDrawElementsInstancedANGLE, ,glDrawRangeElements, ,glEGLImageTargetRenderbufferStorageOES, ,glEGLImageTargetTexture2DOES, ,glEnable, ,glEnableVertexAttribArray, ,glEndQuery, ,glEndQueryEXT, ,glEndTransformFeedback, ,glFenceSync, ,glFinish, ,glFinishFenceNV, ,glFlush, ,glFlushMappedBufferRange, ,glFlushMappedBufferRangeEXT, ,glFramebufferRenderbuffer, ,glFramebufferTexture2D, ,glFramebufferTextureLayer, ,glFrontFace, ,glGenBuffers, ,glGenerateMipmap, ,glGenFencesNV, ,glGenFramebuffers, ,glGenQueries, ,glGenQueriesEXT, ,glGenRenderbuffers, ,glGenSamplers, ,glGenTextures, ,glGenTransformFeedbacks, ,glGenVertexArrays, ,glGenVertexArraysOES, ,glGetActiveAttrib, ,glGetActiveUniform, ,glGetActiveUniformBlockiv, ,glGetActiveUniformBlockName, ,glGetActiveUniformsiv, ,glGetAttachedShaders, ,glGetAttribLocation, ,glGetBooleanv, ,glGetBufferParameteri64v, ,glGetBufferParameteriv, ,glGetBufferPointerv, ,glGetBufferPointervOES, ,glGetDebugMessageLogKHR, ,glGetError, ,glGetFenceivNV, ,glGetFloatv, ,glGetFragDataLocation, ,glGetFramebufferAttachmentParameteriv, ,glGetGraphicsResetStatusEXT, ,glGetInteger64i_v, ,glGetInteger64v, ,glGetIntegeri_v, ,glGetIntegerv, ,glGetInternalformativ, ,glGetnUniformfvEXT, ,glGetnUniformivEXT, ,glGetObjectLabelKHR, ,glGetObjectPtrLabelKHR, ,glGetPointervKHR, ,glGetProgramBinary, ,glGetProgramBinaryOES, ,glGetProgramInfoLog, ,glGetProgramiv, ,glGetQueryiv, ,glGetQueryivEXT, ,glGetQueryObjecti64vEXT, ,glGetQueryObjectivEXT, ,glGetQueryObjectui64vEXT, ,glGetQueryObjectuiv, ,glGetQueryObjectuivEXT, ,glGetRenderbufferParameteriv, ,glGetSamplerParameterfv, ,glGetSamplerParameteriv, ,glGetShaderInfoLog, ,glGetShaderiv, ,glGetShaderPrecisionFormat, ,glGetShaderSource, ,glGetString, ,glGetStringi, ,glGetSynciv, ,glGetTexParameterfv, ,glGetTexParameteriv, ,glGetTransformFeedbackVarying, ,glGetTranslatedShaderSourceANGLE, ,glGetUniformBlockIndex, ,glGetUniformfv, ,glGetUniformIndices, ,glGetUniformiv, ,glGetUniformLocation, ,glGetUniformuiv, ,glGetVertexAttribfv, ,glGetVertexAttribIiv, ,glGetVertexAttribIuiv, ,glGetVertexAttribiv, ,glGetVertexAttribPointerv, ,glHint, ,glInsertEventMarkerEXT, ,glInvalidateFramebuffer, ,glInvalidateSubFramebuffer, ,glIsBuffer, ,glIsEnabled, ,glIsFenceNV, ,glIsFramebuffer, ,glIsProgram, ,glIsQuery, ,glIsQueryEXT, ,glIsRenderbuffer, ,glIsSampler, ,glIsShader, ,glIsSync, ,glIsTexture, ,glIsTransformFeedback, ,glIsVertexArray, ,glIsVertexArrayOES, ,glLineWidth, ,glLinkProgram, ,glMapBufferOES, ,glMapBufferRange, ,glMapBufferRangeEXT, ,glObjectLabelKHR, ,glObjectPtrLabelKHR, ,glPauseTransformFeedback, ,glPixelStorei, ,glPolygonOffset, ,glPopDebugGroupKHR, ,glPopGroupMarkerEXT, ,glProgramBinary, ,glProgramBinaryOES, ,glProgramParameteri, ,glPushDebugGroupKHR, ,glPushGroupMarkerEXT, ,glQueryCounterEXT, ,glReadBuffer, ,glReadnPixelsEXT, ,glReadPixels, ,glReleaseShaderCompiler, ,glRenderbufferStorage, ,glRenderbufferStorageMultisample, ,glRenderbufferStorageMultisampleANGLE, ,glResumeTransformFeedback, ,glSampleCoverage, ,glSamplerParameterf, ,glSamplerParameterfv, ,glSamplerParameteri, ,glSamplerParameteriv, ,glScissor, ,glSetFenceNV, ,glShaderBinary, ,glShaderSource, ,glStencilFunc, ,glStencilFuncSeparate, ,glStencilMask, ,glStencilMaskSeparate, ,glStencilOp, ,glStencilOpSeparate, ,glTestFenceNV, ,glTexImage2D, ,glTexImage3D, ,glTexParameterf, ,glTexParameterfv, ,glTexParameteri, ,glTexParameteriv, ,glTexStorage2D, ,glTexStorage2DEXT, ,glTexStorage3D, ,glTexSubImage2D, ,glTexSubImage3D, ,glTransformFeedbackVaryings, ,glUniform1f, ,glUniform1fv, ,glUniform1i, ,glUniform1iv, ,glUniform1ui, ,glUniform1uiv, ,glUniform2f, ,glUniform2fv, ,glUniform2i, ,glUniform2iv, ,glUniform2ui, ,glUniform2uiv, ,glUniform3f, ,glUniform3fv, ,glUniform3i, ,glUniform3iv, ,glUniform3ui, ,glUniform3uiv, ,glUniform4f, ,glUniform4fv, ,glUniform4i, ,glUniform4iv, ,glUniform4ui, ,glUniform4uiv, ,glUniformBlockBinding, ,glUniformMatrix2fv, ,glUniformMatrix2x3fv, ,glUniformMatrix2x4fv, ,glUniformMatrix3fv, ,glUniformMatrix3x2fv, ,glUniformMatrix3x4fv, ,glUniformMatrix4fv, ,glUniformMatrix4x2fv, ,glUniformMatrix4x3fv, ,glUnmapBuffer, ,glUnmapBufferOES, ,glUseProgram, ,glValidateProgram, ,glVertexAttrib1f, ,glVertexAttrib1fv, ,glVertexAttrib2f, ,glVertexAttrib2fv, ,glVertexAttrib3f, ,glVertexAttrib3fv, ,glVertexAttrib4f, ,glVertexAttrib4fv, ,glVertexAttribDivisor, ,glVertexAttribDivisorANGLE, ,glVertexAttribI4i, ,glVertexAttribI4iv, ,glVertexAttribI4ui, ,glVertexAttribI4uiv, ,glVertexAttribIPointer, ,glVertexAttribPointer, ,glViewport, ,glWaitSync.