libGLESV2.dll (x32)

Размер файла
2.67 MB
Дата изменения файла
2016-11-30T23:33:16.000Z

Ссылки

Контрольные суммы

sha256
e2fc78d506d9c3d69f8aa84fc0c848747dabc2e37eff71b7cb3e53f5ea73d4ea
sha1
98f47a75d78c8cf3d04c63cfe11c1356b3fbbb99
md5
2750cccf1b01718d0000000000000000

Зависимости и установка

Требуется регистрация
Нет
Оригинальное местоположение файл
Windows 10:::%ProgramFiles(x86)%\ImageWriter
Семейство операционных систем
Windows 10
Экспортируемые функции
_ZN2gl10BeginQueryEjj@8, ,_ZN2gl10BindBufferEjj@8, ,_ZN2gl10BlendColorEffff@16, ,_ZN2gl10BufferDataEjlPKvj@16, ,_ZN2gl10ClearColorEffff@16, ,_ZN2gl10DeleteSyncEP8__GLsync@4, ,_ZN2gl10DrawArraysEjii@12, ,_ZN2gl10FenceSync_Ejj@8, ,_ZN2gl10GenBuffersEiPj@8, ,_ZN2gl10GenQueriesEiPj@8, ,_ZN2gl10GetQueryivEjjPi@12, ,_ZN2gl10GetStringiEjj@8, ,_ZN2gl10IsQueryEXTEj@4, ,_ZN2gl10ReadBufferEj@4, ,_ZN2gl10ReadPixelsEiiiijjPv@28, ,_ZN2gl10SetFenceNVEjj@8, ,_ZN2gl10TexImage2DEjiiiiijjPKv@36, ,_ZN2gl10TexImage3DEjiiiiiijjPKv@40, ,_ZN2gl10Uniform1fvEiiPKf@12, ,_ZN2gl10Uniform1ivEiiPKi@12, ,_ZN2gl10Uniform1uiEij@8, ,_ZN2gl10Uniform2fvEiiPKf@12, ,_ZN2gl10Uniform2ivEiiPKi@12, ,_ZN2gl10Uniform2uiEijj@12, ,_ZN2gl10Uniform3fvEiiPKf@12, ,_ZN2gl10Uniform3ivEiiPKi@12, ,_ZN2gl10Uniform3uiEijjj@16, ,_ZN2gl10Uniform4fvEiiPKf@12, ,_ZN2gl10Uniform4ivEiiPKi@12, ,_ZN2gl10Uniform4uiEijjjj@20, ,_ZN2gl10UseProgramEj@4, ,_ZN2gl11BindSamplerEjj@8, ,_ZN2gl11BindTextureEjj@8, ,_ZN2gl11ClearDepthfEf@4, ,_ZN2gl11DepthRangefEff@8, ,_ZN2gl11DrawBuffersEiPKj@8, ,_ZN2gl11EndQueryEXTEj@4, ,_ZN2gl11GenFencesNVEiPj@8, ,_ZN2gl11GenSamplersEiPj@8, ,_ZN2gl11GenTexturesEiPj@8, ,_ZN2gl11GetBooleanvEjPh@8, ,_ZN2gl11GetIntegervEjPi@8, ,_ZN2gl11GetShaderivEjjPi@12, ,_ZN2gl11LinkProgramEj@4, ,_ZN2gl11PixelStoreiEji@8, ,_ZN2gl11StencilFuncEjij@12, ,_ZN2gl11StencilMaskEj@4, ,_ZN2gl11TestFenceNVEj@4, ,_ZN2gl11Uniform1uivEiiPKj@12, ,_ZN2gl11Uniform2uivEiiPKj@12, ,_ZN2gl11Uniform3uivEiiPKj@12, ,_ZN2gl11Uniform4uivEiiPKj@12, ,_ZN2gl11UnmapBufferEj@4, ,_ZN2gl12AttachShaderEjj@8, ,_ZN2gl12ClearStencilEi@4, ,_ZN2gl12CreateShaderEj@4, ,_ZN2gl12DeleteShaderEj@4, ,_ZN2gl12DetachShaderEjj@8, ,_ZN2gl12DrawElementsEjijPKv@16, ,_ZN2gl12GetFenceivNVEjjPi@12, ,_ZN2gl12GetProgramivEjjPi@12, ,_ZN2gl12GetUniformfvEjiPf@12, ,_ZN2gl12GetUniformivEjiPi@12, ,_ZN2gl12MapBufferOESEjj@8, ,_ZN2gl12ShaderBinaryEiPKjjPKvi@20, ,_ZN2gl12ShaderSourceEjiPKPKcPKi@16, ,_ZN2gl12TexStorage2DEjijii@20, ,_ZN2gl12TexStorage3DEjijiii@24, 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,_ZN2gl14DeleteSamplersEiPKj@8, ,_ZN2gl14DeleteTexturesEiPKj@8, ,_ZN2gl14DrawBuffersEXTEiPKj@8, ,_ZN2gl14GenerateMipmapEj@4, ,_ZN2gl14GetPointervKHREjPPv@8, ,_ZN2gl14IsRenderbufferEj@4, ,_ZN2gl14MapBufferRangeEjllj@16, ,_ZN2gl14ObjectLabelKHREjjiPKc@16, ,_ZN2gl14ReadnPixelsEXTEiiiijjiPv@32, ,_ZN2gl14SampleCoverageEfh@8, ,_ZN2gl14TexParameterfvEjjPKf@12, ,_ZN2gl14TexParameterivEjjPKi@12, ,_ZN2gl14UnmapBufferOESEj@4, ,_ZN2gl14VertexAttrib1fEjf@8, ,_ZN2gl14VertexAttrib2fEjff@12, ,_ZN2gl14VertexAttrib3fEjfff@16, ,_ZN2gl14VertexAttrib4fEjffff@20, ,_ZN2gl15BindBufferRangeEjjjll@20, ,_ZN2gl15BindFramebufferEjj@8, ,_ZN2gl15BindVertexArrayEj@4, ,_ZN2gl15BlitFramebufferEiiiiiiiijj@40, ,_ZN2gl15GenFramebuffersEiPj@8, ,_ZN2gl15GenVertexArraysEiPj@8, ,_ZN2gl15GetActiveAttribEjjiPiS0_PjPc@28, ,_ZN2gl15GetInteger64i_vEjjPx@12, ,_ZN2gl15GetShaderSourceEjiPiPc@16, ,_ZN2gl15QueryCounterEXTEjj@8, ,_ZN2gl15TexStorage2DEXTEjijii@20, ,_ZN2gl15ValidateProgramEj@4, ,_ZN2gl15VertexAttrib1fvEjPKf@8, ,_ZN2gl15VertexAttrib2fvEjPKf@8, ,_ZN2gl15VertexAttrib3fvEjPKf@8, ,_ZN2gl15VertexAttrib4fvEjPKf@8, ,_ZN2gl15VertexAttribI4iEjiiii@20, ,_ZN2gl16BindRenderbufferEjj@8, ,_ZN2gl16DeleteQueriesEXTEiPKj@8, ,_ZN2gl16GenRenderbuffersEiPj@8, ,_ZN2gl16GetActiveUniformEjjiPiS0_PjPc@28, ,_ZN2gl16GetnUniformfvEXTEjiiPf@16, ,_ZN2gl16GetnUniformivEXTEjiiPi@16, ,_ZN2gl16GetProgramBinaryEjiPiPjPv@20, ,_ZN2gl16GetShaderInfoLogEjiPiPc@16, ,_ZN2gl16IsVertexArrayOESEj@4, ,_ZN2gl16PopDebugGroupKHREv@0, ,_ZN2gl16ProgramBinaryOESEjjPKvi@16, ,_ZN2gl16UniformMatrix2fvEiihPKf@16, ,_ZN2gl16UniformMatrix3fvEiihPKf@16, ,_ZN2gl16UniformMatrix4fvEiihPKf@16, ,_ZN2gl16VertexAttribI4ivEjPKi@8, ,_ZN2gl16VertexAttribI4uiEjjjjj@20, ,_ZN2gl17BlendFuncSeparateEjjjj@16, ,_ZN2gl17CopyBufferSubDataEjjlll@20, ,_ZN2gl17CopyTexSubImage2DEjiiiiiii@32, ,_ZN2gl17CopyTexSubImage3DEjiiiiiiii@36, ,_ZN2gl17DrawRangeElementsEjjjijPKv@24, ,_ZN2gl17GetAttribLocationEjPKc@8, ,_ZN2gl17GetBufferPointervEjjPPv@12, ,_ZN2gl17GetObjectLabelKHREjjiPiPc@20, ,_ZN2gl17GetProgramInfoLogEjiPiPc@16, ,_ZN2gl17GetQueryObjectuivEjjPj@12, ,_ZN2gl17GetTexParameterfvEjjPf@12, ,_ZN2gl17GetTexParameterivEjjPi@12, ,_ZN2gl17GetUniformIndicesEjiPKPKcPj@16, ,_ZN2gl17GetVertexAttribfvEjjPf@12, ,_ZN2gl17GetVertexAttribivEjjPi@12, ,_ZN2gl17MapBufferRangeEXTEjllj@16, ,_ZN2gl17ObjectPtrLabelKHREPKviPKc@12, ,_ZN2gl17PopGroupMarkerEXTEv@0, ,_ZN2gl17ProgramParameteriEjji@12, ,_ZN2gl17PushDebugGroupKHREjjiPKc@16, ,_ZN2gl17SamplerParameterfEjjf@12, ,_ZN2gl17SamplerParameteriEjji@12, ,_ZN2gl17StencilOpSeparateEjjjj@16, ,_ZN2gl17VertexAttribI4uivEjPKj@8, ,_ZN2gl18BindAttribLocationEjjPKc@12, ,_ZN2gl18BindVertexArrayOESEj@4, ,_ZN2gl18DeleteFramebuffersEiPKj@8, ,_ZN2gl18DeleteVertexArraysEiPKj@8, ,_ZN2gl18GenVertexArraysOESEiPj@8, ,_ZN2gl18GetAttachedShadersEjiPiPj@16, ,_ZN2gl18GetUniformLocationEjPKc@8, ,_ZN2gl18GetVertexAttribIivEjjPi@12, ,_ZN2gl18PushGroupMarkerEXTEiPKc@8, ,_ZN2gl18SamplerParameterfvEjjPKf@12, ,_ZN2gl18SamplerParameterivEjjPKi@12, ,_ZN2gl18UniformMatrix2x3fvEiihPKf@16, ,_ZN2gl18UniformMatrix2x4fvEiihPKf@16, ,_ZN2gl18UniformMatrix3x2fvEiihPKf@16, ,_ZN2gl18UniformMatrix3x4fvEiihPKf@16, ,_ZN2gl18UniformMatrix4x2fvEiihPKf@16, ,_ZN2gl18UniformMatrix4x3fvEiihPKf@16, ,_ZN2gl19DeleteRenderbuffersEiPKj@8, ,_ZN2gl19DrawArraysInstancedEjiii@16, ,_ZN2gl19GetActiveUniformsivEjiPKjjPi@20, ,_ZN2gl19GetFragDataLocationEjPKc@8, ,_ZN2gl19GetInternalformativEjjjiPi@20, ,_ZN2gl19GetProgramBinaryOESEjiPiPjPv@20, ,_ZN2gl19GetQueryObjectivEXTEjjPi@12, ,_ZN2gl19GetVertexAttribIuivEjjPj@12, ,_ZN2gl19IsTransformFeedbackEj@4, ,_ZN2gl19RenderbufferStorageEjjii@16, ,_ZN2gl19StencilFuncSeparateEjjij@16, ,_ZN2gl19StencilMaskSeparateEjj@8, ,_ZN2gl19UniformBlockBindingEjjj@12, ,_ZN2gl19VertexAttribDivisorEjj@8, ,_ZN2gl19VertexAttribPointerEjijhiPKv@24, ,_ZN2gl20BlitFramebufferANGLEEiiiiiiiijj@40, ,_ZN2gl20CompressedTexImage2DEjijiiiiPKv@32, ,_ZN2gl20CompressedTexImage3DEjijiiiiiPKv@36, ,_ZN2gl20EndTransformFeedbackEv@0, ,_ZN2gl20FramebufferTexture2DEjjjji@20, ,_ZN2gl20GetBufferParameterivEjjPi@12, ,_ZN2gl20GetBufferPointervOESEjjPPv@12, ,_ZN2gl20GetObjectPtrLabelKHREPKviPiPc@16, ,_ZN2gl20GetQueryObjectuivEXTEjjPj@12, ,_ZN2gl20GetUniformBlockIndexEjPKc@8, ,_ZN2gl20InsertEventMarkerEXTEiPKc@8, ,_ZN2gl20VertexAttribIPointerEjijiPKv@20, ,_ZN2gl21BindTransformFeedbackEjj@8, ,_ZN2gl21BlendEquationSeparateEjj@8, ,_ZN2gl21DebugMessageInsertKHREjjjjiPKc@24, ,_ZN2gl21DeleteVertexArraysOESEiPKj@8, ,_ZN2gl21DiscardFramebufferEXTEjiPKj@12, ,_ZN2gl21DrawElementsInstancedEjijPKvi@20, ,_ZN2gl21GenTransformFeedbacksEiPj@8, ,_ZN2gl21GetDebugMessageLogKHREjiPjS0_S0_S0_PiPc@32, ,_ZN2gl21GetQueryObjecti64vEXTEjjPx@12, ,_ZN2gl21GetSamplerParameterfvEjjPf@12, ,_ZN2gl21GetSamplerParameterivEjjPi@12, ,_ZN2gl21InvalidateFramebufferEjiPKj@12, ,_ZN2gl21ReleaseShaderCompilerEv@0, ,_ZN2gl22BeginTransformFeedbackEj@4, ,_ZN2gl22CheckFramebufferStatusEj@4, ,_ZN2gl22DebugMessageControlKHREjjjiPKjh@24, ,_ZN2gl22FlushMappedBufferRangeEjll@12, ,_ZN2gl22GetBufferParameteri64vEjjPx@12, ,_ZN2gl22GetQueryObjectui64vEXTEjjPy@12, ,_ZN2gl22PauseTransformFeedbackEv@0, ,_ZN2gl23CompressedTexSubImage2DEjiiiiijiPKv@36, ,_ZN2gl23CompressedTexSubImage3DEjiiiiiiijiPKv@44, ,_ZN2gl23DebugMessageCallbackKHREPFvjjjjiPKcPKvES3_@8, ,_ZN2gl23EnableVertexAttribArrayEj@4, ,_ZN2gl23FramebufferRenderbufferEjjjj@16, ,_ZN2gl23FramebufferTextureLayerEjjjii@20, ,_ZN2gl23GetActiveUniformBlockivEjjjPi@16, ,_ZN2gl23GetVertexAttribPointervEjjPPv@12, ,_ZN2gl23ResumeTransformFeedbackEv@0, ,_ZN2gl24DeleteTransformFeedbacksEiPKj@8, ,_ZN2gl24DisableVertexAttribArrayEj@4, ,_ZN2gl24DrawArraysInstancedANGLEEjiii@16, ,_ZN2gl24GetShaderPrecisionFormatEjjPiS0_@16, ,_ZN2gl24InvalidateSubFramebufferEjiPKjiiii@28, ,_ZN2gl24VertexAttribDivisorANGLEEjj@8, ,_ZN2gl25FlushMappedBufferRangeEXTEjll@12, ,_ZN2gl25GetActiveUniformBlockNameEjjiPiPc@20, ,_ZN2gl25GetGraphicsResetStatusEXTEv@0, ,_ZN2gl25TransformFeedbackVaryingsEjiPKPKcj@16, ,_ZN2gl26DrawElementsInstancedANGLEEjijPKvi@20, ,_ZN2gl26EGLImageTargetTexture2DOESEjPv@8, ,_ZN2gl26GetRenderbufferParameterivEjjPi@12, ,_ZN2gl27GetTransformFeedbackVaryingEjjiPiS0_PjPc@28, ,_ZN2gl30GetTranslatedShaderSourceANGLEEjiPiPc@16, ,_ZN2gl30RenderbufferStorageMultisampleEjijii@20, ,_ZN2gl35GetFramebufferAttachmentParameterivEjjjPi@16, ,_ZN2gl35RenderbufferStorageMultisampleANGLEEjijii@20, ,_ZN2gl36EGLImageTargetRenderbufferStorageOESEjPv@8, ,_ZN2gl4HintEjj@8, ,_ZN2gl5ClearEj@4, ,_ZN2gl5FlushEv@0, ,_ZN2gl6EnableEj@4, ,_ZN2gl6FinishEv@0, ,_ZN2gl6IsSyncEP8__GLsync@4, ,_ZN2gl7DisableEj@4, ,_ZN2gl7IsQueryEj@4, ,_ZN2gl7ScissorEiiii@16, ,_ZN2gl8CullFaceEj@4, ,_ZN2gl8EndQueryEj@4, ,_ZN2gl8GetErrorEv@0, ,_ZN2gl8IsBufferEj@4, ,_ZN2gl8IsShaderEj@4, ,_ZN2gl8ViewportEiiii@16, ,_ZN2gl8WaitSyncEP8__GLsyncjy@16, ,_ZN2gl9BlendFuncEjj@8, ,_ZN2gl9ColorMaskEhhhh@16, ,_ZN2gl9DepthFuncEj@4, ,_ZN2gl9DepthMaskEh@4, ,_ZN2gl9FrontFaceEj@4, 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,_ZN3egl12QuerySurfaceEPvS0_iPi@16, ,_ZN3egl12SwapIntervalEPvi@8, ,_ZN3egl13CreateContextEPvS0_S0_PKi@16, ,_ZN3egl13GetSyncAttribEPvS0_iPi@16, ,_ZN3egl13ReleaseThreadEv@0, ,_ZN3egl13SurfaceAttribEPvS0_ii@16, ,_ZN3egl14ClientWaitSyncEPvS0_iy@20, ,_ZN3egl14CreateImageKHREPvS0_jS0_PKi@20, ,_ZN3egl14DestroyContextEPvS0_@8, ,_ZN3egl14DestroySurfaceEPvS0_@8, ,_ZN3egl14GetProcAddressEPKc@4, ,_ZN3egl15DestroyImageKHREPvS0_@8, ,_ZN3egl15GetConfigAttribEPvS0_iPi@16, ,_ZN3egl15PostSubBufferNVEPvS0_iiii@24, ,_ZN3egl15ReleaseTexImageEPvS0_i@12, ,_ZN3egl17CreateDeviceANGLEEiPvPKi@12, ,_ZN3egl17GetCurrentContextEv@0, ,_ZN3egl17GetCurrentDisplayEv@0, ,_ZN3egl17GetCurrentSurfaceEi@4, ,_ZN3egl18GetPlatformDisplayEjPvPKi@12, ,_ZN3egl18ReleaseDeviceANGLEEPv@4, ,_ZN3egl19CreatePixmapSurfaceEPvS0_P9HBITMAP__PKi@16, ,_ZN3egl19CreateWindowSurfaceEPvS0_P6HWND__PKi@16, ,_ZN3egl20CreatePbufferSurfaceEPvS0_PKi@12, ,_ZN3egl20QueryDeviceAttribEXTEPviPi@12, ,_ZN3egl20QueryDeviceStringEXTEPvi@8, ,_ZN3egl21GetPlatformDisplayEXTEjPvPKi@12, ,_ZN3egl21QueryDisplayAttribEXTEPviPi@12, ,_ZN3egl24QuerySurfacePointerANGLEEPvS0_iPS0_@16, ,_ZN3egl27CreatePlatformPixmapSurfaceEPvS0_S0_PKi@16, ,_ZN3egl27CreatePlatformWindowSurfaceEPvS0_S0_PKi@16, ,_ZN3egl29CreatePbufferFromClientBufferEPvjS0_S0_PKi@20, ,_ZN3egl6WaitGLEv@0, ,_ZN3egl7BindAPIEj@4, ,_ZN3egl8GetErrorEv@0, ,_ZN3egl8QueryAPIEv@0, ,_ZN3egl8WaitSyncEPvS0_i@12, ,_ZN3egl9TerminateEPv@4, ,ANGLEPlatformCurrent@0, ,ANGLEPlatformInitialize@4, ,ANGLEPlatformShutdown@0, ,glActiveTexture@4, ,glAttachShader@8, ,glBeginQuery@8, ,glBeginQueryEXT@8, ,glBeginTransformFeedback@4, ,glBindAttribLocation@12, ,glBindBuffer@8, ,glBindBufferBase@12, ,glBindBufferRange@20, ,glBindFramebuffer@8, ,glBindRenderbuffer@8, ,glBindSampler@8, ,glBindTexture@8, ,glBindTransformFeedback@8, ,glBindVertexArray@4, ,glBindVertexArrayOES@4, ,glBlendColor@16, ,glBlendEquation@4, ,glBlendEquationSeparate@8, ,glBlendFunc@8, ,glBlendFuncSeparate@16, ,glBlitFramebuffer@40, ,glBlitFramebufferANGLE@40, ,glBufferData@16, ,glBufferSubData@16, ,glCheckFramebufferStatus@4, ,glClear@4, ,glClearBufferfi@16, ,glClearBufferfv@12, ,glClearBufferiv@12, ,glClearBufferuiv@12, ,glClearColor@16, ,glClearDepthf@4, ,glClearStencil@4, ,glClientWaitSync@16, ,glColorMask@16, ,glCompileShader@4, ,glCompressedTexImage2D@32, ,glCompressedTexImage3D@36, ,glCompressedTexSubImage2D@36, ,glCompressedTexSubImage3D@44, ,glCopyBufferSubData@20, ,glCopyTexImage2D@32, ,glCopyTexSubImage2D@32, ,glCopyTexSubImage3D@36, ,glCreateProgram@0, ,glCreateShader@4, ,glCullFace@4, ,glDebugMessageCallbackKHR@8, ,glDebugMessageControlKHR@24, ,glDebugMessageInsertKHR@24, ,glDeleteBuffers@8, ,glDeleteFencesNV@8, ,glDeleteFramebuffers@8, ,glDeleteProgram@4, ,glDeleteQueries@8, ,glDeleteQueriesEXT@8, ,glDeleteRenderbuffers@8, ,glDeleteSamplers@8, ,glDeleteShader@4, ,glDeleteSync@4, ,glDeleteTextures@8, ,glDeleteTransformFeedbacks@8, ,glDeleteVertexArrays@8, ,glDeleteVertexArraysOES@8, ,glDepthFunc@4, ,glDepthMask@4, ,glDepthRangef@8, ,glDetachShader@8, ,glDisable@4, ,glDisableVertexAttribArray@4, ,glDiscardFramebufferEXT@12, ,glDrawArrays@12, ,glDrawArraysInstanced@16, ,glDrawArraysInstancedANGLE@16, ,glDrawBuffers@8, ,glDrawBuffersEXT@8, ,glDrawElements@16, ,glDrawElementsInstanced@20, ,glDrawElementsInstancedANGLE@20, ,glDrawRangeElements@24, ,glEGLImageTargetRenderbufferStorageOES@8, ,glEGLImageTargetTexture2DOES@8, ,glEnable@4, ,glEnableVertexAttribArray@4, ,glEndQuery@4, ,glEndQueryEXT@4, ,glEndTransformFeedback@0, ,glFenceSync@8, ,glFinish@0, ,glFinishFenceNV@4, ,glFlush@0, ,glFlushMappedBufferRange@12, ,glFlushMappedBufferRangeEXT@12, ,glFramebufferRenderbuffer@16, ,glFramebufferTexture2D@20, ,glFramebufferTextureLayer@20, ,glFrontFace@4, ,glGenBuffers@8, ,glGenerateMipmap@4, ,glGenFencesNV@8, ,glGenFramebuffers@8, ,glGenQueries@8, ,glGenQueriesEXT@8, ,glGenRenderbuffers@8, ,glGenSamplers@8, ,glGenTextures@8, ,glGenTransformFeedbacks@8, ,glGenVertexArrays@8, ,glGenVertexArraysOES@8, ,glGetActiveAttrib@28, ,glGetActiveUniform@28, ,glGetActiveUniformBlockiv@16, ,glGetActiveUniformBlockName@20, ,glGetActiveUniformsiv@20, ,glGetAttachedShaders@16, ,glGetAttribLocation@8, ,glGetBooleanv@8, ,glGetBufferParameteri64v@12, ,glGetBufferParameteriv@12, ,glGetBufferPointerv@12, ,glGetBufferPointervOES@12, ,glGetDebugMessageLogKHR@32, ,glGetError@0, ,glGetFenceivNV@12, ,glGetFloatv@8, ,glGetFragDataLocation@8, ,glGetFramebufferAttachmentParameteriv@16, ,glGetGraphicsResetStatusEXT@0, ,glGetInteger64i_v@12, ,glGetInteger64v@8, ,glGetIntegeri_v@12, ,glGetIntegerv@8, ,glGetInternalformativ@20, ,glGetnUniformfvEXT@16, ,glGetnUniformivEXT@16, ,glGetObjectLabelKHR@20, ,glGetObjectPtrLabelKHR@16, ,glGetPointervKHR@8, ,glGetProgramBinary@20, ,glGetProgramBinaryOES@20, ,glGetProgramInfoLog@16, ,glGetProgramiv@12, ,glGetQueryiv@12, ,glGetQueryivEXT@12, ,glGetQueryObjecti64vEXT@12, ,glGetQueryObjectivEXT@12, ,glGetQueryObjectui64vEXT@12, ,glGetQueryObjectuiv@12, ,glGetQueryObjectuivEXT@12, ,glGetRenderbufferParameteriv@12, ,glGetSamplerParameterfv@12, ,glGetSamplerParameteriv@12, ,glGetShaderInfoLog@16, ,glGetShaderiv@12, ,glGetShaderPrecisionFormat@16, ,glGetShaderSource@16, ,glGetString@4, ,glGetStringi@8, ,glGetSynciv@20, ,glGetTexParameterfv@12, ,glGetTexParameteriv@12, ,glGetTransformFeedbackVarying@28, ,glGetTranslatedShaderSourceANGLE@16, ,glGetUniformBlockIndex@8, ,glGetUniformfv@12, ,glGetUniformIndices@16, ,glGetUniformiv@12, ,glGetUniformLocation@8, ,glGetUniformuiv@12, ,glGetVertexAttribfv@12, ,glGetVertexAttribIiv@12, ,glGetVertexAttribIuiv@12, ,glGetVertexAttribiv@12, ,glGetVertexAttribPointerv@12, ,glHint@8, ,glInsertEventMarkerEXT@8, ,glInvalidateFramebuffer@12, ,glInvalidateSubFramebuffer@28, ,glIsBuffer@4, ,glIsEnabled@4, ,glIsFenceNV@4, ,glIsFramebuffer@4, ,glIsProgram@4, ,glIsQuery@4, ,glIsQueryEXT@4, ,glIsRenderbuffer@4, ,glIsSampler@4, ,glIsShader@4, ,glIsSync@4, ,glIsTexture@4, ,glIsTransformFeedback@4, ,glIsVertexArray@4, ,glIsVertexArrayOES@4, ,glLineWidth@4, ,glLinkProgram@4, ,glMapBufferOES@8, ,glMapBufferRange@16, ,glMapBufferRangeEXT@16, ,glObjectLabelKHR@16, ,glObjectPtrLabelKHR@12, ,glPauseTransformFeedback@0, ,glPixelStorei@8, ,glPolygonOffset@8, ,glPopDebugGroupKHR@0, ,glPopGroupMarkerEXT@0, ,glProgramBinary@16, ,glProgramBinaryOES@16, ,glProgramParameteri@12, ,glPushDebugGroupKHR@16, ,glPushGroupMarkerEXT@8, ,glQueryCounterEXT@8, ,glReadBuffer@4, ,glReadnPixelsEXT@32, ,glReadPixels@28, ,glReleaseShaderCompiler@0, ,glRenderbufferStorage@16, ,glRenderbufferStorageMultisample@20, ,glRenderbufferStorageMultisampleANGLE@20, ,glResumeTransformFeedback@0, ,glSampleCoverage@8, ,glSamplerParameterf@12, ,glSamplerParameterfv@12, ,glSamplerParameteri@12, ,glSamplerParameteriv@12, ,glScissor@16, ,glSetFenceNV@8, ,glShaderBinary@20, ,glShaderSource@16, ,glStencilFunc@12, ,glStencilFuncSeparate@16, ,glStencilMask@4, ,glStencilMaskSeparate@8, ,glStencilOp@12, ,glStencilOpSeparate@16, ,glTestFenceNV@4, ,glTexImage2D@36, ,glTexImage3D@40, ,glTexParameterf@12, ,glTexParameterfv@12, ,glTexParameteri@12, ,glTexParameteriv@12, ,glTexStorage2D@20, ,glTexStorage2DEXT@20, ,glTexStorage3D@24, ,glTexSubImage2D@36, ,glTexSubImage3D@44, ,glTransformFeedbackVaryings@16, ,glUniform1f@8, ,glUniform1fv@12, ,glUniform1i@8, ,glUniform1iv@12, ,glUniform1ui@8, ,glUniform1uiv@12, ,glUniform2f@12, ,glUniform2fv@12, ,glUniform2i@12, ,glUniform2iv@12, ,glUniform2ui@12, ,glUniform2uiv@12, ,glUniform3f@16, ,glUniform3fv@12, ,glUniform3i@16, ,glUniform3iv@12, ,glUniform3ui@16, ,glUniform3uiv@12, ,glUniform4f@20, ,glUniform4fv@12, ,glUniform4i@20, ,glUniform4iv@12, ,glUniform4ui@20, ,glUniform4uiv@12, ,glUniformBlockBinding@12, ,glUniformMatrix2fv@16, ,glUniformMatrix2x3fv@16, ,glUniformMatrix2x4fv@16, ,glUniformMatrix3fv@16, ,glUniformMatrix3x2fv@16, ,glUniformMatrix3x4fv@16, ,glUniformMatrix4fv@16, ,glUniformMatrix4x2fv@16, ,glUniformMatrix4x3fv@16, ,glUnmapBuffer@4, ,glUnmapBufferOES@4, ,glUseProgram@4, ,glValidateProgram@4, ,glVertexAttrib1f@8, ,glVertexAttrib1fv@8, ,glVertexAttrib2f@12, ,glVertexAttrib2fv@8, ,glVertexAttrib3f@16, ,glVertexAttrib3fv@8, ,glVertexAttrib4f@20, ,glVertexAttrib4fv@8, ,glVertexAttribDivisor@8, ,glVertexAttribDivisorANGLE@8, ,glVertexAttribI4i@20, ,glVertexAttribI4iv@8, ,glVertexAttribI4ui@20, ,glVertexAttribI4uiv@8, ,glVertexAttribIPointer@20, ,glVertexAttribPointer@24, ,glViewport@16, ,glWaitSync@16.

Статистика

Добавлен
2020-4-16 12:47:27
Последнее обновление записи БД
2020-8-10 08:29:22