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,glGenVertexArraysOES@8, ,glGetActiveAttrib@28, ,glGetActiveUniform@28, ,glGetActiveUniformBlockiv@16, ,glGetActiveUniformBlockName@20, ,glGetActiveUniformsiv@20, ,glGetAttachedShaders@16, ,glGetAttribLocation@8, ,glGetBooleanv@8, ,glGetBufferParameteri64v@12, ,glGetBufferParameteriv@12, ,glGetBufferPointerv@12, ,glGetBufferPointervOES@12, ,glGetDebugMessageLogKHR@32, ,glGetError@0, ,glGetFenceivNV@12, ,glGetFloatv@8, ,glGetFragDataLocation@8, ,glGetFramebufferAttachmentParameteriv@16, ,glGetGraphicsResetStatusEXT@0, ,glGetInteger64i_v@12, ,glGetInteger64v@8, ,glGetIntegeri_v@12, ,glGetIntegerv@8, ,glGetInternalformativ@20, ,glGetnUniformfvEXT@16, ,glGetnUniformivEXT@16, ,glGetObjectLabelKHR@20, ,glGetObjectPtrLabelKHR@16, ,glGetPointervKHR@8, ,glGetProgramBinary@20, ,glGetProgramBinaryOES@20, ,glGetProgramInfoLog@16, ,glGetProgramiv@12, ,glGetQueryiv@12, ,glGetQueryivEXT@12, ,glGetQueryObjecti64vEXT@12, ,glGetQueryObjectivEXT@12, ,glGetQueryObjectui64vEXT@12, ,glGetQueryObjectuiv@12, ,glGetQueryObjectuivEXT@12, ,glGetRenderbufferParameteriv@12, ,glGetSamplerParameterfv@12, ,glGetSamplerParameteriv@12, ,glGetShaderInfoLog@16, ,glGetShaderiv@12, ,glGetShaderPrecisionFormat@16, ,glGetShaderSource@16, ,glGetString@4, ,glGetStringi@8, ,glGetSynciv@20, ,glGetTexParameterfv@12, ,glGetTexParameteriv@12, ,glGetTransformFeedbackVarying@28, ,glGetTranslatedShaderSourceANGLE@16, ,glGetUniformBlockIndex@8, ,glGetUniformfv@12, ,glGetUniformIndices@16, ,glGetUniformiv@12, ,glGetUniformLocation@8, ,glGetUniformuiv@12, ,glGetVertexAttribfv@12, ,glGetVertexAttribIiv@12, ,glGetVertexAttribIuiv@12, ,glGetVertexAttribiv@12, ,glGetVertexAttribPointerv@12, ,glHint@8, ,glInsertEventMarkerEXT@8, ,glInvalidateFramebuffer@12, ,glInvalidateSubFramebuffer@28, ,glIsBuffer@4, ,glIsEnabled@4, ,glIsFenceNV@4, ,glIsFramebuffer@4, ,glIsProgram@4, ,glIsQuery@4, ,glIsQueryEXT@4, ,glIsRenderbuffer@4, ,glIsSampler@4, ,glIsShader@4, ,glIsSync@4, ,glIsTexture@4, ,glIsTransformFeedback@4, ,glIsVertexArray@4, ,glIsVertexArrayOES@4, ,glLineWidth@4, ,glLinkProgram@4, ,glMapBufferOES@8, ,glMapBufferRange@16, ,glMapBufferRangeEXT@16, ,glObjectLabelKHR@16, ,glObjectPtrLabelKHR@12, ,glPauseTransformFeedback@0, ,glPixelStorei@8, ,glPolygonOffset@8, ,glPopDebugGroupKHR@0, ,glPopGroupMarkerEXT@0, ,glProgramBinary@16, ,glProgramBinaryOES@16, ,glProgramParameteri@12, ,glPushDebugGroupKHR@16, ,glPushGroupMarkerEXT@8, ,glQueryCounterEXT@8, ,glReadBuffer@4, ,glReadnPixelsEXT@32, ,glReadPixels@28, ,glReleaseShaderCompiler@0, ,glRenderbufferStorage@16, ,glRenderbufferStorageMultisample@20, ,glRenderbufferStorageMultisampleANGLE@20, ,glResumeTransformFeedback@0, ,glSampleCoverage@8, ,glSamplerParameterf@12, ,glSamplerParameterfv@12, ,glSamplerParameteri@12, ,glSamplerParameteriv@12, ,glScissor@16, ,glSetFenceNV@8, ,glShaderBinary@20, ,glShaderSource@16, ,glStencilFunc@12, ,glStencilFuncSeparate@16, ,glStencilMask@4, ,glStencilMaskSeparate@8, ,glStencilOp@12, ,glStencilOpSeparate@16, ,glTestFenceNV@4, ,glTexImage2D@36, ,glTexImage3D@40, ,glTexParameterf@12, ,glTexParameterfv@12, ,glTexParameteri@12, ,glTexParameteriv@12, ,glTexStorage2D@20, ,glTexStorage2DEXT@20, ,glTexStorage3D@24, ,glTexSubImage2D@36, ,glTexSubImage3D@44, ,glTransformFeedbackVaryings@16, ,glUniform1f@8, ,glUniform1fv@12, ,glUniform1i@8, ,glUniform1iv@12, ,glUniform1ui@8, ,glUniform1uiv@12, ,glUniform2f@12, ,glUniform2fv@12, ,glUniform2i@12, ,glUniform2iv@12, ,glUniform2ui@12, ,glUniform2uiv@12, ,glUniform3f@16, ,glUniform3fv@12, ,glUniform3i@16, ,glUniform3iv@12, ,glUniform3ui@16, ,glUniform3uiv@12, ,glUniform4f@20, ,glUniform4fv@12, ,glUniform4i@20, ,glUniform4iv@12, ,glUniform4ui@20, ,glUniform4uiv@12, ,glUniformBlockBinding@12, ,glUniformMatrix2fv@16, ,glUniformMatrix2x3fv@16, ,glUniformMatrix2x4fv@16, ,glUniformMatrix3fv@16, ,glUniformMatrix3x2fv@16, ,glUniformMatrix3x4fv@16, ,glUniformMatrix4fv@16, ,glUniformMatrix4x2fv@16, ,glUniformMatrix4x3fv@16, ,glUnmapBuffer@4, ,glUnmapBufferOES@4, ,glUseProgram@4, ,glValidateProgram@4, ,glVertexAttrib1f@8, ,glVertexAttrib1fv@8, ,glVertexAttrib2f@12, ,glVertexAttrib2fv@8, ,glVertexAttrib3f@16, ,glVertexAttrib3fv@8, ,glVertexAttrib4f@20, ,glVertexAttrib4fv@8, ,glVertexAttribDivisor@8, ,glVertexAttribDivisorANGLE@8, ,glVertexAttribI4i@20, ,glVertexAttribI4iv@8, ,glVertexAttribI4ui@20, ,glVertexAttribI4uiv@8, ,glVertexAttribIPointer@20, ,glVertexAttribPointer@24, ,glViewport@16, ,glWaitSync@16.